| 1 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 100% | 7/7 | 2.9 |
| 2 | Kha'Zix, Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP. | 100% | 7/7 | 1.6 |
| 3 | Irresistible FaefolkChoose two units. They deal damage equal to their Mights to each other. | 85.7% | 6/7 | 3.0 |
| 4 | Void AssaultMove a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.) | 85.7% | 6/7 | 3.0 |
| 5 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 85.7% | 6/7 | 2.8 |
| 6 | Rengar, Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). | 85.7% | 6/7 | 2.5 |
| 7 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 85.7% | 6/7 | 2.5 |
| 8 | Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 85.7% | 6/7 | 2.3 |
| 9 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 85.7% | 6/7 | 2.3 |
| 10 | Vex, Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 71.4% | 5/7 | 2.0 |
| 11 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 57.1% | 4/7 | 2.8 |
| 12 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 57.1% | 4/7 | 1.5 |
| 13 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 57.1% | 4/7 | 1.5 |
| 14 | Akshan, Mischievous[WEAPONMASTER]
You may pay Body Body as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me. | 42.9% | 3/7 | 3.0 |
| 15 | Mister Root[ACCELERATE] (You may pay 1 and 1 Chaos as an additional cost to have me enter ready.)
When I move to a battlefield, gain 2 XP. | 42.9% | 3/7 | 2.7 |
| 16 | Traveling MerchantWhen I move, discard 1, then draw 1. | 42.9% | 3/7 | 2.7 |
| 17 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 42.9% | 3/7 | 2.3 |
| 18 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 42.9% | 3/7 | 1.7 |
| 19 | RampageAs you play this, you may pay Body as an additional cost.
Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other. | 42.9% | 3/7 | 1.7 |
| 20 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 42.9% | 3/7 | 1.7 |
| 21 | Zed, Without a SoundWhen I conquer, play a 0 Might Shadow Clone unit token to your base. (It has "When I attack, you may banish a unit from your trash. If you do, give me [ASSAULT 4] this turn.")
[ACTION] 1 and 1 Chaos: Move me and a Shadow Clone you control to each other's locations. | 42.9% | 3/7 | 1.7 |
| 22 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 42.9% | 3/7 | 1.0 |
| 23 | Lucian, Merciless[WEAPONMASTER] (When you play me, you may [Equip] one of your Equipment to me for 1 Rune less, even if it's already attached.)
The first time I conquer each turn, ready me. | 28.6% | 2/7 | 3.0 |
| 24 | Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 28.6% | 2/7 | 3.0 |
| 25 | Demacian DiplomatWhen you play me, gain 1 XP. | 28.6% | 2/7 | 2.5 |
| 26 | Evelynn, Entrancing[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[BACKLINE] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield. | 28.6% | 2/7 | 2.5 |
| 27 | Kinkou InitiateWhen you play me, draw 1 if your other units have total Might 5 or more | 28.6% | 2/7 | 2.5 |
| 28 | Acceptable LossesACTION (Play on your turn or in showdowns.)
Each player kills one of their gear. | 28.6% | 2/7 | 2.0 |
| 29 | Ruin RunnerI can't be chosen by enemy spells and abilities. | 28.6% | 2/7 | 2.0 |
| 30 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 28.6% | 2/7 | 1.5 |
| 31 | Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card. | 28.6% | 2/7 | 1.5 |
| 32 | Invert TimelinesEach player discards their hand, then draws 4. | 28.6% | 2/7 | 1.5 |
| 33 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 28.6% | 2/7 | 1.5 |
| 34 | Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it. | 28.6% | 2/7 | 1.5 |
| 35 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 28.6% | 2/7 | 1.0 |
| 36 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 14.3% | 1/7 | 3.0 |
| 37 | Dazzling AuroraAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. | 14.3% | 1/7 | 3.0 |
| 38 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 14.3% | 1/7 | 3.0 |
| 39 | Fading MemoriesGive a unit at a battlefield or a gear TEMPORARY. (Kill it at the start of its controller's Beginning Phase, before.) | 14.3% | 1/7 | 3.0 |
| 40 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 14.3% | 1/7 | 3.0 |
| 41 | Illaoi, Prophet of the Great KrakenWhen you play me or when I score, play a 1 Might Tentacle unit token from Bilgewater.
I have +1 Might for each token unit you control. | 14.3% | 1/7 | 3.0 |
| 42 | Lunar Boon[REACTION] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2. | 14.3% | 1/7 | 3.0 |
| 43 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 14.3% | 1/7 | 3.0 |
| 44 | Scryer's BloomThis enters exhausted.
Kill this, 1, Exhaust: [PREDICT 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.) | 14.3% | 1/7 | 3.0 |
| 45 | Shadow Order DiscipleWhen I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Main Deck into your trash.) | 14.3% | 1/7 | 3.0 |
| 46 | Yordle ExplorerWhen you play a card with Power cost 2 Runes or more, draw 1. | 14.3% | 1/7 | 3.0 |
| 47 | Ambessa, The Wolf[EMPOWER 3 and 1 Body] (3 and 1 Body: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +3 Might and can't be dealt damage unless I'm in combat. | 14.3% | 1/7 | 2.0 |
| 48 | Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands. | 14.3% | 1/7 | 2.0 |
| 49 | Boots of Swiftness[EQUIP Chaos] (Chaos: Attach this to a unit you control.)
[GANKING] (I can move from battlefield to battlefield) | 14.3% | 1/7 | 2.0 |
| 50 | Dragonsoul Sage[REACTION] Exhaust: Add 1. (Abilities that add resources can't be responded to.) | 14.3% | 1/7 | 2.0 |
| 51 | Heedless Resurrection[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly unit.
Play a unit from your trash that costs no more Energy and no more Power than the killed unit, ignoring its cost. | 14.3% | 1/7 | 2.0 |
| 52 | MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card. | 14.3% | 1/7 | 2.0 |
| 53 | Nidalee, Cat Form[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I win a combat, draw 1. (I win if I remain after combat.) | 14.3% | 1/7 | 2.0 |
| 54 | Pyke, ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 14.3% | 1/7 | 2.0 |
| 55 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 14.3% | 1/7 | 2.0 |
| 56 | Tail-Cloaked Matriarch[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], you may choose a unit in your trash with Energy cost no more than 3 and Power cost no more than Rune. Play it to your base, ignoring its cost. | 14.3% | 1/7 | 2.0 |
| 57 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 14.3% | 1/7 | 1.0 |
| 58 | Fiora, PeerlessWhen I attack or defend one on one, double my Might this combat. | 14.3% | 1/7 | 1.0 |
| 59 | Here to Help[HIDDEN] (Hide now for Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
You may play a unit from hand to a battlefield you control, reducing its cost by 3. | 14.3% | 1/7 | 1.0 |
| 60 | Insightful InvestigatorWhen you play me, choose an opponent. They reveal their hand. You may pay 2 XP to choose a card from their hand. If you do, they discard that card and draw 1. | 14.3% | 1/7 | 1.0 |
| 61 | OnslaughtGive a unit +6 Might this turn.
[FLOW 4] (You may play this from your trash for its Flow cost. Then banish it.) | 14.3% | 1/7 | 1.0 |
| 62 | Overt OperationACTION (play on your turn or in showdowns.)
For each friendly unit, you may spend its buff to ready it. Then buff all friendly units. (Each one that doesn't have a buff gets a +1 Might buff.) | 14.3% | 1/7 | 1.0 |
| 63 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 14.3% | 1/7 | 1.0 |