| 1 | Riposte[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit and a spell. Counter that spell and give that unit + Might equal to that spell's Energy cost this turn. | 100% | 4/4 | 3.0 |
| 2 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 100% | 4/4 | 2.5 |
| 3 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 100% | 4/4 | 2.5 |
| 4 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 100% | 4/4 | 2.0 |
| 5 | Fiora - VictoriousWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) | 100% | 4/4 | 1.5 |
| 6 | Dazzling AuroraAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. | 75% | 3/4 | 3.0 |
| 7 | Divining Shells[VISION] (When you play this, look at the top card of your Main Deck. You may recycle it.)
[ACTION] Kill this, Exhaust, Give a unit +2 Might this turn. | 75% | 3/4 | 3.0 |
| 8 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 75% | 3/4 | 3.0 |
| 9 | Sett - BrawlerWhen I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 Might buff.)
Spend my buff: Give me +4 Might this turn. | 75% | 3/4 | 3.0 |
| 10 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 75% | 3/4 | 2.7 |
| 11 | Akshan - Mischievous[WEAPONMASTER]
You may pay Body Body as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me. | 75% | 3/4 | 2.3 |
| 12 | Harnessed DragonWhen you play me, kill an enemy unit. | 75% | 3/4 | 2.3 |
| 13 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 75% | 3/4 | 2.3 |
| 14 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 75% | 3/4 | 2.0 |
| 15 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 75% | 3/4 | 2.0 |
| 16 | Doran's Blade[EQUIP Body] (Body: Attach this to a unit you control.)
+2 Might | 75% | 3/4 | 1.7 |
| 17 | Fiora - WorthyWhen a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) | 75% | 3/4 | 1.0 |
| 18 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 50% | 2/4 | 3.0 |
| 19 | Shepherd's HeirloomWhen you play this, gain 1 XP.
[EQUIP] — Spend 1 XP (Pay the cost: Attach this to a unit you control.) | 50% | 2/4 | 3.0 |
| 20 | Divine JudgmentEach player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. | 50% | 2/4 | 2.0 |
| 21 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 50% | 2/4 | 1.0 |
| 22 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 25% | 1/4 | 3.0 |
| 23 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 25% | 1/4 | 3.0 |
| 24 | First MateWhen you play me, ready another unit. | 25% | 1/4 | 3.0 |
| 25 | Karma - ChannelerVISION (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff. Runes aren't cards.) | 25% | 1/4 | 3.0 |
| 26 | Pit RookieWhen you play me, buff another friendly unit. (If it doesn't have a buff, it gets +1 Might buff.) | 25% | 1/4 | 3.0 |
| 27 | Unsung Hero[DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) | 25% | 1/4 | 3.0 |
| 28 | Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 25% | 1/4 | 2.0 |
| 29 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 25% | 1/4 | 2.0 |
| 30 | Call to GloryREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn. | 25% | 1/4 | 2.0 |
| 31 | Deadbloom PredatorDEFLECT (Opponents must play rune to choose me with a spell or effect.)
You may play me to an occupied enemy battlefield. | 25% | 1/4 | 2.0 |
| 32 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 25% | 1/4 | 2.0 |
| 33 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 25% | 1/4 | 2.0 |
| 34 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 25% | 1/4 | 2.0 |
| 35 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 25% | 1/4 | 2.0 |
| 36 | Rally the Troops[ACTION] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 Might buff.)
Draw 1 | 25% | 1/4 | 2.0 |
| 37 | Rengar - Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). | 25% | 1/4 | 2.0 |
| 38 | Ruin RunnerI can't be chosen by enemy spells and abilities. | 25% | 1/4 | 2.0 |
| 39 | Spectral MatronWhen you play me, you may play a unit costing no more than 3 and no more than rune from your trash, ignoring its cost. | 25% | 1/4 | 2.0 |
| 40 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 25% | 1/4 | 1.0 |