| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 3/3 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 3/3 | 3.0 |
| 3 | Ravenbloom StudentWhen you play a spell, give me +1 Might this turn. | 100% | 3/3 | 3.0 |
| 4 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 100% | 3/3 | 3.0 |
| 5 | Bellows Breath[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location. | 100% | 3/3 | 2.7 |
| 6 | Find Your CenterACTION (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs 2 less.
Draw 1 and channel 1 rune exhausted. | 100% | 3/3 | 2.7 |
| 7 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 100% | 3/3 | 2.7 |
| 8 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 100% | 3/3 | 2.0 |
| 9 | Nasus, Ascended[DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.)
[EMPOWER 8] (8: Empower me. Use only if not Empowered.)
[EMPOWERED] When I conquer, you score 1 point. | 100% | 3/3 | 1.0 |
| 10 | SingularityDeal 6 to each of up to two units. | 100% | 3/3 | 1.0 |
| 11 | Astral HeronWhen you play your first card each turn, if I'm at a battlefield, your next card costs 2 and 2 Runes less. | 66.7% | 2/3 | 2.5 |
| 12 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 66.7% | 2/3 | 2.5 |
| 13 | Tomb-Raider BarbaraWhen you play me, if you control 7 or more runes, choose an enemy gear. If it's [EMPOWERED], disempower it. Otherwise, kill it. | 66.7% | 2/3 | 2.5 |
| 14 | CharmMove an enemy unit. | 66.7% | 2/3 | 2.0 |
| 15 | Decree of Insight[REACTION] (Play any time, even before spells and abilities resolve.)
Ignore [DEFLECT] while paying this spell's cost.
Give an enemy Body (Body) unit -5 Might this turn. | 66.7% | 2/3 | 2.0 |
| 16 | Temporal Breach[HIDDEN] (Hide now for Rune to react with later for 0.)
Banish a unit, then its owner plays it to the same location, ignoring its cost. | 66.7% | 2/3 | 2.0 |
| 17 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 66.7% | 2/3 | 1.5 |
| 18 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 66.7% | 2/3 | 1.5 |
| 19 | Premonition[REACTION] (Play any time, even before spells and abilities resolve.)
Draw 3. | 66.7% | 2/3 | 1.5 |
| 20 | RetreatREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted. | 66.7% | 2/3 | 1.5 |
| 21 | Time WarpTake a turn after this one. Banish this. | 66.7% | 2/3 | 1.5 |
| 22 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 66.7% | 2/3 | 1.0 |
| 23 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 66.7% | 2/3 | 1.0 |
| 24 | Clockwork KeeperAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1. | 33.3% | 1/3 | 3.0 |
| 25 | Disarming RakeWhen you play me, you may kill a gear. | 33.3% | 1/3 | 3.0 |
| 26 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 33.3% | 1/3 | 3.0 |
| 27 | Lecturing YordleTANK (I must be assigned combat damage first.)
When you play me, draw 1. | 33.3% | 1/3 | 3.0 |
| 28 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 33.3% | 1/3 | 3.0 |
| 29 | Sprite QueenWhen you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. (Kill them at the start of their controller's next Beginning Phase, before scoring.) | 33.3% | 1/3 | 3.0 |
| 30 | Apprentice Mage[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], [Predict 2]. (Look at the top 2 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
[EMPOWERED] I have +1 Might. | 33.3% | 1/3 | 2.0 |
| 31 | Eclipse[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 33.3% | 1/3 | 2.0 |
| 32 | Helm of Suppression[EMPOWER 4 and 1 Calm] (4 and 1 Calm: Empower this. Use only if not Empowered.)
Opponents' spells cost 1 more. If this is [EMPOWERED], they cost 1 and 1 Rune more instead. | 33.3% | 1/3 | 2.0 |
| 33 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 33.3% | 1/3 | 2.0 |
| 34 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 33.3% | 1/3 | 2.0 |
| 35 | Crumbling Sands[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn. | 33.3% | 1/3 | 1.0 |
| 36 | Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 33.3% | 1/3 | 1.0 |
| 37 | Sterak's Gage[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Calm] (Calm: Attach this to a unit you control.)
Might +3 | 33.3% | 1/3 | 1.0 |
| 38 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 33.3% | 1/3 | 1.0 |