| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 1/1 | 3.0 |
| 2 | Disciple of Shen[HIDDEN] (Hide now for Rune to react with later for 0.)
I have [SHIELD 3] while I'm at a battlefield with exactly one other unit you control. (+3 Might while I'm a defender.) | 100% | 1/1 | 3.0 |
| 3 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 1/1 | 3.0 |
| 4 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 100% | 1/1 | 3.0 |
| 5 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 100% | 1/1 | 3.0 |
| 6 | Akali - SilentI can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 Might this turn. | 100% | 1/1 | 2.0 |
| 7 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 100% | 1/1 | 2.0 |
| 8 | Crumbling Sands[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn. | 100% | 1/1 | 2.0 |
| 9 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 100% | 1/1 | 2.0 |
| 10 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 100% | 1/1 | 2.0 |
| 11 | Dragon FormChoose a unit. Its base Might becomes 5 this turn.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 1/1 | 2.0 |
| 12 | Janna - Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. | 100% | 1/1 | 2.0 |
| 13 | Kennen - Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 100% | 1/1 | 2.0 |
| 14 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 100% | 1/1 | 2.0 |
| 15 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 100% | 1/1 | 2.0 |
| 16 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 100% | 1/1 | 2.0 |
| 17 | Nami - HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 100% | 1/1 | 2.0 |
| 18 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 100% | 1/1 | 2.0 |
| 19 | Shadow DashMove an enemy unit to a battlefield where you have units. If you have exactly two units there, they each get +1 Might this turn.
[FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 1/1 | 2.0 |
| 20 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 100% | 1/1 | 2.0 |
| 21 | Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 100% | 1/1 | 2.0 |
| 22 | CharmMove an enemy unit. | 100% | 1/1 | 1.0 |
| 23 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 100% | 1/1 | 1.0 |
| 24 | Shen - Leader of the Kinkou Order[SHIELD] (+1 Might while I'm a defender.)
When I hold, if there is exactly one other unit you control here, you score 1 point. | 100% | 1/1 | 1.0 |