| 1 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 36.8% | 14/38 | 2.6 |
| 2 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 28.9% | 11/38 | 3.0 |
| 3 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 28.9% | 11/38 | 2.8 |
| 4 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 28.9% | 11/38 | 2.5 |
| 5 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 26.3% | 10/38 | 2.1 |
| 6 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 23.7% | 9/38 | 3.0 |
| 7 | Dazzling AuroraAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. | 23.7% | 9/38 | 3.0 |
| 8 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 23.7% | 9/38 | 3.0 |
| 9 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 23.7% | 9/38 | 3.0 |
| 10 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 23.7% | 9/38 | 3.0 |
| 11 | Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.) | 23.7% | 9/38 | 2.7 |
| 12 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 23.7% | 9/38 | 2.7 |
| 13 | Cull the WeakEach player kills one of their units. | 23.7% | 9/38 | 2.4 |
| 14 | Falling StarDo this twice:
Deal 3 to a unit. (You can choose different units.) | 23.7% | 9/38 | 2.3 |
| 15 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 23.7% | 9/38 | 2.1 |
| 16 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 23.7% | 9/38 | 1.9 |
| 17 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 23.7% | 9/38 | 1.9 |
| 18 | SingularityDeal 6 to each of up to two units. | 23.7% | 9/38 | 1.7 |
| 19 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 21.1% | 8/38 | 2.9 |
| 20 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 21.1% | 8/38 | 2.4 |
| 21 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 21.1% | 8/38 | 2.4 |
| 22 | Akshan - Mischievous[WEAPONMASTER]
You may pay Body Body as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me. | 21.1% | 8/38 | 2.0 |
| 23 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 21.1% | 8/38 | 2.0 |
| 24 | CharmMove an enemy unit. | 21.1% | 8/38 | 2.0 |
| 25 | Brynhir ThundersongWhen you play me, opponents can't play cards this turn. | 21.1% | 8/38 | 1.8 |
| 26 | Plundering PoroWhen I conquer, play a Gold gear token exhausted. | 18.4% | 7/38 | 3.0 |
| 27 | Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.) | 18.4% | 7/38 | 2.7 |
| 28 | Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 18.4% | 7/38 | 2.4 |
| 29 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 18.4% | 7/38 | 2.3 |
| 30 | Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
When I conquer, draw 1. | 18.4% | 7/38 | 2.1 |
| 31 | Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 18.4% | 7/38 | 1.7 |
| 32 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 15.8% | 6/38 | 2.7 |
| 33 | MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card. | 15.8% | 6/38 | 1.7 |
| 34 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 15.8% | 6/38 | 1.7 |
| 35 | Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields. | 15.8% | 6/38 | 1.7 |
| 36 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 15.8% | 6/38 | 1.5 |
| 37 | Time WarpTake a turn after this one. Banish this. | 15.8% | 6/38 | 1.5 |
| 38 | Thermo BeamACTION (Play on your turn or in showdowns.)
Kill all gear. | 15.8% | 6/38 | 1.3 |
| 39 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 15.8% | 6/38 | 1.3 |
| 40 | Harnessed DragonWhen you play me, kill an enemy unit. | 13.2% | 5/38 | 2.6 |
| 41 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 13.2% | 5/38 | 2.6 |
| 42 | Disarming RakeWhen you play me, you may kill a gear. | 13.2% | 5/38 | 2.4 |
| 43 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 13.2% | 5/38 | 2.4 |
| 44 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 13.2% | 5/38 | 2.4 |
| 45 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 13.2% | 5/38 | 2.2 |
| 46 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 13.2% | 5/38 | 2.2 |
| 47 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 13.2% | 5/38 | 1.8 |
| 48 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 13.2% | 5/38 | 1.6 |
| 49 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 13.2% | 5/38 | 1.4 |
| 50 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 13.2% | 5/38 | 1.4 |
| 51 | First MateWhen you play me, ready another unit. | 10.5% | 4/38 | 3.0 |
| 52 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 10.5% | 4/38 | 3.0 |
| 53 | Sprite Fountain[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base.
[DEATHKNELL] Repeat this gear's play effect. (When this dies, get the effect.) | 10.5% | 4/38 | 3.0 |
| 54 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 10.5% | 4/38 | 2.8 |
| 55 | ConfrontACTION (Play on your turn or in showdowns.)
Units you play this turn enter ready.
Draw 1. | 10.5% | 4/38 | 2.8 |
| 56 | Ravenbloom StudentWhen you play a spell, give me +1 Might this turn. | 10.5% | 4/38 | 2.8 |
| 57 | Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted. | 10.5% | 4/38 | 2.8 |
| 58 | Watchful SentryDEATHKNELL - Draw 1. (When I die, get the effect.) | 10.5% | 4/38 | 2.8 |
| 59 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 10.5% | 4/38 | 2.5 |
| 60 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 10.5% | 4/38 | 2.5 |
| 61 | Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 10.5% | 4/38 | 2.5 |
| 62 | Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 10.5% | 4/38 | 2.2 |
| 63 | FlashREACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base. | 10.5% | 4/38 | 2.2 |
| 64 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 10.5% | 4/38 | 2.2 |
| 65 | Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base. | 10.5% | 4/38 | 2.2 |
| 66 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 10.5% | 4/38 | 2.2 |
| 67 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 10.5% | 4/38 | 2.2 |
| 68 | Ruin RunnerI can't be chosen by enemy spells and abilities. | 10.5% | 4/38 | 2.2 |
| 69 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 10.5% | 4/38 | 2.0 |
| 70 | Fiora - VictoriousWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) | 10.5% | 4/38 | 2.0 |
| 71 | Bellows Breath[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location. | 10.5% | 4/38 | 1.8 |
| 72 | CleaveACTION (Play on your turn or in showdowns.)
Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.) | 10.5% | 4/38 | 1.8 |
| 73 | Windsinger[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
When you play me, you may return another unit at a battlefield with 3 Might or less to its owner's hand. | 10.5% | 4/38 | 1.8 |
| 74 | Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me. | 10.5% | 4/38 | 1.5 |
| 75 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 7.9% | 3/38 | 3.0 |
| 76 | Lunar Boon[REACTION] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2. | 7.9% | 3/38 | 3.0 |
| 77 | Scryer's BloomThis enters exhausted.
Kill this, 1, Exhaust: [PREDICT 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.) | 7.9% | 3/38 | 3.0 |
| 78 | Traveling MerchantWhen I move, discard 1, then draw 1. | 7.9% | 3/38 | 3.0 |
| 79 | Card SharpWhen you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted. | 7.9% | 3/38 | 2.7 |
| 80 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 7.9% | 3/38 | 2.7 |
| 81 | Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
[ASSAULT 2] (+2 Might while I'm an attacker.) | 7.9% | 3/38 | 2.7 |
| 82 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 7.9% | 3/38 | 2.7 |
| 83 | Teemo - ScoutHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, give me +3 Might this turn. | 7.9% | 3/38 | 2.7 |
| 84 | Vanguard ArmoryExhaust: Play three 1 Might Recruit unit tokens. (You may play them to different locations.) | 7.9% | 3/38 | 2.7 |
| 85 | Falling CometACTION (play on your turn or in showdowns.) | 7.9% | 3/38 | 2.3 |
| 86 | Rengar - Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). | 7.9% | 3/38 | 2.3 |
| 87 | Shadow's CallChoose a friendly unit without [TEMPORARY]. Give it [TEMPORARY]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 7.9% | 3/38 | 2.3 |
| 88 | Sprite BurstPlay two ready 3 Might Sprite unit tokens with [TEMPORARY]. (Kill each at the start of its controller's Beginning Phase, before scoring.) | 7.9% | 3/38 | 2.3 |
| 89 | Stellacorn HerderWhen I move, draw 1. | 7.9% | 3/38 | 2.3 |
| 90 | Acceptable LossesACTION (Play on your turn or in showdowns.)
Each player kills one of their gear. | 7.9% | 3/38 | 2.0 |
| 91 | Consult the PastHIDDEN (Hide now for 1 Rune to react with later for 0.)
REACTION (Play any time, even before spells and abilities resolve.)
Draw 2. | 7.9% | 3/38 | 2.0 |
| 92 | Divine JudgmentEach player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. | 7.9% | 3/38 | 2.0 |
| 93 | Existential Dread[ACTION] Play this on your turn or in showdowns.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
[STUN] an attacking unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.) | 7.9% | 3/38 | 2.0 |
| 94 | Fading MemoriesGive a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.) | 7.9% | 3/38 | 2.0 |
| 95 | Gem JammerWhen you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield) | 7.9% | 3/38 | 2.0 |
| 96 | Heart of Dark IceExhaust: Give a unit +3 Might this turn. | 7.9% | 3/38 | 2.0 |
| 97 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 7.9% | 3/38 | 2.0 |
| 98 | Lucian - Merciless[WEAPONMASTER] (When you play me, you may [Equip] one of your Equipment to me for 1 Rune less, even if it's already attached.)
The first time I conquer each turn, ready me. | 7.9% | 3/38 | 2.0 |
| 99 | RetreatREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted. | 7.9% | 3/38 | 2.0 |
| 100 | Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
• Deal 4 to a unit in a base.
• Kill a gear. | 7.9% | 3/38 | 2.0 |
| 101 | Trinity Force[EQUIP Body] (Body: Attach this to a unit you control.)
When I hold, score 1 point. +2 Might | 7.9% | 3/38 | 2.0 |
| 102 | Progress DayDraw 4. | 7.9% | 3/38 | 1.7 |
| 103 | Rek'Sai - Breacher[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.)
[ASSAULT] (+1 Might while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [ACCELERATE]. | 7.9% | 3/38 | 1.7 |
| 104 | DownwellReturn all units and gear to their owners' hands. | 7.9% | 3/38 | 1.3 |
| 105 | Pyke - Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[GANKING] (I can move from battlefield to battlefield.)
You may pay 1 Fury as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and five me +2 Might this turn. | 7.9% | 3/38 | 1.3 |
| 106 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 7.9% | 3/38 | 1.3 |
| 107 | Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest. | 5.3% | 2/38 | 3.0 |
| 108 | Bewitching SpiritWhen you play me, choose a player. They discard 1. | 5.3% | 2/38 | 3.0 |
| 109 | Brutalizer[EQUIP Calm] (Calm: Attach this to a unit you control.)
If this was attached to me this turn, I have an additional +2 Might.
+1 Might. | 5.3% | 2/38 | 3.0 |
| 110 | Desert's Call[REPEAT 2] (You may pay the additional cost to repeat this spell's effect)
Play a 2 Might Sand Soldier unit token. | 5.3% | 2/38 | 3.0 |
| 111 | Gentle GemdragonWhen you play me or another Dragon, ready up to 2 runes. | 5.3% | 2/38 | 3.0 |
| 112 | Hwei - Brooding PainterWhen I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
• Spell - Draw 1.
• Gear - Ready up to 2 runes.
• Unit - Give me +3 Might this turn. | 5.3% | 2/38 | 3.0 |
| 113 | Irresistible FaefolkChoose two units. They deal damage equal to their Mights to each other. | 5.3% | 2/38 | 3.0 |
| 114 | Jhin - Meticulous Killer[VISION] (When you play me, look at the top card of your Main Deck. You may recycle it.)
If you've spent 4 or more to play a spell this turn, you may play me for 1 Mind. | 5.3% | 2/38 | 3.0 |
| 115 | Kadregrin the InfernalWhen you play me, draw 1 for each of your MIGHTY units. (A unit is Mighty while it has 5+ Might.) | 5.3% | 2/38 | 3.0 |
| 116 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 5.3% | 2/38 | 3.0 |
| 117 | Sky SplitterACTION (Play on your turn or in showdowns.)
This spell's Energy cost is reduced by the highest Might among units you control.
Deal 5 to a unit at a battlefield. | 5.3% | 2/38 | 3.0 |
| 118 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 5.3% | 2/38 | 3.0 |
| 119 | Unsung Hero[DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) | 5.3% | 2/38 | 3.0 |
| 120 | Xin Zhao - Vigilant[TANK] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base. | 5.3% | 2/38 | 3.0 |
| 121 | Call to GloryREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn. | 5.3% | 2/38 | 2.5 |
| 122 | Karthus - EternalYour DEATHKNELL trigger an additional time | 5.3% | 2/38 | 2.5 |
| 123 | Long Sword[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Fury] (Fury: Attach this to a unit you control.)
Might +2 | 5.3% | 2/38 | 2.5 |
| 124 | Seal of UnityExhaust: REACTION - ADD order. (Abilities that add resources can't be reacted to.) | 5.3% | 2/38 | 2.5 |
| 125 | Smite[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead. | 5.3% | 2/38 | 2.5 |
| 126 | The RuinationKill all units. | 5.3% | 2/38 | 2.5 |
| 127 | ConcentrateDraw 2.
[LEVEL 6] This costs 2 less. (While you have 6+ XP, get the effect.)
[LEVEL 11] This costs 4 less instead. | 5.3% | 2/38 | 2.0 |
| 128 | Deadbloom PredatorDEFLECT (Opponents must play rune to choose me with a spell or effect.)
You may play me to an occupied enemy battlefield. | 5.3% | 2/38 | 2.0 |
| 129 | Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 5.3% | 2/38 | 2.0 |
| 130 | Doran's Blade[EQUIP Body] (Body: Attach this to a unit you control.)
+2 Might | 5.3% | 2/38 | 2.0 |
| 131 | Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
When you play this from face down, attach it to a unit you control here.
[Equip Chaos] (Chaos: Attach this to a unit you control.)
+2 Might | 5.3% | 2/38 | 2.0 |
| 132 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 5.3% | 2/38 | 2.0 |
| 133 | Evelynn - Entrancing[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[BACKLINE] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield. | 5.3% | 2/38 | 2.0 |
| 134 | FacebreakerHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) | 5.3% | 2/38 | 2.0 |
| 135 | Flurry of Feathers[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Counter a spell
• Play four 1 Might Bird unit tokens with [DEFLECT] (Opponent's must pay 1 Rune to choose them with a spell or ability.) | 5.3% | 2/38 | 2.0 |
| 136 | Frigid Touch[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit -2 Might this turn. | 5.3% | 2/38 | 2.0 |
| 137 | Galio - Indefatigable[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[TANK] (I must be assigned combat damage first.)
I don't deal combat damage. | 5.3% | 2/38 | 2.0 |
| 138 | Guardian Angel[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Exhaust me, and recall me.
Might +1 | 5.3% | 2/38 | 2.0 |
| 139 | Heedless Resurrection[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly unit.
Play a unit from your trash that costs no more Energy and no more Power than the killed unit, ignoring its cost. | 5.3% | 2/38 | 2.0 |
| 140 | Hextech RayACTION (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. | 5.3% | 2/38 | 2.0 |
| 141 | Irelia - FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 5.3% | 2/38 | 2.0 |
| 142 | Sneaky DeckhandYou may play me to an open battlefield. | 5.3% | 2/38 | 2.0 |
| 143 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 5.3% | 2/38 | 2.0 |
| 144 | Trusty RamhoundWhile you have another unit here, I have +1 Might. | 5.3% | 2/38 | 2.0 |
| 145 | Void SeekerACTION (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1. | 5.3% | 2/38 | 2.0 |
| 146 | Alpha Strike[ACTION] (Play on your turn or in showdowns.)
Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP. | 5.3% | 2/38 | 1.5 |
| 147 | Eclipse[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 5.3% | 2/38 | 1.5 |
| 148 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 5.3% | 2/38 | 1.5 |
| 149 | Invert TimelinesEach player discards their hand, then draws 4. | 5.3% | 2/38 | 1.5 |
| 150 | Kha'Zix - Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP. | 5.3% | 2/38 | 1.5 |
| 151 | Pouty PoroDEFLECT (Opponents must pay Power to choose me with a spell or ability.) | 5.3% | 2/38 | 1.5 |
| 152 | Seal of InsightExhaust: REACTION - ADD mind. (Abilities that add resources can't be reacted to.) | 5.3% | 2/38 | 1.5 |
| 153 | Blood Rush[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [ASSAULT 2]. (+2 while it's an attacker.) | 5.3% | 2/38 | 1.0 |
| 154 | Ezreal - ProdigyWhen you play me, discard 1, then draw 2.
Optional additional costs you pay cost 1 or 1 Rune less. | 5.3% | 2/38 | 1.0 |
| 155 | Master Yi - TemperedHUNT 2 (When I conquer or hold, gain 2 XP.)
LEVEL 6 I have DEFLECT and GANKING. (While you have 6+ XP, opponent must play 1 Rune to choose me with a spell or ability and I can move from battlefield to battlefield.) | 5.3% | 2/38 | 1.0 |
| 156 | Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 5.3% | 2/38 | 1.0 |
| 157 | Vex - CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more. | 5.3% | 2/38 | 1.0 |
| 158 | Arcane Shift[ACTION] (Play on your turn or in showdowns.)
Banish a friendly unit, then its owner lays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this. | 2.6% | 1/38 | 3.0 |
| 159 | Arise!Play a 2 Might Sand Soldier unit token for each Equipment you control. Then ready two of them. | 2.6% | 1/38 | 3.0 |
| 160 | Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.)
[DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) | 2.6% | 1/38 | 3.0 |
| 161 | Blitzcrank - ImpassiveTANK (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand. | 2.6% | 1/38 | 3.0 |
| 162 | Bubble BotWhen you play me, ready another friendly Mech. | 2.6% | 1/38 | 3.0 |
| 163 | Chemtech EnforcerASSAULT (+2 Might while I'm an attacker.)
When you play me, discard 1. | 2.6% | 1/38 | 3.0 |
| 164 | Counter Strike[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1. | 2.6% | 1/38 | 3.0 |
| 165 | Curtain Call[REPEAT] — 1 / 1 Rune / 1 + 1 Rune (You may pay each
additional cost to repeat this spell's effect.)
Choose one you haven't already chosen—
• Draw 1.
• Deal 2 to a unit at a battlefield.
• Deal 3 to a unit at a base.
• Give a unit at a battlefield-4 Might this turn. | 2.6% | 1/38 | 3.0 |
| 166 | Daring PoroASSAULT (+1 Might while I'm an attacker.) | 2.6% | 1/38 | 3.0 |
| 167 | Divining Shells[VISION] (When you play this, look at the top card of your Main Deck. You may recycle it.)
[ACTION] Kill this, Exhaust, Give a unit +2 Might this turn. | 2.6% | 1/38 | 3.0 |
| 168 | Doran's Shield[EQUIP Calm] (Calm: Attach this to a unit you control.)
TANK (I must be assigned combat damage first.) +1 Might | 2.6% | 1/38 | 3.0 |
| 169 | Downstage Dramatics[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Draw 1. | 2.6% | 1/38 | 3.0 |
| 170 | Evershade StalkerWhen you play me, discard 1, then draw 1. | 2.6% | 1/38 | 3.0 |
| 171 | Eye of the Herald[EQUIP Order] (Order: Attach this to a unit you control.)
When I move, play a 1 Might Recruit unit token here. | 2.6% | 1/38 | 3.0 |
| 172 | Find Your CenterACTION (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs 2 less.
Draw 1 and channel 1 rune exhausted. | 2.6% | 1/38 | 3.0 |
| 173 | Flame ChompersWhen you discard me, you may pay 1 Fury to play me. | 2.6% | 1/38 | 3.0 |
| 174 | ForecasterYour Mechs have [VISION]. (When you play us, look at the top card of your Main Deck. You may recycle it.) | 2.6% | 1/38 | 3.0 |
| 175 | FriendshipREACTION (Play any time, even before spells and abilities resolve.)
Choose a unit. Give it +1 Might this turn for each of the following tags among your units — Birds, Cat, Dog, and Poro. | 2.6% | 1/38 | 3.0 |
| 176 | Frigid JewelWhen you draw your second card each turn, give a friendly unit +2 Might this turn. | 2.6% | 1/38 | 3.0 |
| 177 | Frisky HunterWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 Rune to choose it with a spell or ability.) | 2.6% | 1/38 | 3.0 |
| 178 | Gemhand Hunter[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] I have +1 Might. (While you have 6+ XP, get the effect.) | 2.6% | 1/38 | 3.0 |
| 179 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 2.6% | 1/38 | 3.0 |
| 180 | Guards![HIDDEN] (Hide now for Rune to react with later for 0.)
Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. | 2.6% | 1/38 | 3.0 |
| 181 | Herald of ScalesYour Dragons' Energy costs are reduced by 2, to a minimum of 1. | 2.6% | 1/38 | 3.0 |
| 182 | Hextech GauntletsEQUIP 3 and 1 Rune. This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
When I conquer, if you assigned 3 or more excess damage, draw 1.
+3 Might | 2.6% | 1/38 | 3.0 |
| 183 | Hostile Takeover[Hidden] (Hide now for Rune to react with later for 0)
Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.)
Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.) | 2.6% | 1/38 | 3.0 |
| 184 | Jayce - Man of ProgressWhen you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than 7 from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.) | 2.6% | 1/38 | 3.0 |
| 185 | Jhin - Murderous Artist[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[GANKING] (I can move from battlefield to battlefield.)
When I move, [Add] 1 + 1 Rune. (Abilities that add resources can't be reacted to.) | 2.6% | 1/38 | 3.0 |
| 186 | Kinkou InitiateWhen you play me, draw 1 if your other units have total Might 5 or more | 2.6% | 1/38 | 3.0 |
| 187 | Lecturing YordleTANK (I must be assigned combat damage first.)
When you play me, draw 1. | 2.6% | 1/38 | 3.0 |
| 188 | Loyal PoroDEATHKNELL If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.) | 2.6% | 1/38 | 3.0 |
| 189 | Mask of ForesightWhen a friendly unit attacks or defends alone, give it +1 Might this turn. | 2.6% | 1/38 | 3.0 |
| 190 | Master Yi - Unstoppable[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.)
[LEVEL 6] I cost 4 and 2 Calm less instead.
[LEVEL 11] I cost 6 and 3 Calm less instead.
[LEVEL 16] I can't be chosen by enemy spells and abilities. | 2.6% | 1/38 | 3.0 |
| 191 | Mirror ImageChoose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 2.6% | 1/38 | 3.0 |
| 192 | MoonfallACTION (Play on your turn or in showdowns.)
Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2 Might this turn. | 2.6% | 1/38 | 3.0 |
| 193 | Nami - HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 2.6% | 1/38 | 3.0 |
| 194 | Nocturne - HorrifyingGANKING (I can move from battlefield to battlefield.) When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [Power]. | 2.6% | 1/38 | 3.0 |
| 195 | Piercing Light[REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.)
Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit. | 2.6% | 1/38 | 3.0 |
| 196 | Pit RookieWhen you play me, buff another friendly unit. (If it doesn't have a buff, it gets +1 Might buff.) | 2.6% | 1/38 | 3.0 |
| 197 | Relentless Pursuit[ACTION] (Play on your turn or in showdowns.)
Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base." | 2.6% | 1/38 | 3.0 |
| 198 | Rengar - Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[ASSAULT 2] (+2 Might while I'm an attacker.)
I can be played to a battlefield you're attacking. | 2.6% | 1/38 | 3.0 |
| 199 | Rengar - Unseen[ACCELERATE] (You may pay as an additional cost to have me enter ready.)
[ASSAULT 2] (+2 Might while I'm an attacker.)
[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[GANKING] (I can move from battlefield to battlefield.) | 2.6% | 1/38 | 3.0 |
| 200 | Riposte[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit and a spell. Counter that spell and give that unit + Might equal to that spell's Energy cost this turn. | 2.6% | 1/38 | 3.0 |
| 201 | Ruined Rex[DEATHKNELL] Deal 4 to an enemy unit. (When I die, get the effect.) | 2.6% | 1/38 | 3.0 |
| 202 | Rumble - HotheadedYour Mechs each have [ASSAULT]. (+1 while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled. | 2.6% | 1/38 | 3.0 |
| 203 | Safety InspectorYou may spend 3 XP as an additional cost to play me.
When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way. | 2.6% | 1/38 | 3.0 |
| 204 | Seal of RageExhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.) | 2.6% | 1/38 | 3.0 |
| 205 | ShowstopperBuff a friendly unit in your base, then move it to a battlefield. (If it doesn't have a buff, it gets a +1 Might buff.) | 2.6% | 1/38 | 3.0 |
| 206 | Skyfall of Areion[EQUIP 1, Fury] (1, Fury: Attach this to a unit you control.)
My hold effects are also conquer effects, and vice verse.
Might +2 | 2.6% | 1/38 | 3.0 |
| 207 | Skyward StrikeMove an enemy unit.
[LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.) | 2.6% | 1/38 | 3.0 |
| 208 | Smoke and Mirrors[Hidden] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Choose a unit you control and another unit you control at a different location. If at least one of them has [TEMPORARY], move each to the other's location. Draw 1. | 2.6% | 1/38 | 3.0 |
| 209 | Spinning Axe[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP 1 Rune] (1 Rune: Attach this to a unit you control.)
TEMPORARY (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.) | 2.6% | 1/38 | 3.0 |
| 210 | Sprite CallHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Play a ready 3 Might Sprite unit token with TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 2.6% | 1/38 | 3.0 |
| 211 | Teemo - StrategistHIDDEN (Hide now for 1 Rune to react with later for 0.)
When I defend or I'm played from HIDDEN, reveal the top 5 cards of your Main Deck. Deal 1 to an enemy unit here for each card with , then recycle them. | 2.6% | 1/38 | 3.0 |
| 212 | Thrill of the Hunt[REACTION] (Play any time, even before spells and abilities resolve.)
Banish a friendly unit, then its owner plays it to any battlefield, ignoring its cost. | 2.6% | 1/38 | 3.0 |
| 213 | Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted. | 2.6% | 1/38 | 3.0 |
| 214 | UndertitanWhen you play me, give your other units +2 Might this turn.
As I'm revealed from your deck, [ADD] 2. | 2.6% | 1/38 | 3.0 |
| 215 | Undying Legion[LEGION] You may play me from your trash for 3 and 1 Fury. (Get the effect if you've played another card this turn.) | 2.6% | 1/38 | 3.0 |
| 216 | Vanguard CaptainLEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.) | 2.6% | 1/38 | 3.0 |
| 217 | Void RushReveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by 2. Draw any you did not play this way. | 2.6% | 1/38 | 3.0 |
| 218 | Voracious Gromp[HUNT 3] (When I conquer or hold, gain 3 XP.) | 2.6% | 1/38 | 3.0 |
| 219 | Wuju Apprentice[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] When you play me, draw 1. (While you have 6+ XP, get the effect.) | 2.6% | 1/38 | 3.0 |
| 220 | AdaptatronWhen I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) | 2.6% | 1/38 | 2.0 |
| 221 | Arena BarExhaust: Buff an exhausted friendly unit. (If it doesn't have a buff, it gets a +1 Might buff.) | 2.6% | 1/38 | 2.0 |
| 222 | Blazing ScorcherACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) | 2.6% | 1/38 | 2.0 |
| 223 | Blighted BattleaxeEQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.)
At the end of your turn, if I didn't conquer this turn, unattach this and deal 4 to me.
+4 Might | 2.6% | 1/38 | 2.0 |
| 224 | Bone Skewer[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
Choose a battlefield. An opponent reveals their hand. You may choose a unit from it. They play that unit to that battlefield, ignoring any and all costs. When they do, [STUN] it. (It doesn't deal combat damage this turn.) | 2.6% | 1/38 | 2.0 |
| 225 | Boots of Swiftness[EQUIP Chaos] (Chaos: Attach this to a unit you control.)
[GANKING] (I can move from battlefield to battlefield) | 2.6% | 1/38 | 2.0 |
| 226 | Cithria of CloudfieldWhen you play another unit, buff me. (If I don't have a buff, I get a +1 Might buff.) | 2.6% | 1/38 | 2.0 |
| 227 | Daisy!I enter ready.
Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro.
When I attack while your units have all 4 tags, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 2.6% | 1/38 | 2.0 |
| 228 | DirewingI enter ready if you control another Dragon. | 2.6% | 1/38 | 2.0 |
| 229 | DisintegrateACTION (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. If this kills it, draw 1. | 2.6% | 1/38 | 2.0 |
| 230 | Drag Under[Action] (Play on your turn or in showdowns.)
I cost less to play from anywhere other than your hand.
Kill a unit at a battlefield. | 2.6% | 1/38 | 2.0 |
| 231 | Ember MonkWhen you play a card from HIDDEN, give me +2 Might this turn. | 2.6% | 1/38 | 2.0 |
| 232 | Fae DragonWhen you play me, buff up to four friendly units. (Give each one a +1 Might buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted. | 2.6% | 1/38 | 2.0 |
| 233 | Garbage GrabberRecycle 3 from your trash, 1, Exhaust: Draw 1. | 2.6% | 1/38 | 2.0 |
| 234 | Grim Apothecary[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When you play me, you may return a friendly unit at a battlefield to its owner's hand. | 2.6% | 1/38 | 2.0 |
| 235 | Guerilla WarfareReturn up to two cards with HIDDEN from your trash to your hand. You can hide ignoring costs this turn. | 2.6% | 1/38 | 2.0 |
| 236 | Herald of Spring[HUNT] (When I conquer or hold, gain 1 XP.)
When you play me, gain 2 XP. | 2.6% | 1/38 | 2.0 |
| 237 | Keeper's VerdictACTION (Play on your turn or in showdowns.)
Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main Deck. | 2.6% | 1/38 | 2.0 |
| 238 | Lilting Lullaby[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Its controller can't play spells this turn. | 2.6% | 1/38 | 2.0 |
| 239 | Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand. | 2.6% | 1/38 | 2.0 |
| 240 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 2.6% | 1/38 | 2.0 |
| 241 | Portal RescueACTION (Play on your turn or in showdowns.)
Banish a friendly unit, then play it to base, ignoring its cost. | 2.6% | 1/38 | 2.0 |
| 242 | Primal StrengthACTION (Play on your turn or in showdowns.)
Give a unit +7 Might this turn. | 2.6% | 1/38 | 2.0 |
| 243 | Pyke - ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 2.6% | 1/38 | 2.0 |
| 244 | Rally the Troops[ACTION] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 Might buff.)
Draw 1 | 2.6% | 1/38 | 2.0 |
| 245 | Sharkling[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
[ASSAULT 4] (+4 Might while I'm an attacker.) | 2.6% | 1/38 | 2.0 |
| 246 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 2.6% | 1/38 | 2.0 |
| 247 | Show of Strength[REACTION] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [MIGHTY] units. (A unit is Mighty while it has 5+ Might) | 2.6% | 1/38 | 2.0 |
| 248 | Soul Sword[EQUIP Calm] (Calm: Attach this to a unit you control.)
[LEVEL 3] I have an additional +1 Might. (While you have 3+ XP, get the effect.)
+1 Might | 2.6% | 1/38 | 2.0 |
| 249 | StormbringerChoose a friendly unit in your base. Deal damage equal to its Might to all enemy units at a battlefield, then move your unit there. | 2.6% | 1/38 | 2.0 |
| 250 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 2.6% | 1/38 | 2.0 |
| 251 | VengeanceKill a unit. | 2.6% | 1/38 | 2.0 |
| 252 | World Atlas[EQUIP Mind] (Mind: Attach this to a unit you control.)
When I hold, play two Gold gear tokens exhausted. +2 Might | 2.6% | 1/38 | 2.0 |
| 253 | Zenith BladeACTION (Play on your turn or in showdowns.)
Stun an enemy at a battlefield. You may move a friendly unit to that enemy unit's battlefield. (A stunned unit doesn't deal combat damage this turn.) | 2.6% | 1/38 | 2.0 |
| 254 | Against the Odds[REACTION] (Play any time, even before spells and abilities resolve.)
Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there. | 2.6% | 1/38 | 1.0 |
| 255 | Ahri - InquisitiveWhen I attack or defend, give an enemy unit here -2 Might this turn, to a minimum of 1 Might. | 2.6% | 1/38 | 1.0 |
| 256 | Alpha Wildclaw[TANK] (I must be assigned combat damage first.)
Your units here with less Might than me can't be chosen by enemy spells and abilities. | 2.6% | 1/38 | 1.0 |
| 257 | Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands. | 2.6% | 1/38 | 1.0 |
| 258 | Annie - StubbornWhen you play me, return a spell from your trash to your hand. | 2.6% | 1/38 | 1.0 |
| 259 | Assembly Rig1, Fury, Recycle a unit from your trash, Exhaust: Play a 3 Might Mech unit token to your base. | 2.6% | 1/38 | 1.0 |
| 260 | AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs.
[GANKING] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here. | 2.6% | 1/38 | 1.0 |
| 261 | Azir - Sovereign[ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield. | 2.6% | 1/38 | 1.0 |
| 262 | Bullet TimeACTION (Play on your turn or in showdowns.)
Pay any amount of rune to deal that much damage to all enemy units at a battlefield. | 2.6% | 1/38 | 1.0 |
| 263 | Cloth Armor[QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.)
[EQUIP Mind] (Mind: Attach this to a unit you control.)
[SHIELD 2] (+2 Might while I'm a defender.)
Might +2 | 2.6% | 1/38 | 1.0 |
| 264 | Death from BelowKill a unit at a battlefield. Then, if it had 3 Might or less, you may play this from your trash for 1 Rune. | 2.6% | 1/38 | 1.0 |
| 265 | Diana - LunariWhen a showdown begins here, you may pay 1. If you do, PREDICT, then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.) | 2.6% | 1/38 | 1.0 |
| 266 | Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Choose up to 3 cards from opponents' trashes. Their owners recycle them.
• Draw 1. | 2.6% | 1/38 | 1.0 |
| 267 | Dr. Mundo - ExpertMy Might is increased by the number of cards on your trash.
At the start of your Beginning Phase, recycle 3 from your trash. | 2.6% | 1/38 | 1.0 |
| 268 | Draven - ShowboatMy Might is increased by your points. | 2.6% | 1/38 | 1.0 |
| 269 | Factory Recall[ACTION] (Play on your turn or in showdowns)
Return a gear to its owner's hand. | 2.6% | 1/38 | 1.0 |
| 270 | Garen - CommanderOther friendly units have +1 Might here. | 2.6% | 1/38 | 1.0 |
| 271 | Get Excited!ACTION (Play on your turn or in showdowns.)
Discard 1. Deal its Energy cost as damage to a unit at a battlefield. (Ignore its Power cost.) | 2.6% | 1/38 | 1.0 |
| 272 | Hextech AnomalyExhaust: [REACTION] — Pay any amount of Runes to [ADD] that much Energy. (Abilities that add resources can't be reacted to.) | 2.6% | 1/38 | 1.0 |
| 273 | Ivern - NurturerWhen you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: BUFF a friendly unit. (Give it a +1 Might buff if it doesn't have one.) | 2.6% | 1/38 | 1.0 |
| 274 | Jax - Unmatched[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
Each Equipment in your hand has [QUICK-DRAW]. (It gains [REACTION]. When you play it, attach it to a unit you control.) | 2.6% | 1/38 | 1.0 |
| 275 | Jinx - DemolitionistACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.)
ASSAULT 2 (+2 Might while I'm an attacker.)
When you play me, discard 2. | 2.6% | 1/38 | 1.0 |
| 276 | Kinkou MonkWhen you play me, buff two other friendly units. (Each one that doesn't have a buff gets a +1 Might buff.) | 2.6% | 1/38 | 1.0 |
| 277 | Kog'Maw - CausticDEATHKNELL - Deal 4 to all units at my battlefield. (When I die, get the effect) | 2.6% | 1/38 | 1.0 |
| 278 | LeBlanc - Everywhere At Once[BACKLINE] (I must be assigned combat damage last.)
Your [TEMPORARY] effects at my battlefield don't trigger. | 2.6% | 1/38 | 1.0 |
| 279 | LeBlanc - Fragmented[ASSAULT] (+1 Might while I'm an attacker.)
[DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.) | 2.6% | 1/38 | 1.0 |
| 280 | Lee Sin - CenteredACCELERATE (You may pay 1 body as an additional cost to have me enter ready.)
Other buffed friendly units at my battlefield have +2 Might. | 2.6% | 1/38 | 1.0 |
| 281 | Leona - ZealotIf an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 Might, to a minimum of 1 Might. | 2.6% | 1/38 | 1.0 |
| 282 | Lillia - Fae Fawn[ACCELERATE] (You may pay 1 + 1 Calm as an additional cost to have me enter ready.)
When I move from a location, play a 3 Might Sprite unit token with [TEMPORARY] there. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 2.6% | 1/38 | 1.0 |
| 283 | Lux - CrownguardExhaust: REACTION - ADD 2. Use only to play spells.
(Abilities that add resources can't be reacted to.) | 2.6% | 1/38 | 1.0 |
| 284 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 2.6% | 1/38 | 1.0 |
| 285 | Miss Fortune - CaptainACCELERATE (You may pay 1 body as an additional cost to have me enter ready.)
GANKING (I can move from battlefield to battlefield.)
The first time I move each turn, you may ready something else that's exhausted. | 2.6% | 1/38 | 1.0 |
| 286 | Poppy - Paragon[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP. | 2.6% | 1/38 | 1.0 |
| 287 | Production SurgeThis costs 2 less if you control a Mech.
Play a 3 Might Mech unit token to your base.
Draw 1. | 2.6% | 1/38 | 1.0 |
| 288 | Renata Glasc - Mastermind1, Mind: Draw 1.
1,4 Mind, Exhaust: Score 1 point.
Use my abilities only while I'm at a battlefield. | 2.6% | 1/38 | 1.0 |
| 289 | Rumble - ScrapperYour Mechs have +1 Might (including me).
When I hold, play a 3 Might Mech unit token to your base. | 2.6% | 1/38 | 1.0 |
| 290 | Sett - KingpinTANK (I must be assigned combat damage first.)
I get +1 might for each buffed friendly unit at my battlefield. | 2.6% | 1/38 | 1.0 |
| 291 | Sivir - Mercenary[ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.)
If you've spent at least 2 Runes this turn, I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.) | 2.6% | 1/38 | 1.0 |
| 292 | Spectral MatronWhen you play me, you may play a unit costing no more than 3 and no more than rune from your trash, ignoring its cost. | 2.6% | 1/38 | 1.0 |
| 293 | Square Up[REPEAT] - Discard 1 (You may pay the additional cost to repeat this spell's effect.)
Give a unit [ASSAULT 4] this turn. (+4 Might while it's an attacker.) | 2.6% | 1/38 | 1.0 |
| 294 | Tactical Retreat[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) | 2.6% | 1/38 | 1.0 |
| 295 | The Syren1, Exhaust: Move a friendly unit at a battlefield to your base. | 2.6% | 1/38 | 1.0 |
| 296 | Upstage Comedy[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Ready a unit. | 2.6% | 1/38 | 1.0 |
| 297 | Vi - DestructiveGANKING (I can move from battlefield to battlefield.)
Recycle 1 from your trash: Give me +1 Might this turn. | 2.6% | 1/38 | 1.0 |
| 298 | Viktor - InnovatorWhen you play a card on an opponent's turn, play a 1 Might Recruit unit token in your base. | 2.6% | 1/38 | 1.0 |
| 299 | Volibear - FuriousDEFLECT 2 (Opponents must play 2 Power to choose me with a spell or ability.)
When I attack, deal 5 damage split among any number of enemy units here. | 2.6% | 1/38 | 1.0 |
| 300 | Whiteflame ProtectorWhen you play me, give a unit +8 Might this turn. | 2.6% | 1/38 | 1.0 |
| 301 | Yasuo - WindriderGANKING (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point. | 2.6% | 1/38 | 1.0 |