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LeBlanc - Deceiver: Deck Meta

Most common cards across 3 tournament LeBlanc - Deceiver decklists in our catalog. See inclusion rate and average copies when a card appears.

3 tournament decklists

Top cards by inclusion

Core

Near-universal package

Rune split

Typical rune splits for LeBlanc - Deceiver.

Average Rune Split

8 Order4 Mind
Order 66.7%Mind 33.3%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
8 Order4 Mind
Most Common
100%3/3

Battlefields

Most used battlefields with LeBlanc - Deceiver.

1Aspirant's ClimbIncrease the points needed to win the game by 1100%3/3
2Star SpringThe first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.100%3/3
3Windswept HillockUnits here have GANKING. (They can move from battlefield to battlefield.)100%3/3

All cards

1Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest.100%3/33.0
2Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.) [DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.)100%3/33.0
3Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.)100%3/33.0
4Harnessed DragonWhen you play me, kill an enemy unit.100%3/33.0
5Karthus - EternalYour DEATHKNELL trigger an additional time100%3/33.0
6Ruined Rex[DEATHKNELL] Deal 4 to an enemy unit. (When I die, get the effect.)100%3/33.0
7Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.) As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.) Draw 2 and channel 1 rune exhausted.100%3/33.0
8Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.)100%3/33.0
9Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.)100%3/33.0
10Watchful SentryDEATHKNELL - Draw 1. (When I die, get the effect.)100%3/33.0
11Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).100%3/32.7
12Mirror ImageChoose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.)100%3/32.7
13Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2.100%3/32.3
14Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)100%3/32.3
15Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.) When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might.100%3/32.3
16LeBlanc - Everywhere At Once[BACKLINE] (I must be assigned combat damage last.) Your [TEMPORARY] effects at my battlefield don't trigger.100%3/31.0
17LeBlanc - Fragmented[ASSAULT] (+1 Might while I'm an attacker.) [DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.)100%3/31.0
18Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.)100%3/31.0
19AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs. [GANKING] (I can move from battlefield to battlefield.) When I attack, the defender must kill one of their units here.66.7%2/31.5
20Galio - Indefatigable[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) [TANK] (I must be assigned combat damage first.) I don't deal combat damage.33.3%1/32.0
21Safety InspectorYou may spend 3 XP as an additional cost to play me. When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way.33.3%1/32.0
22Deathgrip[REACTION] (Play any time, even before spells and abilities resolve) Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1.33.3%1/31.0

Source decklists

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