| 1 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 100% | 7/7 | 3.0 |
| 2 | Karthus - EternalYour DEATHKNELL trigger an additional time | 100% | 7/7 | 3.0 |
| 3 | Ruined Rex[DEATHKNELL] Deal 4 to an enemy unit. (When I die, get the effect.) | 100% | 7/7 | 3.0 |
| 4 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 100% | 7/7 | 3.0 |
| 5 | Watchful SentryDEATHKNELL - Draw 1. (When I die, get the effect.) | 100% | 7/7 | 2.9 |
| 6 | Mirror ImageChoose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 100% | 7/7 | 2.7 |
| 7 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 100% | 7/7 | 2.7 |
| 8 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 100% | 7/7 | 2.6 |
| 9 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 100% | 7/7 | 2.6 |
| 10 | Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.)
[DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) | 100% | 7/7 | 2.4 |
| 11 | LeBlanc, Fragmented[ASSAULT] (+1 Might while I'm an attacker.)
[DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.) | 100% | 7/7 | 1.3 |
| 12 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 85.7% | 6/7 | 2.5 |
| 13 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 85.7% | 6/7 | 2.0 |
| 14 | LeBlanc, Everywhere At Once[BACKLINE] (I must be assigned combat damage last.)
Your [TEMPORARY] effects at my battlefield don't trigger. | 85.7% | 6/7 | 1.0 |
| 15 | Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest. | 71.4% | 5/7 | 3.0 |
| 16 | Harnessed DragonWhen you play me, kill an enemy unit. | 71.4% | 5/7 | 3.0 |
| 17 | AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs.
[GANKING] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here. | 71.4% | 5/7 | 1.2 |
| 18 | Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 57.1% | 4/7 | 2.5 |
| 19 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 57.1% | 4/7 | 1.8 |
| 20 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 57.1% | 4/7 | 1.0 |
| 21 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 42.9% | 3/7 | 2.3 |
| 22 | Cull the WeakEach player kills one of their units. | 28.6% | 2/7 | 3.0 |
| 23 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 28.6% | 2/7 | 2.5 |
| 24 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 28.6% | 2/7 | 2.5 |
| 25 | Decree of Insight[REACTION] (Play any time, even before spells and abilities resolve.)
Ignore [DEFLECT] while paying this spell's cost.
Give an enemy Body (Body) unit -5 Might this turn. | 28.6% | 2/7 | 1.5 |
| 26 | Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 28.6% | 2/7 | 1.0 |
| 27 | Seal of UnityExhaust: REACTION - ADD order. (Abilities that add resources can't be reacted to.) | 14.3% | 1/7 | 3.0 |
| 28 | Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.) | 14.3% | 1/7 | 2.0 |
| 29 | Galio, Indefatigable[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[TANK] (I must be assigned combat damage first.)
I don't deal combat damage. | 14.3% | 1/7 | 2.0 |
| 30 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 14.3% | 1/7 | 2.0 |
| 31 | Safety InspectorYou may spend 3 XP as an additional cost to play me.
When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way. | 14.3% | 1/7 | 2.0 |
| 32 | Shady Spectacles[EQUIP 1 and 1 Order] (1 and 1 Order: Attach this to a unit you control.)
As this is attached to a unit, choose another friendly unit. The equipped unit becomes a copy of that unit for as long as this is attached to it.
(I am a copy of the chosen unit.)
+0 Might | 14.3% | 1/7 | 2.0 |
| 33 | Vanguard CaptainLEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.) | 14.3% | 1/7 | 2.0 |
| 34 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 14.3% | 1/7 | 1.0 |
| 35 | Chakram Dancer[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When you play me, give your other units here [SHIELD] this turn. (+1 Might while they're defenders.) | 14.3% | 1/7 | 1.0 |
| 36 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 14.3% | 1/7 | 1.0 |
| 37 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 14.3% | 1/7 | 1.0 |
| 38 | Time WarpTake a turn after this one. Banish this. | 14.3% | 1/7 | 1.0 |