Magical Meta Riftbound Meta

Ambessa - Matriarch of War: Deck Meta

Most common cards across 1 tournament Ambessa - Matriarch of War decklist in our catalog. See inclusion rate and average copies when a card appears.

2 decklists · 1 tournament

Top cards by inclusion

Core

Rune split

Typical rune splits for Ambessa - Matriarch of War.

Average Rune Split

7 Body5 Order
Body 58.3%Order 41.7%

Split distribution

Every observed 12-rune configuration across tournament lists.

1
7 Body5 Order
Most Common
100%1/1

Battlefields

Most used battlefields with Ambessa - Matriarch of War.

1Risen Altar[EMPOWER] costs of your units here cost 1 or Rune less.100%1/1
2Seat of PowerWhen you conquer here, draw 1 for each other battlefield you or allies control.100%1/1
3Sunken TempleWhen you conquer here with one or more [MIGHTY] units, you may pay 1 to draw 1. (A unit is Mighty while it has 5+ .)100%1/1

All cards

1ChallengeACTION (Play on your turn or in showdowns.) Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other.100%1/13.0
2Irresistible FaefolkChoose two units. They deal damage equal to their Mights to each other.100%1/13.0
3Kinkou InitiateWhen you play me, draw 1 if your other units have total Might 5 or more100%1/13.0
4Legion Marauder[EMPOWER] — 1 or Body (Pay either cost: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might.100%1/13.0
5Punch First[ACTION] (Play on your turn or in showdowns.) Give a unit +5 Might this turn.100%1/13.0
6Ambessa - The Wolf[EMPOWER 3 and 1 Body] (3 and 1 Body: Empower me. Use only if not Empowered.) [EMPOWERED] I have +3 Might and can't be dealt damage unless I'm in combat.100%1/12.0
7Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card.100%1/12.0
8First MateWhen you play me, ready another unit.100%1/12.0
9Guttural Roar[ACTION] (Play on your turn or in showdowns.) Give a unit +2 Might this turn. If it's [EMPOWERED], give it +4 Might this turn instead.100%1/12.0
10Kayle - Justified[EMPOWER 3] (3: Empower me.) I can be [EMPOWERED] up to three times. I have +2 Might for each time I'm [EMPOWERED]. While I'm [EMPOWERED] three times, I have [DEFLECT 3] and [GANKING].100%1/12.0
11Kennen - Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.) When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.) While there's a stunned enemy unit here, I have +2 Might.100%1/12.0
12Public ExecutionChoose a friendly unit. Kill an enemy unit with less Might than it. [FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.)100%1/12.0
13RampageAs you play this, you may pay Body as an additional cost. Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other.100%1/12.0
14Rengar - Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) I can be played to a battlefield where there are enemy units (even if you don't have units there).100%1/12.0
15Ruin RunnerI can't be chosen by enemy spells and abilities.100%1/12.0
16SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card.100%1/12.0
17SalvageACTION (Play on your turn or in showdowns.) You may kill a gear. Draw 1.100%1/12.0
18Solari Sunhawk[EMPOWER 2] (2: Empower me. Use only if not Empowered.) [EMPOWERED] I have +1 Might and [DEFLECT 2]. (Opponents must pay 2 Runes to choose me with a spell or ability.)100%1/12.0
19Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.) When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.)100%1/12.0
20Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Choose up to 3 cards from opponents' trashes. Their owners recycle them. • Draw 1.100%1/11.0
21Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base. Kill this: Recycle up to 4 cards from trashes.100%1/11.0
22Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.) ACTION (Play on your turn or in showdowns.) Kill a unit at a battlefield. Its controller draws 2.100%1/11.0
23Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.)100%1/11.0
24Noxian Emissary[EMPOWER 1 and 1 Order] (1 and 1 Order: Empower me. Use only if not Empowered.) [EMPOWERED][DEATHKNELL] Play two 1 Might Recruit unit tokens to your base. (When I die while Empowered, get the effect.)100%1/11.0
25OnslaughtGive a unit +6 Might this turn. [FLOW 4] (You may play this from your trash for its Flow cost. Then banish it.)100%1/11.0
26Repulse[REACTION] (Play any time, even before spells and abilities resolve.) Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit.100%1/11.0

Source decklists

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