Magical Meta Riftbound Meta

Pyke - Bloodharbor Ripper: Deck Meta

Most common cards across 4 tournament Pyke - Bloodharbor Ripper decklists in our catalog. See inclusion rate and average copies when a card appears.

4 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Pyke - Bloodharbor Ripper.

Average Rune Split

6.2 Fury5.8 Chaos
Fury 51.7%Chaos 48.3%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Chaos6 Fury
Most Common
75%3/4
2
7 Fury5 Chaos
25%1/4

Battlefields

Most used battlefields with Pyke - Bloodharbor Ripper.

1Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)100%4/4
2Ripper's BayWhen a unit here is returned to a player's hand, that player may pay 1 to channel 1 rune exhausted.100%4/4
3Void GateSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)50%2/4
4Aspirant's ClimbIncrease the points needed to win the game by 125%1/4
5The Candlelit SanctumWhen you conquer here, look at the top two cards of your Main Deck. You may recycle one or both of them. Put those you don't back in any order.25%1/4

All cards

1Bewitching SpiritWhen you play me, choose a player. They discard 1.100%4/43.0
2Falling StarDo this twice: Deal 3 to a unit. (You can choose different units.)100%4/43.0
3Star-CrossedREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit and an enemy unit to their owners' hands.100%4/43.0
4Treasure HunterWhen I move, play a Gold gear token exhausted.100%4/43.0
5Stacked DeckACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.100%4/42.2
6Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)100%4/42.0
7TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, you may choose a friendly unit. Move me to its location and it to my original location.100%4/42.0
8Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.) [ACTION] {Play on your turn or in showdowns.) Swap the Might of two units at the same battlefield this turn.100%4/41.8
9MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.100%4/41.2
10Ezreal - ProdigyWhen you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less.100%4/41.0
11Pyke - Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [GANKING] (I can move from battlefield to battlefield.) You may pay 1 Fury as an additional cost to play me. When you play me, if you paid the additional cost, ready me and five me +2 Might this turn.100%4/41.0
12Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.)75%3/42.7
13Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.") I can't be chosen by enemy spells and abilities. Other friendly units have +2 Might.75%3/41.7
14CleaveACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.)75%3/41.7
15Thermo BeamACTION (Play on your turn or in showdowns.) Kill all gear.75%3/41.7
16Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.)75%3/41.7
17Void SeekerACTION (Play on your turn or in showdowns.) Deal 4 to a unit at a battlefield. Draw 1.75%3/41.7
18Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me.75%3/41.3
19Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1.75%3/41.3
20Windsinger[HIDDEN] (Hide now for 1 Rune to reach later for 0.) When you play me, you may return another unit at a battlefield with 3 Might or less to its owner's hand.75%3/41.3
21Brynhir ThundersongWhen you play me, opponents can't play cards this turn.75%3/41.0
22Death from BelowKill a unit at a battlefield. Then, if it had 3 Might or less, you may play this from your trash for 1 Rune.75%3/41.0
23Traveling MerchantWhen I move, discard 1, then draw 1.50%2/43.0
24GustREACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.50%2/42.5
25Blighted BattleaxeEQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal 4 to me. +4 Might50%2/41.5
26DownwellReturn all units and gear to their owners' hands.50%2/41.5
27Sharkling[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) [ASSAULT 4] (+4 Might while I'm an attacker.)50%2/41.5
28Beast BelowWhen you play me, return another friendly unit and an enemy unit to their owners' hands.50%2/41.0
29Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted.25%1/43.0
30Acceptable LossesACTION (Play on your turn or in showdowns.) Each player kills one of their gear.25%1/42.0
31Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)25%1/42.0
32Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.25%1/42.0
33Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) [ASSAULT 2] (+2 Might while I'm an attacker.)25%1/42.0
34Kha'Zix - Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP.25%1/42.0
35Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand.25%1/42.0
36Rengar - Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an attacker.) I can be played to a battlefield you're attacking.25%1/42.0
37The ListAs you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.) Exhaust: Give a unit with the named tag -2 Might this turn.25%1/42.0
38Abandon[REACTION] (Play any time, even before spells and abilities resolve.) Counter a spell. Return it to its owner's hand instead of putting it in their trash. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)25%1/41.0
39Blood Rush[ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)25%1/41.0
40Fading MemoriesGive a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.)25%1/41.0
41Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.) When I conquer or hold, you may play a unit from your trash. (You still pay its costs.)25%1/41.0
42Piercing Light[REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.) Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.25%1/41.0
43Ride The WindACTION (Play on your turn or in showdowns.) Move a friendly unit and ready it.25%1/41.0
44SoulgorgerWhen you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.)25%1/41.0

Source decklists

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