| 1 | Bubble BotWhen you play me, ready another friendly Mech. | 100% | 4/4 | 3.0 |
| 2 | Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.) | 100% | 4/4 | 3.0 |
| 3 | ForecasterYour Mechs have [VISION]. (When you play us, look at the top card of your Main Deck. You may recycle it.) | 100% | 4/4 | 3.0 |
| 4 | Gem JammerWhen you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield) | 100% | 4/4 | 3.0 |
| 5 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 100% | 4/4 | 3.0 |
| 6 | Plundering PoroWhen I conquer, play a Gold gear token exhausted. | 100% | 4/4 | 2.8 |
| 7 | Rumble - HotheadedYour Mechs each have [ASSAULT]. (+1 while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled. | 100% | 4/4 | 2.8 |
| 8 | Falling StarDo this twice:
Deal 3 to a unit. (You can choose different units.) | 100% | 4/4 | 2.5 |
| 9 | Thermo BeamACTION (Play on your turn or in showdowns.)
Kill all gear. | 100% | 4/4 | 1.8 |
| 10 | Hwei - Brooding PainterWhen I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
• Spell - Draw 1.
• Gear - Ready up to 2 runes.
• Unit - Give me +3 Might this turn. | 75% | 3/4 | 2.7 |
| 11 | Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 75% | 3/4 | 2.3 |
| 12 | RetreatREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted. | 75% | 3/4 | 2.3 |
| 13 | Eclipse[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 75% | 3/4 | 2.0 |
| 14 | SingularityDeal 6 to each of up to two units. | 75% | 3/4 | 2.0 |
| 15 | Time WarpTake a turn after this one. Banish this. | 75% | 3/4 | 2.0 |
| 16 | Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields. | 75% | 3/4 | 1.7 |
| 17 | Bellows Breath[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location. | 75% | 3/4 | 1.3 |
| 18 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 75% | 3/4 | 1.3 |
| 19 | Blood Rush[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [ASSAULT 2]. (+2 while it's an attacker.) | 75% | 3/4 | 1.0 |
| 20 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 50% | 2/4 | 3.0 |
| 21 | Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
When I conquer, draw 1. | 50% | 2/4 | 2.5 |
| 22 | Brynhir ThundersongWhen you play me, opponents can't play cards this turn. | 50% | 2/4 | 2.0 |
| 23 | Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me. | 25% | 1/4 | 3.0 |
| 24 | Angle Shot[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1. | 25% | 1/4 | 2.0 |
| 25 | Breakneck MechYour Mechs have [DEFLECT] and [GANKING]. (Opponents must pay 1 Rune to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech. | 25% | 1/4 | 2.0 |
| 26 | CleaveACTION (Play on your turn or in showdowns.)
Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.) | 25% | 1/4 | 2.0 |
| 27 | Cloth Armor[QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.)
[EQUIP Mind] (Mind: Attach this to a unit you control.)
[SHIELD 2] (+2 Might while I'm a defender.)
Might +2 | 25% | 1/4 | 2.0 |
| 28 | Long Sword[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Fury] (Fury: Attach this to a unit you control.)
Might +2 | 25% | 1/4 | 2.0 |
| 29 | Mega-MechRules text unavailable. | 25% | 1/4 | 2.0 |
| 30 | Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 25% | 1/4 | 2.0 |
| 31 | Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted. | 25% | 1/4 | 2.0 |
| 32 | Against the Odds[REACTION] (Play any time, even before spells and abilities resolve.)
Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there. | 25% | 1/4 | 1.0 |
| 33 | Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
• Deal 4 to a unit in a base.
• Kill a gear. | 25% | 1/4 | 1.0 |
| 34 | Rumble - ScrapperYour Mechs have +1 Might (including me).
When I hold, play a 3 Might Mech unit token to your base. | 25% | 1/4 | 1.0 |