| 1 | Lightning RushLook at the top 3 cards of your Main Deck. You may choose a card from among them and draw it. Put the rest into your trash.
[FLOW 2 and 1 Rune] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 9/9 | 3.0 |
| 2 | Nocturne - HorrifyingGANKING (I can move from battlefield to battlefield.) When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [Power]. | 100% | 9/9 | 3.0 |
| 3 | Rhasa the SundererI cost 1 less for each card in your trash. | 100% | 9/9 | 3.0 |
| 4 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 100% | 9/9 | 3.0 |
| 5 | Seal of DiscordExhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.) | 100% | 9/9 | 3.0 |
| 6 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 100% | 9/9 | 3.0 |
| 7 | Traveling MerchantWhen I move, discard 1, then draw 1. | 100% | 9/9 | 3.0 |
| 8 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 100% | 9/9 | 2.0 |
| 9 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 100% | 9/9 | 2.0 |
| 10 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 100% | 9/9 | 2.0 |
| 11 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 100% | 9/9 | 2.0 |
| 12 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 100% | 9/9 | 1.8 |
| 13 | Kennen, Storm of ShurikenWhen you play me, [BURN 2]. (Put the top 2 cards of your Main Deck into your trash.)
When I conquer, give a spell in your trash [FLOW] equal to its cost this turn. (You may play it from your trash for its Flow cost. Then banish it.) | 100% | 9/9 | 1.0 |
| 14 | Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 88.9% | 8/9 | 2.0 |
| 15 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 88.9% | 8/9 | 2.0 |
| 16 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 88.9% | 8/9 | 1.5 |
| 17 | Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 77.8% | 7/9 | 2.1 |
| 18 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 77.8% | 7/9 | 1.3 |
| 19 | Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it. | 66.7% | 6/9 | 1.5 |
| 20 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 66.7% | 6/9 | 1.2 |
| 21 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 55.6% | 5/9 | 3.0 |
| 22 | Shadow Order DiscipleWhen I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Main Deck into your trash.) | 55.6% | 5/9 | 2.4 |
| 23 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 55.6% | 5/9 | 1.2 |
| 24 | Invert TimelinesEach player discards their hand, then draws 4. | 44.4% | 4/9 | 1.0 |
| 25 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 33.3% | 3/9 | 1.7 |
| 26 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 33.3% | 3/9 | 1.3 |
| 27 | FlashREACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base. | 33.3% | 3/9 | 1.0 |
| 28 | Shadows of the PastReturn up to 2 units from trashes to their owners' hands. | 33.3% | 3/9 | 1.0 |
| 29 | Tail-Cloaked Matriarch[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], you may choose a unit in your trash with Energy cost no more than 3 and Power cost no more than Rune. Play it to your base, ignoring its cost. | 33.3% | 3/9 | 1.0 |
| 30 | Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.) | 22.2% | 2/9 | 2.0 |
| 31 | Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands. | 22.2% | 2/9 | 1.0 |
| 32 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 22.2% | 2/9 | 1.0 |
| 33 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 22.2% | 2/9 | 1.0 |
| 34 | The HarrowingPlay a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) | 22.2% | 2/9 | 1.0 |
| 35 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 11.1% | 1/9 | 3.0 |
| 36 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 11.1% | 1/9 | 2.0 |
| 37 | Pyke, ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 11.1% | 1/9 | 2.0 |
| 38 | Cull the WeakEach player kills one of their units. | 11.1% | 1/9 | 1.0 |
| 39 | Divine JudgmentEach player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. | 11.1% | 1/9 | 1.0 |
| 40 | DownwellReturn all units and gear to their owners' hands. | 11.1% | 1/9 | 1.0 |
| 41 | Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
When you play this from face down, attach it to a unit you control here.
[Equip Chaos] (Chaos: Attach this to a unit you control.)
+2 Might | 11.1% | 1/9 | 1.0 |
| 42 | Existential Dread[ACTION] Play this on your turn or in showdowns.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
[STUN] an attacking unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.) | 11.1% | 1/9 | 1.0 |
| 43 | Gust MonkYou may pay 1 as an additional cost to play me.
When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAULT 2] this turn. (+2 Might while it's an attacker.) | 11.1% | 1/9 | 1.0 |