| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 4/4 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 4/4 | 3.0 |
| 3 | Stellacorn HerderWhen I move, draw 1. | 100% | 4/4 | 2.5 |
| 4 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 100% | 4/4 | 2.5 |
| 5 | AdaptatronWhen I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) | 100% | 4/4 | 2.2 |
| 6 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 100% | 4/4 | 2.2 |
| 7 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 100% | 4/4 | 1.8 |
| 8 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 75% | 3/4 | 2.7 |
| 9 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 75% | 3/4 | 2.3 |
| 10 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 75% | 3/4 | 2.3 |
| 11 | Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 75% | 3/4 | 2.3 |
| 12 | Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 75% | 3/4 | 2.0 |
| 13 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 75% | 3/4 | 2.0 |
| 14 | Yasuo - RemorsefulWhen I attack, deal damage equal to my Might to an enemy unit here. | 75% | 3/4 | 1.0 |
| 15 | CharmMove an enemy unit. | 50% | 2/4 | 3.0 |
| 16 | Mask of ForesightWhen a friendly unit attacks or defends alone, give it +1 Might this turn. | 50% | 2/4 | 3.0 |
| 17 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 50% | 2/4 | 3.0 |
| 18 | Irelia - FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 50% | 2/4 | 2.5 |
| 19 | Kha'Zix - Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP. | 50% | 2/4 | 2.5 |
| 20 | Traveling MerchantWhen I move, discard 1, then draw 1. | 50% | 2/4 | 2.5 |
| 21 | FlashREACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base. | 50% | 2/4 | 2.0 |
| 22 | Heart of Dark IceExhaust: Give a unit +3 Might this turn. | 50% | 2/4 | 2.0 |
| 23 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 50% | 2/4 | 2.0 |
| 24 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 50% | 2/4 | 2.0 |
| 25 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 50% | 2/4 | 1.5 |
| 26 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 50% | 2/4 | 1.5 |
| 27 | Yasuo - WindriderGANKING (I can move from battlefield to battlefield.)
The third time I move in a turn, you score 1 point. | 50% | 2/4 | 1.0 |
| 28 | Find Your CenterACTION (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs 2 less.
Draw 1 and channel 1 rune exhausted. | 25% | 1/4 | 3.0 |
| 29 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 25% | 1/4 | 2.0 |
| 30 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 25% | 1/4 | 2.0 |
| 31 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 25% | 1/4 | 2.0 |
| 32 | Sneaky DeckhandYou may play me to an open battlefield. | 25% | 1/4 | 2.0 |
| 33 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 25% | 1/4 | 2.0 |
| 34 | Guardian Angel[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Exhaust me, and recall me.
Might +1 | 25% | 1/4 | 1.0 |
| 35 | IsolateMove an enemy unit from a battlefield to its base. Then, if there's an enemy unit alone at that battlefield, draw 1. | 25% | 1/4 | 1.0 |
| 36 | Kog'Maw - CausticDEATHKNELL - Deal 4 to all units at my battlefield. (When I die, get the effect) | 25% | 1/4 | 1.0 |
| 37 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 25% | 1/4 | 1.0 |
| 38 | MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card. | 25% | 1/4 | 1.0 |
| 39 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 25% | 1/4 | 1.0 |
| 40 | Sterak's Gage[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Calm] (Calm: Attach this to a unit you control.)
Might +3 | 25% | 1/4 | 1.0 |
| 41 | Teemo - ScoutHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, give me +3 Might this turn. | 25% | 1/4 | 1.0 |
| 42 | The Syren1, Exhaust: Move a friendly unit at a battlefield to your base. | 25% | 1/4 | 1.0 |