| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 3/3 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 3/3 | 3.0 |
| 3 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 100% | 3/3 | 2.0 |
| 4 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 100% | 3/3 | 2.0 |
| 5 | Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 100% | 3/3 | 2.0 |
| 6 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 100% | 3/3 | 2.0 |
| 7 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 100% | 3/3 | 2.0 |
| 8 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 100% | 3/3 | 1.7 |
| 9 | CharmMove an enemy unit. | 100% | 3/3 | 1.7 |
| 10 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 66.7% | 2/3 | 3.0 |
| 11 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 66.7% | 2/3 | 2.0 |
| 12 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 66.7% | 2/3 | 2.0 |
| 13 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 66.7% | 2/3 | 2.0 |
| 14 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 66.7% | 2/3 | 2.0 |
| 15 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 66.7% | 2/3 | 2.0 |
| 16 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 66.7% | 2/3 | 1.5 |
| 17 | Disciple of Shen[HIDDEN] (Hide now for Rune to react with later for 0.)
I have [SHIELD 3] while I'm at a battlefield with exactly one other unit you control. (+3 Might while I'm a defender.) | 33.3% | 1/3 | 3.0 |
| 18 | Keeper of LawI cost 2 and 1 Order less if you control a battlefield with exactly two units there. | 33.3% | 1/3 | 3.0 |
| 19 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 33.3% | 1/3 | 3.0 |
| 20 | Loyal PoroDEATHKNELL If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.) | 33.3% | 1/3 | 3.0 |
| 21 | Noxian DrummerWhen I move to a battlefield, play a 1 Might Recruit unit token here. (It is also at the battlefield.) | 33.3% | 1/3 | 3.0 |
| 22 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 33.3% | 1/3 | 3.0 |
| 23 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 33.3% | 1/3 | 3.0 |
| 24 | Trusty RamhoundWhile you have another unit here, I have +1 Might. | 33.3% | 1/3 | 3.0 |
| 25 | Unsung Hero[DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) | 33.3% | 1/3 | 3.0 |
| 26 | Ahri - AlluringWhen I hold, you score 1 point. | 33.3% | 1/3 | 2.0 |
| 27 | Akali, SilentI can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 Might this turn. | 33.3% | 1/3 | 2.0 |
| 28 | Allay, Eager Admirer[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
While I'm at a battlefield, your other units here have [DEFLECT]. | 33.3% | 1/3 | 2.0 |
| 29 | Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 33.3% | 1/3 | 2.0 |
| 30 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 33.3% | 1/3 | 2.0 |
| 31 | Crumbling Sands[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn. | 33.3% | 1/3 | 2.0 |
| 32 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 33.3% | 1/3 | 2.0 |
| 33 | Disarming RakeWhen you play me, you may kill a gear. | 33.3% | 1/3 | 2.0 |
| 34 | Dragon FormChoose a unit. Its base Might becomes 5 this turn.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 33.3% | 1/3 | 2.0 |
| 35 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 33.3% | 1/3 | 2.0 |
| 36 | Fiora - VictoriousWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) | 33.3% | 1/3 | 2.0 |
| 37 | Janna, Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. | 33.3% | 1/3 | 2.0 |
| 38 | Nami, HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 33.3% | 1/3 | 2.0 |
| 39 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 33.3% | 1/3 | 2.0 |
| 40 | Shadow DashMove an enemy unit to a battlefield where you have units. If you have exactly two units there, they each get +1 Might this turn.
[FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 33.3% | 1/3 | 2.0 |
| 41 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 33.3% | 1/3 | 2.0 |
| 42 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 33.3% | 1/3 | 1.0 |
| 43 | Shen, Leader of the Kinkou Order[SHIELD] (+1 Might while I'm a defender.)
When I hold, if there is exactly one other unit you control here, you score 1 point. | 33.3% | 1/3 | 1.0 |
| 44 | Shen, Scourge of ShadowsWhen I hold, if there is exactly one other unit you control here, draw 1. | 33.3% | 1/3 | 1.0 |
| 45 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 33.3% | 1/3 | 1.0 |