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Pyke - Bloodharbor Ripper: Deck Meta

Most common cards across 8 tournament Pyke - Bloodharbor Ripper decklists in our catalog. See inclusion rate and average copies when a card appears.

8 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Pyke - Bloodharbor Ripper.

Average Rune Split

6.5 Fury5.5 Chaos
Fury 54.2%Chaos 45.8%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Chaos6 Fury
Most Common
50%4/8
2
7 Fury5 Chaos
50%4/8

Battlefields

Most used battlefields with Pyke - Bloodharbor Ripper.

1Ripper's BayWhen a unit here is returned to a player's hand, that player may pay 1 to channel 1 rune exhausted.87.5%7/8
2Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)75%6/8
3Void GateSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)62.5%5/8
4Frozen FortressAt the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)37.5%3/8
5Aspirant's ClimbIncrease the points needed to win the game by 112.5%1/8
6Rockfall PathUnits can't be played here.12.5%1/8
7The Candlelit SanctumWhen you conquer here, look at the top two cards of your Main Deck. You may recycle one or both of them. Put those you don't back in any order.12.5%1/8

All cards

1Bewitching SpiritWhen you play me, choose a player. They discard 1.100%8/83.0
2Falling StarDo this twice: Deal 3 to a unit. (You can choose different units.)100%8/83.0
3Star-CrossedREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit and an enemy unit to their owners' hands.100%8/82.6
4Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)100%8/82.1
5Ezreal, ProdigyWhen you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less.100%8/81.4
6Pyke, Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [GANKING] (I can move from battlefield to battlefield.) You may pay 1 Fury as an additional cost to play me. When you play me, if you paid the additional cost, ready me and five me +2 Might this turn.100%8/81.0
7Treasure HunterWhen I move, play a Gold gear token exhausted.87.5%7/82.9
8Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.) [ACTION] {Play on your turn or in showdowns.) Swap the Might of two units at the same battlefield this turn.87.5%7/81.9
9Traveling MerchantWhen I move, discard 1, then draw 1.75%6/82.8
10Stacked DeckACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.75%6/82.5
11Void SeekerACTION (Play on your turn or in showdowns.) Deal 4 to a unit at a battlefield. Draw 1.75%6/81.8
12Vex, Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.)75%6/81.7
13Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.") I can't be chosen by enemy spells and abilities. Other friendly units have +2 Might.75%6/81.3
14DownwellReturn all units and gear to their owners' hands.75%6/81.3
15Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.)62.5%5/82.8
16TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, you may choose a friendly unit. Move me to its location and it to my original location.62.5%5/81.8
17CleaveACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.)62.5%5/81.6
18Thermo BeamACTION (Play on your turn or in showdowns.) Kill all gear.62.5%5/81.6
19Piercing Light[REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.) Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.62.5%5/81.2
20Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)50%4/82.2
21GustREACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.50%4/82.2
22Blood Rush[ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)50%4/82.0
23Brittle SteelKill a gear. [FLOW 4 and 1 Fury] (You may play this from your trash for its Flow cost. Then banish it.)50%4/81.8
24Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands.50%4/81.2
25MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.50%4/81.2
26Tail-Cloaked Matriarch[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.) When I become [EMPOWERED], you may choose a unit in your trash with Energy cost no more than 3 and Power cost no more than Rune. Play it to your base, ignoring its cost.50%4/81.2
27Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted.37.5%3/83.0
28Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand.37.5%3/82.7
29The ListAs you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.) Exhaust: Give a unit with the named tag -2 Might this turn.37.5%3/82.0
30Gust MonkYou may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAULT 2] this turn. (+2 Might while it's an attacker.)37.5%3/81.7
31Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me.37.5%3/81.3
32Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.37.5%3/81.3
33Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1.37.5%3/81.3
34Kha'Zix, Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP.37.5%3/81.3
35Sharkling[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) [ASSAULT 4] (+4 Might while I'm an attacker.)37.5%3/81.3
36Windsinger[HIDDEN] (Hide now for 1 Rune to reach later for 0.) When you play me, you may return another unit at a battlefield with 3 Might or less to its owner's hand.37.5%3/81.3
37Brynhir ThundersongWhen you play me, opponents can't play cards this turn.37.5%3/81.0
38Death from BelowKill a unit at a battlefield. Then, if it had 3 Might or less, you may play this from your trash for 1 Rune.37.5%3/81.0
39Decree of Rage[ACTION] (Play on your turn or in showdowns.) This can't be countered. Deal 4 to an enemy Calm (Calm) unit.25%2/82.0
40Abandon[REACTION] (Play any time, even before spells and abilities resolve.) Counter a spell. Return it to its owner's hand instead of putting it in their trash. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)25%2/81.5
41Blighted BattleaxeEQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal 4 to me. +4 Might25%2/81.5
42Beast BelowWhen you play me, return another friendly unit and an enemy unit to their owners' hands.25%2/81.0
43Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it.25%2/81.0
44Acceptable LossesACTION (Play on your turn or in showdowns.) Each player kills one of their gear.12.5%1/82.0
45Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) [ASSAULT 2] (+2 Might while I'm an attacker.)12.5%1/82.0
46Rengar, Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an attacker.) I can be played to a battlefield you're attacking.12.5%1/82.0
47Seal of RageExhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.)12.5%1/82.0
48Tornado Warrior[HIDDEN] (Hide now for Rune to react with later for 0.) When you play me from face down, you may empower something here. Disempower it at end of turn.12.5%1/82.0
49Blast Corps CadetYou may pay 1 and Fury as an additional cost to play me. When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield.12.5%1/81.0
50Decree of DiscordReturn any number of enemy Order (Order) units with total Might 5 or less to their owners' hands.12.5%1/81.0
51Fading MemoriesGive a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.)12.5%1/81.0
52Invert TimelinesEach player discards their hand, then draws 4.12.5%1/81.0
53Kharox[EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.) When I become [EMPOWERED], choose an opponent. They [BURN 3]. Then you may do this: Choose a unit in their trash and play it, ignoring its cost. (To Burn 3, they put the top 3 cards of their Main Deck into their trash.)12.5%1/81.0
54Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.) When I conquer or hold, you may play a unit from your trash. (You still pay its costs.)12.5%1/81.0
55RebukeACTION (Play on your turn or in showdowns.) Return a unit at a battlefield to its owner's hand.12.5%1/81.0
56Ride The WindACTION (Play on your turn or in showdowns.) Move a friendly unit and ready it.12.5%1/81.0
57Smite[ACTION] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If it would die this turn, banish it instead.12.5%1/81.0
58SoulgorgerWhen you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)12.5%1/81.0

Source decklists

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