| 1 | Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest. | 100% | 3/3 | 3.0 |
| 2 | Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.)
[DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) | 100% | 3/3 | 3.0 |
| 3 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 100% | 3/3 | 3.0 |
| 4 | Harnessed DragonWhen you play me, kill an enemy unit. | 100% | 3/3 | 3.0 |
| 5 | Karthus - EternalYour DEATHKNELL trigger an additional time | 100% | 3/3 | 3.0 |
| 6 | Ruined Rex[DEATHKNELL] Deal 4 to an enemy unit. (When I die, get the effect.) | 100% | 3/3 | 3.0 |
| 7 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 100% | 3/3 | 3.0 |
| 8 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 100% | 3/3 | 3.0 |
| 9 | Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 100% | 3/3 | 3.0 |
| 10 | Watchful SentryDEATHKNELL - Draw 1. (When I die, get the effect.) | 100% | 3/3 | 3.0 |
| 11 | Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 100% | 3/3 | 2.7 |
| 12 | Mirror ImageChoose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 100% | 3/3 | 2.7 |
| 13 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 100% | 3/3 | 2.3 |
| 14 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 100% | 3/3 | 2.3 |
| 15 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 100% | 3/3 | 2.3 |
| 16 | LeBlanc - Everywhere At Once[BACKLINE] (I must be assigned combat damage last.)
Your [TEMPORARY] effects at my battlefield don't trigger. | 100% | 3/3 | 1.0 |
| 17 | LeBlanc - Fragmented[ASSAULT] (+1 Might while I'm an attacker.)
[DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.) | 100% | 3/3 | 1.0 |
| 18 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 100% | 3/3 | 1.0 |
| 19 | AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs.
[GANKING] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here. | 66.7% | 2/3 | 1.5 |
| 20 | Galio - Indefatigable[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[TANK] (I must be assigned combat damage first.)
I don't deal combat damage. | 33.3% | 1/3 | 2.0 |
| 21 | Safety InspectorYou may spend 3 XP as an additional cost to play me.
When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way. | 33.3% | 1/3 | 2.0 |
| 22 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 33.3% | 1/3 | 1.0 |