Magical Meta Riftbound Meta

Rek'sai - Void Burrower: Deck Meta

Most common cards across 5 tournament Rek'sai - Void Burrower decklists in our catalog. See inclusion rate and average copies when a card appears.

5 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Rek'sai - Void Burrower.

Average Rune Split

6.2 Order5.8 Fury
Order 51.7%Fury 48.3%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
7 Fury5 Order
Most Common
40%2/5
2
11 Order1 Fury
20%1/5
3
6 Fury6 Order
20%1/5
4
8 Fury4 Order
20%1/5

Battlefields

Most used battlefields with Rek'sai - Void Burrower.

1The Candlelit SanctumWhen you conquer here, look at the top two cards of your Main Deck. You may recycle one or both of them. Put those you don't back in any order.100%5/5
2The Arena's GreatestAt the start of each player's first Beginning Phase, that player gains 1 point.80%4/5
3Trifarian War CampUnits here have +1 Might. (This includes attackers.)60%3/5
4Hall of LegendsWhen you conquer here, you may pay 1 to ready your legend.20%1/5
5Rockfall PathUnits can't be played here.20%1/5
6Vilemaw's LairUnits can't move from here to base.20%1/5

All cards

1Cull the WeakEach player kills one of their units.100%5/53.0
2UndertitanWhen you play me, give your other units +2 Might this turn. As I'm revealed from your deck, [ADD] 2.100%5/53.0
3Void RushReveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by 2. Draw any you did not play this way.100%5/53.0
4Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.)100%5/52.8
5SalvageACTION (Play on your turn or in showdowns.) You may kill a gear. Draw 1.100%5/52.4
6Rek'Sai - Breacher[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.) [ASSAULT] (+1 Might while I'm an attacker.) Friendly units played from anywhere other than a player's hand have [ACCELERATE].100%5/51.0
7Faithful ManufactorWhen you play me, play a 1 Might Recruit unit token here.80%4/53.0
8Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.)80%4/53.0
9Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2.80%4/52.8
10Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) [ASSAULT 2] (+2 Might while I'm an attacker.)80%4/52.8
11Falling StarDo this twice: Deal 3 to a unit. (You can choose different units.)80%4/52.5
12Blood Rush[ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)60%3/52.7
13Daring PoroASSAULT (+1 Might while I'm an attacker.)60%3/52.7
14Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)60%3/52.7
15Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.)60%3/52.3
16Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it.60%3/51.3
17CleaveACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.)40%2/53.0
18Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.)40%2/53.0
19Seal of UnityExhaust: REACTION - ADD order. (Abilities that add resources can't be reacted to.)40%2/52.5
20Void HatchlingIf you would reveal cards from a deck, look at the top card first. You may recycle it. Then reveal those cards.40%2/52.5
21Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.)40%2/51.5
22Long Sword[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP Fury] (Fury: Attach this to a unit you control.) Might +240%2/51.0
23Battering RamI cost 1 less for each card you've played this turn, to a minimum of 1.20%1/53.0
24Deathgrip[REACTION] (Play any time, even before spells and abilities resolve) Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1.20%1/53.0
25Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base. Kill this: Recycle up to 4 cards from trashes.20%1/53.0
26Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.)20%1/53.0
27Hextech RayACTION (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield.20%1/53.0
28Legion RearguardACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.)20%1/53.0
29Pyke - Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [GANKING] (I can move from battlefield to battlefield.) You may pay 1 Fury as an additional cost to play me. When you play me, if you paid the additional cost, ready me and five me +2 Might this turn.20%1/53.0
30Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.) Draw 2 and channel 1 rune exhausted.20%1/53.0
31Vanguard CaptainLEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.)20%1/53.0
32Void DroneI cost 2 less to play from anywhere other than your hand.20%1/53.0
33Brynhir ThundersongWhen you play me, opponents can't play cards this turn.20%1/52.0
34Karthus - EternalYour DEATHKNELL trigger an additional time20%1/52.0
35Rally the Troops[ACTION] (Play on your turn or in showdowns.) When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 Might buff.) Draw 120%1/52.0
36Rengar - Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an attacker.) I can be played to a battlefield you're attacking.20%1/52.0
37Trifarian GloryseekerLEGION When you play me, buff me. (If I don't have a buff, I get a +1 Might buff. Get the effect if you've played another card this turn.)20%1/52.0
38Xin Zhao - Vigilant[TANK] (I must be assigned combat damage first.) I enter ready if you have two or more other units in your base.20%1/52.0
39FacebreakerHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.)20%1/51.0
40Piercing Light[REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.) Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.20%1/51.0
41Thermo BeamACTION (Play on your turn or in showdowns.) Kill all gear.20%1/51.0
42Vi, Destructive[GANKING] Recycle 1 from your trash: Give me +1 Might this turn.20%1/51.0

Source decklists

← All deck meta pages

Decklists hub