Magical Meta Riftbound Meta

Ivern - Green Father: Deck Meta

Most common cards across 7 tournament Ivern - Green Father decklists in our catalog. See inclusion rate and average copies when a card appears.

7 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Ivern - Green Father.

Average Rune Split

6.7 Calm5.3 Order
Calm 55.8%Order 44.2%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Calm6 Order
Most Common
42.9%3/7
2
7 Calm5 Order
42.9%3/7
3
8 Calm4 Order
14.3%1/7

Battlefields

Most used battlefields with Ivern - Green Father.

1Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)85.7%6/7
2Rockfall PathUnits can't be played here.57.1%4/7
3Vaults of HeliaWhen you hold here, your non-token units cost 1 more to play this turn.57.1%4/7
4Vilemaw's LairUnits can't move from here to base.57.1%4/7
5Frozen FortressAt the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)28.6%2/7
6Seat of PowerWhen you conquer here, draw 1 for each other battlefield you or allies control.14.3%1/7

All cards

1DefyREACTION (Play any time, even before spells and abilities resolve.) Counter a spell that costs no more than 4 and no more than 1 Power.100%7/73.0
2Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.) [TANK] (I must be assigned combat damage first.)100%7/73.0
3Stalwart PoroSHIELD (+1 Might while I'm a defender.)100%7/73.0
4Trusty RamhoundWhile you have another unit here, I have +1 Might.100%7/73.0
5DisciplineREACTION (Play any time, even before spells and abilities resolve.) Give a unit +2 Might this turn. Draw 1.100%7/72.6
6Frisky HunterWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 Rune to choose it with a spell or ability.)100%7/72.6
7Back OffHIDDEN (Hide now for 1 Rune to react with later 0.) ACTION (Play on your turn or in showdowns.) STUN a unit. (It doesn't deal combat damage this turn.) If you played this from your hand, draw 1.100%7/71.7
8Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.) [ACTION] (Play on your turn or in showdowns.) Move any number of friendly units at a battlefield on their base.85.7%6/71.7
9Daisy!I enter ready. Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro. When I attack while your units have all 4 tags, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.)85.7%6/71.5
10Flurry of Feathers[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Counter a spell • Play four 1 Might Bird unit tokens with [DEFLECT] (Opponent's must pay 1 Rune to choose them with a spell or ability.)85.7%6/71.5
11Ivern, NurturerWhen you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: BUFF a friendly unit. (Give it a +1 Might buff if it doesn't have one.)85.7%6/71.5
12FriendshipREACTION (Play any time, even before spells and abilities resolve.) Choose a unit. Give it +1 Might this turn for each of the following tags among your units — Birds, Cat, Dog, and Poro.71.4%5/72.8
13Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2.71.4%5/72.8
14Blitzcrank - ImpassiveTANK (I must be assigned combat damage first.) When you play me to a battlefield, you may move an enemy unit to here. When I hold, return me to my owner's hand.71.4%5/71.6
15Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.) Counter an enemy spell or ability that chooses a friendly unit or gear.71.4%5/71.4
16Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) Enemy units here with less Might than me don't deal combat damage. When I hold, draw 1.71.4%5/71.4
17SalvageACTION (Play on your turn or in showdowns.) You may kill a gear. Draw 1.57.1%4/73.0
18Daring PoroASSAULT (+1 Might while I'm an attacker.)57.1%4/72.8
19Azir, Sovereign[ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.) When I attack, you may move any number of your token units to this battlefield.57.1%4/72.0
20Ivern, Friend to AllAs you play me, choose Bird, Cat, Dog, or Poro. I gain that tag. When I conquer or hold, score 1 point if your units have all of the following tags among them — Bird, Cat, Dog, and Poro.57.1%4/71.5
21Call to GloryREACTION (Play any time, even before spells and abilities resolve.) As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost. Give a unit +3 Might this turn.57.1%4/71.0
22CharmMove an enemy unit.57.1%4/71.0
23Cull the WeakEach player kills one of their units.42.9%3/73.0
24Disarming RakeWhen you play me, you may kill a gear.42.9%3/72.7
25Solari Sunhawk[EMPOWER 2] (2: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might and [DEFLECT 2]. (Opponents must pay 2 Runes to choose me with a spell or ability.)42.9%3/72.0
26Ultrasoft PoroExhaust: Play two 1 Might Bird unit tokens with DEFLECT. Use this ability only while I'm at a battlefield. (Opponents must pay 1 Rune to choose a DEFLECT unit with a spell or ability.)42.9%3/71.7
27Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.)42.9%3/71.7
28Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.)42.9%3/71.3
29Astral HeronWhen you play your first card each turn, if I'm at a battlefield, your next card costs 2 and 2 Runes less.28.6%2/72.5
30Decree of UnityKill an enemy Chaos (Chaos) unit or gear.28.6%2/72.0
31Loyal PoroDEATHKNELL If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.)28.6%2/72.0
32Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.) The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.)28.6%2/71.5
33Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.) When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.) While there's a stunned enemy unit here, I have +2 Might.28.6%2/71.0
34Affectionate PoroWhen a combat that I was in ends, if I haven't been dealt damage this turn, draw 1.14.3%1/72.0
35Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board).14.3%1/72.0
36Crimson PigeonsI have +2 Might while I'm attacking with another unit.14.3%1/72.0
37Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.) Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn.14.3%1/72.0
38Fallen FelineWhen you play me, name a spell. While I'm at a battlefield, opponents can't play spells with that name.14.3%1/72.0
39Grand StrategemACTION (Play on your turn or in showdowns.) Give friendly units +5 Might this turn.14.3%1/72.0
40Harnessed DragonWhen you play me, kill an enemy unit.14.3%1/72.0
41Janna, Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) When you play me, heal your units here, then move an enemy unit from here to its base.14.3%1/72.0
42Tricksy TentaclesMove any number of enemy units with the same controller and a total Might of 8 or less to a single location.14.3%1/72.0
43UndertitanWhen you play me, give your other units +2 Might this turn. As I'm revealed from your deck, [ADD] 2.14.3%1/72.0
44Alpha Wildclaw[TANK] (I must be assigned combat damage first.) Your units here with less Might than me can't be chosen by enemy spells and abilities.14.3%1/71.0
45Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.)14.3%1/71.0
46VengeanceKill a unit.14.3%1/71.0

Source decklists

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