| 1 | Cull the WeakEach player kills one of their units. | 100% | 5/5 | 3.0 |
| 2 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 100% | 5/5 | 3.0 |
| 3 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 100% | 5/5 | 3.0 |
| 4 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 100% | 5/5 | 3.0 |
| 5 | Xin Zhao - Vigilant[TANK] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base. | 100% | 5/5 | 3.0 |
| 6 | Bellows Breath[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location. | 100% | 5/5 | 2.8 |
| 7 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 100% | 5/5 | 2.4 |
| 8 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 80% | 4/5 | 3.0 |
| 9 | Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted. | 80% | 4/5 | 2.8 |
| 10 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 80% | 4/5 | 2.5 |
| 11 | SingularityDeal 6 to each of up to two units. | 80% | 4/5 | 2.2 |
| 12 | Card SharpWhen you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted. | 80% | 4/5 | 2.0 |
| 13 | Viktor - LeaderWhen another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base. | 80% | 4/5 | 1.0 |
| 14 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 60% | 3/5 | 2.3 |
| 15 | Plundering PoroWhen I conquer, play a Gold gear token exhausted. | 60% | 3/5 | 2.3 |
| 16 | Faithful ManufactorWhen you play me, play a 1 Might Recruit unit token here. | 40% | 2/5 | 3.0 |
| 17 | Sprite Fountain[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base.
[DEATHKNELL] Repeat this gear's play effect. (When this dies, get the effect.) | 40% | 2/5 | 3.0 |
| 18 | FacebreakerHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) | 40% | 2/5 | 2.0 |
| 19 | Safety InspectorYou may spend 3 XP as an additional cost to play me.
When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way. | 40% | 2/5 | 2.0 |
| 20 | Shadow's CallChoose a friendly unit without [TEMPORARY]. Give it [TEMPORARY]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 40% | 2/5 | 2.0 |
| 21 | Chakram Dancer[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When you play me, give your other units here [SHIELD] this turn. (+1 Might while they're defenders.) | 40% | 2/5 | 1.5 |
| 22 | Riptide RexWhen you play me, deal 6 to an enemy unit at a battlefield. | 40% | 2/5 | 1.5 |
| 23 | VengeanceKill a unit. | 40% | 2/5 | 1.5 |
| 24 | Time WarpTake a turn after this one. Banish this. | 40% | 2/5 | 1.0 |
| 25 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 20% | 1/5 | 3.0 |
| 26 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 20% | 1/5 | 3.0 |
| 27 | Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.) | 20% | 1/5 | 3.0 |
| 28 | Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 20% | 1/5 | 3.0 |
| 29 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 20% | 1/5 | 3.0 |
| 30 | Lecturing YordleTANK (I must be assigned combat damage first.)
When you play me, draw 1. | 20% | 1/5 | 3.0 |
| 31 | Drag Under[Action] (Play on your turn or in showdowns.)
I cost less to play from anywhere other than your hand.
Kill a unit at a battlefield. | 20% | 1/5 | 2.0 |
| 32 | Eclipse[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 20% | 1/5 | 2.0 |
| 33 | Falling CometACTION (play on your turn or in showdowns.) | 20% | 1/5 | 2.0 |
| 34 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 20% | 1/5 | 2.0 |
| 35 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 20% | 1/5 | 2.0 |
| 36 | Sprite BurstPlay two ready 3 Might Sprite unit tokens with [TEMPORARY]. (Kill each at the start of its controller's Beginning Phase, before scoring.) | 20% | 1/5 | 2.0 |
| 37 | Vanguard ArmoryExhaust: Play three 1 Might Recruit unit tokens. (You may play them to different locations.) | 20% | 1/5 | 2.0 |
| 38 | Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 20% | 1/5 | 2.0 |
| 39 | Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 20% | 1/5 | 1.0 |
| 40 | Viktor - InnovatorWhen you play a card on an opponent's turn, play a 1 Might Recruit unit token in your base. | 20% | 1/5 | 1.0 |