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Draven - Glorious Executioner: Deck Meta

Most common cards across 12 tournament Draven - Glorious Executioner decklists in our catalog. See inclusion rate and average copies when a card appears.

12 tournament decklists

Top cards by inclusion

Core

Rune split

Typical rune splits for Draven - Glorious Executioner.

Average Rune Split

6.1 Fury5.9 Chaos
Fury 50.8%Chaos 49.2%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
6 Chaos6 Fury
Most Common
91.7%11/12
2
7 Fury5 Chaos
8.3%1/12

Battlefields

Most used battlefields with Draven - Glorious Executioner.

1Zaun WarrensWhen you conquer here, discard 1, then draw 1.66.7%8/12
2Targon's PeakWhen you conquer here, ready 2 runes at the end of this turn50%6/12
3Star SpringThe first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.33.3%4/12
4Aspirant's ClimbIncrease the points needed to win the game by 125%3/12
5Amateur RecitalWhen you hold here, you may move a unit at a battlefield to its base.16.7%2/12
6Forbidding WasteWhile a unit here is defending alone, it has -2 Might. (It's alone if there are no other friendly units here.)16.7%2/12
7Forge of the FluftWhile you control this battlefield, friendly legends have "Exhaust: Attach an Equipment you control to a unit you control."16.7%2/12
8The Arena's GreatestAt the start of each player's first Beginning Phase, that player gains 1 point.16.7%2/12
9Treasure HoardWhen you conquer here, you may pay 1 to play a Gold gear token exhausted.16.7%2/12
10Grove of the God-WillowWhen you hold here, draw 1.8.3%1/12
11Obelisk of PowerPlayers channel one additional rune during their first Runic Phase this game.8.3%1/12
12Reaver's RowWhen you defend here, you may move a friendly unit here to base.8.3%1/12
13Sigil of the StormWhen you conquer here, recycle one of your runes8.3%1/12
14Vilemaw's LairUnits can't move from here to base.8.3%1/12

All cards

1Spinning Axe[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.) [EQUIP 1 Rune] (1 Rune: Attach this to a unit you control.) TEMPORARY (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.)100%12/123.0
2TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.) When you play me, you may choose a friendly unit. Move me to its location and it to my original location.100%12/122.9
3Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.) When I conquer, draw 1.100%12/122.8
4Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.)100%12/122.3
5RebukeACTION (Play on your turn or in showdowns.) Return a unit at a battlefield to its owner's hand.100%12/122.2
6Falling StarDo this twice: Deal 3 to a unit. (You can choose different units.)100%12/122.1
7Stacked DeckACTION (Play on your turn or in showdowns.) Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest.91.7%11/122.9
8Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.)91.7%11/122.8
9Brynhir ThundersongWhen you play me, opponents can't play cards this turn.91.7%11/121.6
10Draven - ShowboatMy Might is increased by your points.91.7%11/121.0
11Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base.83.3%10/122.9
12CleaveACTION (Play on your turn or in showdowns.) Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.)83.3%10/121.8
13Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me.66.7%8/122.6
14Vex, Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.)66.7%8/122.2
15Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) Counter a spell unless its controller pays 2.66.7%8/121.8
16Rek'Sai, Breacher[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.) [ASSAULT] (+1 Might while I'm an attacker.) Friendly units played from anywhere other than a player's hand have [ACCELERATE].66.7%8/121.6
17Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.) [ACTION] {Play on your turn or in showdowns.) Swap the Might of two units at the same battlefield this turn.66.7%8/121.5
18Thermo BeamACTION (Play on your turn or in showdowns.) Kill all gear.66.7%8/121.1
19Ride The WindACTION (Play on your turn or in showdowns.) Move a friendly unit and ready it.58.3%7/122.0
20Evelynn, Entrancing[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [BACKLINE] (I must be assigned combat damage last.) When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield.50%6/122.0
21FlashREACTION (Play at any time, even before spells and abilities resolve.) Move up to 2 friendly units to base.50%6/121.5
22Star-CrossedREACTION (Play any time, even before spells and abilities resolve.) Return a friendly unit and an enemy unit to their owners' hands.41.7%5/122.2
23Against the Odds[REACTION] (Play any time, even before spells and abilities resolve.) Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there.41.7%5/121.0
24Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it.33.3%4/122.8
25Pyke, ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.) BACKLINE (I must be assigned combat damage last.) Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.")33.3%4/122.0
26Blood Rush[ACTION] (Play on your turn or in showdowns.) [REPEAT 1] (You may pay the additional cost to repeat this spell's effect.) Give a unit [ASSAULT 2]. (+2 while it's an attacker.)33.3%4/121.0
27Pouty PoroDEFLECT (Opponents must pay Power to choose me with a spell or ability.)25%3/123.0
28Jhin, Murderous Artist[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) [GANKING] (I can move from battlefield to battlefield.) When I move, [Add] 1 + 1 Rune. (Abilities that add resources can't be reacted to.)25%3/122.7
29Treasure HunterWhen I move, play a Gold gear token exhausted.25%3/122.3
30Brittle SteelKill a gear. [FLOW 4 and 1 Fury] (You may play this from your trash for its Flow cost. Then banish it.)25%3/122.0
31Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.) When you play this from face down, attach it to a unit you control here. [Equip Chaos] (Chaos: Attach this to a unit you control.) +2 Might25%3/121.7
32Pyke, Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.) [GANKING] (I can move from battlefield to battlefield.) You may pay 1 Fury as an additional cost to play me. When you play me, if you paid the additional cost, ready me and five me +2 Might this turn.25%3/121.0
33Rengar, Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.) [ASSAULT 2] (+2 Might while I'm an attacker.) I can be played to a battlefield you're attacking.25%3/121.0
34GustREACTION (Play any time, even before spells and abilities resolve.) Return a unit at a battlefield with 3 Might or less to its owner's hand.16.7%2/123.0
35Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater. [FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.)16.7%2/122.5
36Beast BelowWhen you play me, return another friendly unit and an enemy unit to their owners' hands.16.7%2/121.5
37Kha'Zix, Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP.16.7%2/121.5
38MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card.16.7%2/121.5
39Abandon[REACTION] (Play any time, even before spells and abilities resolve.) Counter a spell. Return it to its owner's hand instead of putting it in their trash. [PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)16.7%2/121.0
40Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.") I can't be chosen by enemy spells and abilities. Other friendly units have +2 Might.16.7%2/121.0
41Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.) When I conquer or hold, you may play a unit from your trash. (You still pay its costs.)16.7%2/121.0
42Acceptable LossesACTION (Play on your turn or in showdowns.) Each player kills one of their gear.8.3%1/123.0
43Fight or FlightHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Move a unit from a battlefield to its base.8.3%1/123.0
44Gem JammerWhen you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield)8.3%1/123.0
45Traveling MerchantWhen I move, discard 1, then draw 1.8.3%1/123.0
46Existential Dread[ACTION] Play this on your turn or in showdowns.) [REPEAT 2] (You may pay the additional cost to repeat this spell's effect.) [STUN] an attacking unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)8.3%1/122.0
47Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) [ASSAULT 2] (+2 Might while I'm an attacker.)8.3%1/122.0
48Invert TimelinesEach player discards their hand, then draws 4.8.3%1/122.0
49Zed, Without a SoundWhen I conquer, play a 0 Might Shadow Clone unit token to your base. (It has "When I attack, you may banish a unit from your trash. If you do, give me [ASSAULT 4] this turn.") [ACTION] 1 and 1 Chaos: Move me and a Shadow Clone you control to each other's locations.8.3%1/122.0
50Blighted BattleaxeEQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.) At the end of your turn, if I didn't conquer this turn, unattach this and deal 4 to me. +4 Might8.3%1/121.0
51Draven, Audacious[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.) The first time I win a combat each turn, you score 1 point. When I die in combat, choose an opponent. They score 1 point.8.3%1/121.0
52Draven, VanquisherWhen I win a combat, play a Gold gear token exhausted. When I attack or defend, you may pay Fury. If you do, give me +2 Might this turn.8.3%1/121.0
53Factory Recall[ACTION] (Play on your turn or in showdowns) Return a gear to its owner's hand.8.3%1/121.0
54Fizz, TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)8.3%1/121.0
55Gust MonkYou may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAULT 2] this turn. (+2 Might while it's an attacker.)8.3%1/121.0
56Perfect ExecutionReady a unit and give it [ASSAULT 3] this turn. (+3 Might while it's an attacker.) [FLOW 3 and 1 Fury] (You may play this from your trash for its Flow cost. Then banish it.)8.3%1/121.0
57Rumble, HotheadedYour Mechs each have [ASSAULT]. (+1 while we're attackers.) When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.8.3%1/121.0
58Vex, CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more.8.3%1/121.0
59Vi - DestructiveGANKING (I can move from battlefield to battlefield.) Recycle 1 from your trash: Give me +1 Might this turn.8.3%1/121.0

Source decklists

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