| 1 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 100% | 9/9 | 2.8 |
| 2 | Sivir, Mercenary[ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.)
If you've spent at least 2 Runes this turn, I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.) | 100% | 9/9 | 1.0 |
| 3 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 88.9% | 8/9 | 3.0 |
| 4 | Dazzling AuroraAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. | 88.9% | 8/9 | 3.0 |
| 5 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 88.9% | 8/9 | 3.0 |
| 6 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 88.9% | 8/9 | 2.6 |
| 7 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 88.9% | 8/9 | 1.8 |
| 8 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 77.8% | 7/9 | 3.0 |
| 9 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 77.8% | 7/9 | 2.9 |
| 10 | Lunar Boon[REACTION] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2. | 77.8% | 7/9 | 2.9 |
| 11 | Scryer's BloomThis enters exhausted.
Kill this, 1, Exhaust: [PREDICT 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.) | 77.8% | 7/9 | 2.9 |
| 12 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 66.7% | 6/9 | 3.0 |
| 13 | Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted. | 66.7% | 6/9 | 2.8 |
| 14 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 66.7% | 6/9 | 2.5 |
| 15 | MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card. | 66.7% | 6/9 | 2.3 |
| 16 | Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand. | 66.7% | 6/9 | 1.8 |
| 17 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 55.6% | 5/9 | 2.8 |
| 18 | Akshan, Mischievous[WEAPONMASTER]
You may pay Body Body as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me. | 55.6% | 5/9 | 1.6 |
| 19 | Boots of Swiftness[EQUIP Chaos] (Chaos: Attach this to a unit you control.)
[GANKING] (I can move from battlefield to battlefield) | 55.6% | 5/9 | 1.0 |
| 20 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 44.4% | 4/9 | 2.5 |
| 21 | RampageAs you play this, you may pay Body as an additional cost.
Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other. | 44.4% | 4/9 | 2.5 |
| 22 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 44.4% | 4/9 | 2.2 |
| 23 | Platewyrm EggThis enters exhausted.
[EMPOWER] — 1, Exhaust (Pay the cost: Empower this. Use only if not Empowered.)
[REACTION] Exhaust: [ADD] 1. If this is [EMPOWERED], [ADD] 2 instead. | 33.3% | 3/9 | 2.7 |
| 24 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 33.3% | 3/9 | 2.3 |
| 25 | Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 33.3% | 3/9 | 2.3 |
| 26 | The HarrowingPlay a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) | 33.3% | 3/9 | 1.7 |
| 27 | Fading MemoriesGive a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.) | 33.3% | 3/9 | 1.3 |
| 28 | Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Choose up to 3 cards from opponents' trashes. Their owners recycle them.
• Draw 1. | 22.2% | 2/9 | 1.5 |
| 29 | Deadbloom PredatorDEFLECT (Opponents must play rune to choose me with a spell or effect.)
You may play me to an occupied enemy battlefield. | 11.1% | 1/9 | 3.0 |
| 30 | Ezreal, ProdigyWhen you play me, discard 1, then draw 2.
Optional additional costs you pay cost 1 or 1 Rune less. | 11.1% | 1/9 | 3.0 |
| 31 | Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 11.1% | 1/9 | 3.0 |
| 32 | Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it. | 11.1% | 1/9 | 3.0 |
| 33 | Shadow Order DiscipleWhen I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Main Deck into your trash.) | 11.1% | 1/9 | 3.0 |
| 34 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 11.1% | 1/9 | 3.0 |
| 35 | Tail-Cloaked Matriarch[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], you may choose a unit in your trash with Energy cost no more than 3 and Power cost no more than Rune. Play it to your base, ignoring its cost. | 11.1% | 1/9 | 3.0 |
| 36 | Tornado Warrior[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me from face down, you may empower something here. Disempower it at end of turn. | 11.1% | 1/9 | 3.0 |
| 37 | Traveling MerchantWhen I move, discard 1, then draw 1. | 11.1% | 1/9 | 3.0 |
| 38 | Acceptable LossesACTION (Play on your turn or in showdowns.)
Each player kills one of their gear. | 11.1% | 1/9 | 2.0 |
| 39 | Anivia - PrimalWhen I attack, deal 3 to all enemy units here. | 11.1% | 1/9 | 2.0 |
| 40 | Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
When you play this from face down, attach it to a unit you control here.
[Equip Chaos] (Chaos: Attach this to a unit you control.)
+2 Might | 11.1% | 1/9 | 2.0 |
| 41 | Factory Recall[ACTION] (Play on your turn or in showdowns)
Return a gear to its owner's hand. | 11.1% | 1/9 | 2.0 |
| 42 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 11.1% | 1/9 | 2.0 |
| 43 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 11.1% | 1/9 | 2.0 |
| 44 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 11.1% | 1/9 | 2.0 |
| 45 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 11.1% | 1/9 | 1.0 |
| 46 | Annie, StubbornWhen you play me, return a spell from your trash to your hand. | 11.1% | 1/9 | 1.0 |
| 47 | Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card. | 11.1% | 1/9 | 1.0 |
| 48 | Existential Dread[ACTION] Play this on your turn or in showdowns.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
[STUN] an attacking unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.) | 11.1% | 1/9 | 1.0 |
| 49 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 11.1% | 1/9 | 1.0 |
| 50 | Heedless Resurrection[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly unit.
Play a unit from your trash that costs no more Energy and no more Power than the killed unit, ignoring its cost. | 11.1% | 1/9 | 1.0 |
| 51 | Invert TimelinesEach player discards their hand, then draws 4. | 11.1% | 1/9 | 1.0 |
| 52 | Primal StrengthACTION (Play on your turn or in showdowns.)
Give a unit +7 Might this turn. | 11.1% | 1/9 | 1.0 |
| 53 | Pyke, ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 11.1% | 1/9 | 1.0 |
| 54 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 11.1% | 1/9 | 1.0 |
| 55 | SoulgorgerWhen you play me, you may play a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) | 11.1% | 1/9 | 1.0 |
| 56 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 11.1% | 1/9 | 1.0 |