| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 7/7 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 7/7 | 3.0 |
| 3 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 100% | 7/7 | 2.3 |
| 4 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 100% | 7/7 | 2.1 |
| 5 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 100% | 7/7 | 2.0 |
| 6 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 100% | 7/7 | 1.7 |
| 7 | Vex, Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 100% | 7/7 | 1.6 |
| 8 | Disarming RakeWhen you play me, you may kill a gear. | 85.7% | 6/7 | 2.5 |
| 9 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 85.7% | 6/7 | 2.2 |
| 10 | Boots of Swiftness[EQUIP Chaos] (Chaos: Attach this to a unit you control.)
[GANKING] (I can move from battlefield to battlefield) | 85.7% | 6/7 | 2.0 |
| 11 | Evelynn, Entrancing[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[BACKLINE] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield. | 71.4% | 5/7 | 2.8 |
| 12 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 71.4% | 5/7 | 1.2 |
| 13 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 57.1% | 4/7 | 3.0 |
| 14 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 57.1% | 4/7 | 2.8 |
| 15 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 57.1% | 4/7 | 2.5 |
| 16 | Kha'Zix, Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP. | 57.1% | 4/7 | 2.0 |
| 17 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 57.1% | 4/7 | 1.2 |
| 18 | CharmMove an enemy unit. | 57.1% | 4/7 | 1.2 |
| 19 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 42.9% | 3/7 | 2.7 |
| 20 | Astral HeronWhen you play your first card each turn, if I'm at a battlefield, your next card costs 2 and 2 Runes less. | 42.9% | 3/7 | 2.3 |
| 21 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 42.9% | 3/7 | 2.3 |
| 22 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 42.9% | 3/7 | 2.0 |
| 23 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 42.9% | 3/7 | 2.0 |
| 24 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 42.9% | 3/7 | 1.7 |
| 25 | Existential Dread[ACTION] Play this on your turn or in showdowns.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
[STUN] an attacking unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.) | 42.9% | 3/7 | 1.7 |
| 26 | Pyke, ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 42.9% | 3/7 | 1.3 |
| 27 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 42.9% | 3/7 | 1.0 |
| 28 | Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base. | 28.6% | 2/7 | 3.0 |
| 29 | Steel Paws[DEFLECT] (Opponents must pay Rune to choose me with a spell or ability.)
[EMPOWER 7] (7: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +7 Might. | 28.6% | 2/7 | 3.0 |
| 30 | Tornado Warrior[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me from face down, you may empower something here. Disempower it at end of turn. | 28.6% | 2/7 | 3.0 |
| 31 | Vex, CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more. | 28.6% | 2/7 | 2.5 |
| 32 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 28.6% | 2/7 | 2.0 |
| 33 | Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
When you play this from face down, attach it to a unit you control here.
[Equip Chaos] (Chaos: Attach this to a unit you control.)
+2 Might | 28.6% | 2/7 | 1.5 |
| 34 | Irelia, FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 28.6% | 2/7 | 1.5 |
| 35 | Kharox[EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], choose an opponent. They [BURN 3]. Then you may do this: Choose a unit in their trash and play it, ignoring its cost. (To Burn 3, they put the top 3 cards of their Main Deck into their trash.) | 28.6% | 2/7 | 1.5 |
| 36 | Allay, Eager Admirer[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
While I'm at a battlefield, your other units here have [DEFLECT]. | 28.6% | 2/7 | 1.0 |
| 37 | BlockHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Give a unit SHIELD 3 and TANK this turn. (+3 Might while it's a defender. It must be assigned combat damage first.) | 28.6% | 2/7 | 1.0 |
| 38 | Gust MonkYou may pay 1 as an additional cost to play me.
When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAULT 2] this turn. (+2 Might while it's an attacker.) | 14.3% | 1/7 | 3.0 |
| 39 | Sneaky DeckhandYou may play me to an open battlefield. | 14.3% | 1/7 | 3.0 |
| 40 | Teemo, ScoutHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, give me +3 Might this turn. | 14.3% | 1/7 | 3.0 |
| 41 | Tomb-Raider BarbaraWhen you play me, if you control 7 or more runes, choose an enemy gear. If it's [EMPOWERED], disempower it. Otherwise, kill it. | 14.3% | 1/7 | 3.0 |
| 42 | Ahri - AlluringWhen I hold, you score 1 point. | 14.3% | 1/7 | 2.0 |
| 43 | Ember MonkWhen you play a card from HIDDEN, give me +2 Might this turn. | 14.3% | 1/7 | 2.0 |
| 44 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 14.3% | 1/7 | 2.0 |
| 45 | Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it. | 14.3% | 1/7 | 2.0 |
| 46 | ShadowIf you play me to a battlefield, I enter ready.
[ACTION] 1 and 1 Rune, Exhaust: [STUN] an enemy unit attacking here. (It doesn't deal combat damage this turn.) | 14.3% | 1/7 | 2.0 |
| 47 | Traveling MerchantWhen I move, discard 1, then draw 1. | 14.3% | 1/7 | 2.0 |
| 48 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 14.3% | 1/7 | 2.0 |
| 49 | Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands. | 14.3% | 1/7 | 1.0 |
| 50 | FlashREACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base. | 14.3% | 1/7 | 1.0 |
| 51 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 14.3% | 1/7 | 1.0 |
| 52 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 14.3% | 1/7 | 1.0 |