| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 6/6 | 2.8 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 100% | 6/6 | 2.5 |
| 3 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 100% | 6/6 | 2.2 |
| 4 | Zenith BladeACTION (Play on your turn or in showdowns.)
Stun an enemy at a battlefield. You may move a friendly unit to that enemy unit's battlefield. (A stunned unit doesn't deal combat damage this turn.) | 100% | 6/6 | 1.8 |
| 5 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 83.3% | 5/6 | 3.0 |
| 6 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 83.3% | 5/6 | 3.0 |
| 7 | Nami, HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 83.3% | 5/6 | 2.8 |
| 8 | Call to GloryREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn. | 83.3% | 5/6 | 2.4 |
| 9 | Fiora - VictoriousWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) | 83.3% | 5/6 | 2.4 |
| 10 | Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 83.3% | 5/6 | 2.2 |
| 11 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 83.3% | 5/6 | 2.2 |
| 12 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 83.3% | 5/6 | 1.6 |
| 13 | Leona - ZealotIf an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 Might, to a minimum of 1 Might. | 83.3% | 5/6 | 1.0 |
| 14 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 66.7% | 4/6 | 3.0 |
| 15 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 66.7% | 4/6 | 2.8 |
| 16 | Disarming RakeWhen you play me, you may kill a gear. | 66.7% | 4/6 | 2.0 |
| 17 | Irelia, FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 66.7% | 4/6 | 2.0 |
| 18 | CharmMove an enemy unit. | 66.7% | 4/6 | 1.8 |
| 19 | Heart of Dark IceExhaust: Give a unit +3 Might this turn. | 66.7% | 4/6 | 1.8 |
| 20 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 66.7% | 4/6 | 1.8 |
| 21 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 50% | 3/6 | 2.3 |
| 22 | Cull the WeakEach player kills one of their units. | 50% | 3/6 | 2.0 |
| 23 | Stellacorn HerderWhen I move, draw 1. | 50% | 3/6 | 2.0 |
| 24 | Leona - DeterminedSHIELD (+1 Might while I'm a defender.)
When I attack, stun an enemy unit here.
(It doesn't deal combat damage this turn.) | 33.3% | 2/6 | 2.0 |
| 25 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 33.3% | 2/6 | 1.5 |
| 26 | Thwonk![ACTION] (Play on your turn or in showdowns.)
[REPEAT] (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking unit. (It doesn't deal combat damage this turn.) | 33.3% | 2/6 | 1.5 |
| 27 | Affectionate PoroWhen a combat that I was in ends, if I haven't been dealt damage this turn, draw 1. | 16.7% | 1/6 | 3.0 |
| 28 | Akali, SilentI can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 Might this turn. | 16.7% | 1/6 | 3.0 |
| 29 | Guardian Angel[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Exhaust me, and recall me.
Might +1 | 16.7% | 1/6 | 3.0 |
| 30 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 16.7% | 1/6 | 3.0 |
| 31 | Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 16.7% | 1/6 | 3.0 |
| 32 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 16.7% | 1/6 | 3.0 |
| 33 | Mournful WitnessWhen a combat that I was in ends, empower me. (I become Empowered if I'm not already.)
[EMPOWERED] I have +2 Might. | 16.7% | 1/6 | 3.0 |
| 34 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 16.7% | 1/6 | 3.0 |
| 35 | Allay, Eager Admirer[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
While I'm at a battlefield, your other units here have [DEFLECT]. | 16.7% | 1/6 | 2.0 |
| 36 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 16.7% | 1/6 | 2.0 |
| 37 | Clockwork KeeperAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1. | 16.7% | 1/6 | 2.0 |
| 38 | Janna, Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. | 16.7% | 1/6 | 2.0 |
| 39 | Noxian DrummerWhen I move to a battlefield, play a 1 Might Recruit unit token here. (It is also at the battlefield.) | 16.7% | 1/6 | 2.0 |
| 40 | Solari ShieldbearerWhen you play me, stun a unit. (It doesn't deal combat damage this turn.) | 16.7% | 1/6 | 2.0 |
| 41 | Whiteflame ProtectorWhen you play me, give a unit +8 Might this turn. | 16.7% | 1/6 | 2.0 |
| 42 | Ambessa, Respected and Feared[EMPOWER 1 and 2 Order] (1 and 2 Order: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [ASSAULT 2]. (+2 Might while I'm an attacker.)
[EMPOWERED] When I attack, kill an enemy unit here with less Might than me. | 16.7% | 1/6 | 1.0 |
| 43 | Blitzcrank - ImpassiveTANK (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand. | 16.7% | 1/6 | 1.0 |
| 44 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 16.7% | 1/6 | 1.0 |
| 45 | Wind WallREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell. | 16.7% | 1/6 | 1.0 |