| 1 | Applied Researchers[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells cost 1 and 1 Rune less, to a minimum of 1. | 100% | 1/1 | 3.0 |
| 2 | Dredge UpDraw 1.
[FLOW 2] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 1/1 | 3.0 |
| 3 | Ravenbloom StudentWhen you play a spell, give me +1 Might this turn. | 100% | 1/1 | 3.0 |
| 4 | Rebuttal[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a spell with Energy cost no more than 4. You may pay Rune. If you do, gain control of it and you may make new choices for it. Otherwise, counter it. | 100% | 1/1 | 3.0 |
| 5 | Shock Blast[ACTION] (Play on your turn or in showdowns.)
This costs 2 less if you control something that's [EMPOWERED].
Deal 4 to a unit at a battlefield. | 100% | 1/1 | 3.0 |
| 6 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 100% | 1/1 | 3.0 |
| 7 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 100% | 1/1 | 3.0 |
| 8 | Time WarpTake a turn after this one. Banish this. | 100% | 1/1 | 3.0 |
| 9 | Traveling MerchantWhen I move, discard 1, then draw 1. | 100% | 1/1 | 3.0 |
| 10 | Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 1/1 | 3.0 |
| 11 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 100% | 1/1 | 2.0 |
| 12 | SingularityDeal 6 to each of up to two units. | 100% | 1/1 | 2.0 |
| 13 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 100% | 1/1 | 2.0 |
| 14 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 100% | 1/1 | 2.0 |
| 15 | Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 100% | 1/1 | 2.0 |
| 16 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 100% | 1/1 | 1.0 |
| 17 | Acceptable LossesACTION (Play on your turn or in showdowns.)
Each player kills one of their gear. | 100% | 1/1 | 1.0 |
| 18 | Decree of Insight[REACTION] (Play any time, even before spells and abilities resolve.)
Ignore [DEFLECT] while paying this spell's cost.
Give an enemy Body (Body) unit -5 Might this turn. | 100% | 1/1 | 1.0 |
| 19 | Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 100% | 1/1 | 1.0 |
| 20 | Mel - Defiant Soul[EMPOWER] — Discard a spell (Pay the cost: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], banish an enemy unit at a battlefield with 3 Might or less. | 100% | 1/1 | 1.0 |
| 21 | Mel - Newly AwakenedWhen you play me, draw 1.
[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might. | 100% | 1/1 | 1.0 |
| 22 | Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 100% | 1/1 | 1.0 |
| 23 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 100% | 1/1 | 1.0 |
| 24 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 100% | 1/1 | 1.0 |
| 25 | Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields. | 100% | 1/1 | 1.0 |