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Ezreal - Prodigal Explorer: Deck Meta

Most common cards across 8 tournament Ezreal - Prodigal Explorer decklists in our catalog. See inclusion rate and average copies when a card appears.

8 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Ezreal - Prodigal Explorer.

Average Rune Split

6.9 Chaos5.1 Mind
Chaos 57.5%Mind 42.5%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
7 Chaos5 Mind
Most Common
62.5%5/8
2
6 Chaos6 Mind
25%2/8
3
8 Chaos4 Mind
12.5%1/8

Battlefields

Most used battlefields with Ezreal - Prodigal Explorer.

1Sigil of the StormWhen you conquer here, recycle one of your runes87.5%7/8
2Aspirant's ClimbIncrease the points needed to win the game by 162.5%5/8
3Void GateSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)62.5%5/8
4Frozen FortressAt the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)37.5%3/8
5Obelisk of PowerPlayers channel one additional rune during their first Runic Phase this game.25%2/8
6Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)12.5%1/8
7Treasure HoardWhen you conquer here, you may pay 1 to play a Gold gear token exhausted.12.5%1/8

All cards

1Stacked DeckACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.100%8/83.0
2StupefyREACTION (Play any time, even before spells and abilities resolve.) Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1.100%8/83.0
3Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)100%8/82.6
4Bellows Breath[ACTION] (Play on your turn or in showdowns.) [REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.) Deal 1 to up to three units at the same location.100%8/82.5
5Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.) When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.100%8/81.6
6Ezreal - ProdigyWhen you play me, discard 1, then draw 2. Optional additional costs you pay cost 1 or 1 Rune less.100%8/81.2
7Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.87.5%7/82.7
8GustREACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.75%6/82.8
9Arcane Shift[ACTION] (Play on your turn or in showdowns.) Banish a friendly unit, then its owner lays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this.75%6/82.3
10SingularityDeal 6 to each of up to two units.75%6/81.0
11Bewitching SpiritWhen you play me, choose a player. They discard 1.62.5%5/83.0
12Star-CrossedREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit and an enemy unit to their owners' hands.62.5%5/82.8
13Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.)62.5%5/82.2
14RebukeACTION (Play on your turn or in showdowns.) Return a unit at a battlefield to its owner's hand.62.5%5/82.0
15Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.)62.5%5/82.0
16MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.62.5%5/81.6
17DownwellReturn all units and gear to their owners' hands.62.5%5/81.0
18Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand.50%4/83.0
19Ravenbloom StudentWhen you play a spell, give me +1 Might this turn.50%4/83.0
20Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted.50%4/82.2
21Vex - CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more.50%4/82.2
22Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.50%4/81.2
23Eclipse[REACTION] (Play any time, even before spells and abilities resolve.) Give a unit -4 Might this turn. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)50%4/81.0
24The ListAs you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.) Exhaust: Give a unit with the named tag -2 Might this turn.37.5%3/82.0
25Acceptable LossesACTION (Play on your turn or in showdowns.) Each player kills one of their gear.37.5%3/81.3
26Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might.37.5%3/81.3
27Dr. Mundo - ExpertMy Might is increased by the number of cards on your trash. At the start of your Beginning Phase, recycle 3 from your trash.37.5%3/81.0
28Factory Recall[ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand.37.5%3/81.0
29Frigid Touch[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Give a unit -2 Might this turn.37.5%3/81.0
30Morbid ReturnACTION (Play on your turn or in showdowns.) Return a unit from your trash to your hand.37.5%3/81.0
31Called Shot[ACTION] (Play on your turn or in showdowns.) [REPEAT Chaos] (You may pay the additional cost to repeat this spell's effect.) Look at the top 2 cards of your Main Deck. Draw one and recycle the other.25%2/83.0
32Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.")25%2/83.0
33PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted.25%2/83.0
34Seal of DiscordExhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.)25%2/83.0
35Kha'Zix - Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP.25%2/82.0
36Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands.25%2/81.5
37RetreatREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.25%2/81.5
38Rhasa the SundererI cost 1 less for each card in your trash.25%2/81.5
39Sprite Fountain[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.) When you play this, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. [DEATHKNELL] Repeat this gear's play effect. (When this dies, get the effect.)25%2/81.5
40Windsinger[HIDDEN] (Hide now for 1 Rune to reach later for 0.) When you play me, you may return another unit at a battlefield with 3 Might or less to its owner's hand.25%2/81.5
41Annie - StubbornWhen you play me, return a spell from your trash to your hand.25%2/81.0
42Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.) Choose one — • Deal 4 to a unit in a base. • Kill a gear.25%2/81.0
43WhirlwindStarting with the next player, each player may return a unit to its owner's hand.25%2/81.0
44Card SharpWhen you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted.12.5%1/83.0
45Plundering PoroWhen I conquer, play a Gold gear token exhausted.12.5%1/83.0
46Sneaky DeckhandYou may play me to an open battlefield.12.5%1/83.0
47Treasure HunterWhen I move, play a Gold gear token exhausted.12.5%1/83.0
48Aspiring EngineerWhen you play me, return a gear from your trash to your hand.12.5%1/81.0
49Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.) When I conquer or hold, you may play a unit from your trash. (You still pay its costs.)12.5%1/81.0
50Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base.12.5%1/81.0
51Time WarpTake a turn after this one. Banish this.12.5%1/81.0
52Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields.12.5%1/81.0

Source decklists

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