| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 7/7 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 7/7 | 3.0 |
| 3 | Gemhand Hunter[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] I have +1 Might. (While you have 6+ XP, get the effect.) | 100% | 7/7 | 3.0 |
| 4 | Master Yi, Unstoppable[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.)
[LEVEL 6] I cost 4 and 2 Calm less instead.
[LEVEL 11] I cost 6 and 3 Calm less instead.
[LEVEL 16] I can't be chosen by enemy spells and abilities. | 100% | 7/7 | 3.0 |
| 5 | Wuju Apprentice[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] When you play me, draw 1. (While you have 6+ XP, get the effect.) | 100% | 7/7 | 3.0 |
| 6 | ConcentrateDraw 2.
[LEVEL 6] This costs 2 less. (While you have 6+ XP, get the effect.)
[LEVEL 11] This costs 4 less instead. | 100% | 7/7 | 2.7 |
| 7 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 100% | 7/7 | 2.7 |
| 8 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 100% | 7/7 | 2.6 |
| 9 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 100% | 7/7 | 2.1 |
| 10 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 100% | 7/7 | 2.1 |
| 11 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 100% | 7/7 | 1.9 |
| 12 | Master Yi, TemperedHUNT 2 (When I conquer or hold, gain 2 XP.)
LEVEL 6 I have DEFLECT and GANKING. (While you have 6+ XP, opponent must play 1 Rune to choose me with a spell or ability and I can move from battlefield to battlefield.) | 100% | 7/7 | 1.3 |
| 13 | Voracious Gromp[HUNT 3] (When I conquer or hold, gain 3 XP.) | 85.7% | 6/7 | 3.0 |
| 14 | Skyward StrikeMove an enemy unit.
[LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.) | 85.7% | 6/7 | 2.5 |
| 15 | Disarming RakeWhen you play me, you may kill a gear. | 85.7% | 6/7 | 2.0 |
| 16 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 71.4% | 5/7 | 2.6 |
| 17 | Herald of Spring[HUNT] (When I conquer or hold, gain 1 XP.)
When you play me, gain 2 XP. | 71.4% | 5/7 | 2.2 |
| 18 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 71.4% | 5/7 | 2.0 |
| 19 | Alpha Strike[ACTION] (Play on your turn or in showdowns.)
Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP. | 71.4% | 5/7 | 1.4 |
| 20 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 57.1% | 4/7 | 1.8 |
| 21 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 28.6% | 2/7 | 2.5 |
| 22 | Akshan, Mischievous[WEAPONMASTER]
You may pay Body Body as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me. | 28.6% | 2/7 | 2.0 |
| 23 | Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card. | 28.6% | 2/7 | 2.0 |
| 24 | Hunter's Machete[EQUIP 1 BODY] (1 Body: Attach this to a unit you control.)
[HUNT] (When I conquer or hold, gain 1 XP.) | 28.6% | 2/7 | 2.0 |
| 25 | RampageAs you play this, you may pay Body as an additional cost.
Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other. | 28.6% | 2/7 | 2.0 |
| 26 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 28.6% | 2/7 | 2.0 |
| 27 | Arachnoid Horror[HUNT 2] (When I conquer or hold, gain 2 XP.)
I can be played to an occupied battlefield if an enemy unit is alone there.
Friendly units can be played to an occupied battlefield if an enemy unit is alone there. | 28.6% | 2/7 | 1.5 |
| 28 | Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Choose up to 3 cards from opponents' trashes. Their owners recycle them.
• Draw 1. | 14.3% | 1/7 | 2.0 |
| 29 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 14.3% | 1/7 | 2.0 |
| 30 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 14.3% | 1/7 | 2.0 |
| 31 | Crumbling Sands[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn. | 14.3% | 1/7 | 1.0 |
| 32 | Poppy, Paragon[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP. | 14.3% | 1/7 | 1.0 |