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Rumble - Mechanized Menace: Deck Meta

Most common cards across 4 tournament Rumble - Mechanized Menace decklists in our catalog. See inclusion rate and average copies when a card appears.

4 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Rumble - Mechanized Menace.

Average Rune Split

6 Fury6 Mind
Fury 50%Mind 50%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Fury6 Mind
Most Common
100%4/4

Battlefields

Most used battlefields with Rumble - Mechanized Menace.

1Ravenbloom ConservatoryWhen you defend here, reveal the top card of your Main Deck. If it's a spell, put it in your hand. Otherwise, recycle it.75%3/4
2Star SpringThe first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.75%3/4
3Trifarian War CampUnits here have +1 Might. (This includes attackers.)50%2/4
4Seat of PowerWhen you conquer here, draw 1 for each other battlefield you or allies control.25%1/4
5Vilemaw's LairUnits can't move from here to base.25%1/4
6Void GateSpells and abilities affecting units here each deal 1 Bonus Damage. (Each instance of damage the spell deals is increased by 1.)25%1/4
7Zaun WarrensWhen you conquer here, discard 1, then draw 1.25%1/4

All cards

1Bubble BotWhen you play me, ready another friendly Mech.100%4/43.0
2Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)100%4/43.0
3ForecasterYour Mechs have [VISION]. (When you play us, look at the top card of your Main Deck. You may recycle it.)100%4/43.0
4Gem JammerWhen you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield)100%4/43.0
5Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.) When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.100%4/43.0
6Plundering PoroWhen I conquer, play a Gold gear token exhausted.100%4/42.8
7Rumble - HotheadedYour Mechs each have [ASSAULT]. (+1 while we're attackers.) When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.100%4/42.8
8Falling StarDo this twice: Deal 3 to a unit. (You can choose different units.)100%4/42.5
9Thermo BeamACTION (Play on your turn or in showdowns.) Kill all gear.100%4/41.8
10Hwei - Brooding PainterWhen I move, draw 1, then discard 1. Then, do the following based on the discarded card's type: • Spell - Draw 1. • Gear - Ready up to 2 runes. • Unit - Give me +3 Might this turn.75%3/42.7
11Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.")75%3/42.3
12RetreatREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.75%3/42.3
13Eclipse[REACTION] (Play any time, even before spells and abilities resolve.) Give a unit -4 Might this turn. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)75%3/42.0
14SingularityDeal 6 to each of up to two units.75%3/42.0
15Time WarpTake a turn after this one. Banish this.75%3/42.0
16Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields.75%3/41.7
17Bellows Breath[ACTION] (Play on your turn or in showdowns.) [REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.) Deal 1 to up to three units at the same location.75%3/41.3
18Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.)75%3/41.3
19Blood Rush[ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)75%3/41.0
20StupefyREACTION (Play any time, even before spells and abilities resolve.) Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1.50%2/43.0
21Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1.50%2/42.5
22Brynhir ThundersongWhen you play me, opponents can't play cards this turn.50%2/42.0
23Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me.25%1/43.0
24Angle Shot[REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1.25%1/42.0
25Breakneck MechYour Mechs have [DEFLECT] and [GANKING]. (Opponents must pay 1 Rune to choose us with a spell or ability. We can move from battlefield to battlefield.) I enter ready if you control another Mech.25%1/42.0
26CleaveACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.)25%1/42.0
27Cloth Armor[QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.) [EQUIP Mind] (Mind: Attach this to a unit you control.) [SHIELD 2] (+2 Might while I'm a defender.) Might +225%1/42.0
28Long Sword[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP Fury] (Fury: Attach this to a unit you control.) Might +225%1/42.0
29Mega-MechRules text unavailable.25%1/42.0
30Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might.25%1/42.0
31Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.25%1/42.0
32Against the Odds[REACTION] (Play any time, even before spells and abilities resolve.) Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there.25%1/41.0
33Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.) Choose one — • Deal 4 to a unit in a base. • Kill a gear.25%1/41.0
34Rumble - ScrapperYour Mechs have +1 Might (including me). When I hold, play a 3 Might Mech unit token to your base.25%1/41.0

Source decklists

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