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Ezreal - Prodigal Explorer: Deck Meta

Most common cards across 12 tournament Ezreal - Prodigal Explorer decklists in our catalog. See inclusion rate and average copies when a card appears.

12 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Ezreal - Prodigal Explorer.

Average Rune Split

6.6 Chaos5.4 Mind
Chaos 55%Mind 45%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Chaos6 Mind
Most Common
50%6/12
2
7 Chaos5 Mind
41.7%5/12
3
8 Chaos4 Mind
8.3%1/12

Battlefields

Most used battlefields with Ezreal - Prodigal Explorer.

1Sigil of the StormWhen you conquer here, recycle one of your runes91.7%11/12
2Frozen FortressAt the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)58.3%7/12
3Void GateSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)50%6/12
4Aspirant's ClimbIncrease the points needed to win the game by 141.7%5/12
5Heisho, Shell of the WorldPlayers ignore [DEFLECT] while paying for spells and abilities choosing something here.16.7%2/12
6Obelisk of PowerPlayers channel one additional rune during their first Runic Phase this game.16.7%2/12
7Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)8.3%1/12
8Treasure HoardWhen you conquer here, you may pay 1 to play a Gold gear token exhausted.8.3%1/12
9Vilemaw's LairUnits can't move from here to base.8.3%1/12

All cards

1StupefyREACTION (Play any time, even before spells and abilities resolve.) Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1.100%12/123.0
2Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)100%12/122.8
3Bellows Breath[ACTION] (Play on your turn or in showdowns.) [REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.) Deal 1 to up to three units at the same location.100%12/122.7
4Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.) When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.100%12/121.8
5Ezreal, ProdigyWhen you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less.100%12/121.2
6Stacked DeckACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.91.7%11/123.0
7Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.91.7%11/122.5
8SingularityDeal 6 to each of up to two units.83.3%10/121.2
9Bewitching SpiritWhen you play me, choose a player. They discard 1.75%9/123.0
10GustREACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.75%9/122.6
11Star-CrossedREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit and an enemy unit to their owners' hands.75%9/122.6
12Vex, Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.)75%9/122.2
13Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.)75%9/122.1
14Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand.66.7%8/123.0
15Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted.66.7%8/122.1
16MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.66.7%8/121.4
17The ListAs you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.) Exhaust: Give a unit with the named tag -2 Might this turn.58.3%7/122.0
18Acceptable LossesACTION (Play on your turn or in showdowns.) Each player kills one of their gear.58.3%7/121.3
19Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.")50%6/123.0
20Arcane Shift[ACTION] (Play on your turn or in showdowns.) Banish a friendly unit, then its owner lays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this.50%6/122.3
21PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted.50%6/122.2
22Kha'Zix, Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP.50%6/121.8
23RebukeACTION (Play on your turn or in showdowns.) Return a unit at a battlefield to its owner's hand.50%6/121.8
24Sprite Fountain[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. [DEATHKNELL] Repeat this gear's play effect. (When this dies, get the effect.)50%6/121.7
25Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.50%6/121.3
26Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands.41.7%5/121.2
27DownwellReturn all units and gear to their owners' hands.41.7%5/121.0
28Ravenbloom StudentWhen you play a spell, give me +1 Might this turn.33.3%4/123.0
29Vex, CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more.33.3%4/122.2
30Eclipse[REACTION] (Play any time, even before spells and abilities resolve.) Give a unit -4 Might this turn. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)33.3%4/121.0
31Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might.25%3/121.3
32Dr. Mundo - ExpertMy Might is increased by the number of cards on your trash. At the start of your Beginning Phase, recycle 3 from your trash.25%3/121.0
33Factory Recall[ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand.25%3/121.0
34Frigid Touch[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Give a unit -2 Might this turn.25%3/121.0
35Morbid ReturnACTION (Play on your turn or in showdowns.) Return a unit from your trash to your hand.25%3/121.0
36WhirlwindStarting with the next player, each player may return a unit to its owner's hand.25%3/121.0
37Called Shot[ACTION] (Play on your turn or in showdowns.) [REPEAT Chaos] (You may pay the additional cost to repeat this spell's effect.) Look at the top 2 cards of your Main Deck. Draw one and recycle the other.16.7%2/123.0
38Seal of DiscordExhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.)16.7%2/123.0
39Abandon[REACTION] (Play any time, even before spells and abilities resolve.) Counter a spell. Return it to its owner's hand instead of putting it in their trash. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)16.7%2/121.5
40RetreatREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.16.7%2/121.5
41Rhasa the SundererI cost 1 less for each card in your trash.16.7%2/121.5
42Windsinger[HIDDEN] (Hide now for 1 Rune to reach later for 0.) When you play me, you may return another unit at a battlefield with 3 Might or less to its owner's hand.16.7%2/121.5
43Annie, StubbornWhen you play me, return a spell from your trash to your hand.16.7%2/121.0
44Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.) Choose one — • Deal 4 to a unit in a base. • Kill a gear.16.7%2/121.0
45Card SharpWhen you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted.8.3%1/123.0
46Plundering PoroWhen I conquer, play a Gold gear token exhausted.8.3%1/123.0
47Sneaky DeckhandYou may play me to an open battlefield.8.3%1/123.0
48Treasure HunterWhen I move, play a Gold gear token exhausted.8.3%1/123.0
49Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it.8.3%1/122.0
50Aspiring EngineerWhen you play me, return a gear from your trash to your hand.8.3%1/121.0
51Invert TimelinesEach player discards their hand, then draws 4.8.3%1/121.0
52Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.) When I conquer or hold, you may play a unit from your trash. (You still pay its costs.)8.3%1/121.0
53Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base.8.3%1/121.0
54Time WarpTake a turn after this one. Banish this.8.3%1/121.0
55Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields.8.3%1/121.0

Source decklists

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