| 1 | Legion Marauder[EMPOWER] — 1 or Body (Pay either cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might. | 100% | 3/3 | 3.0 |
| 2 | Guttural Roar[ACTION] (Play on your turn or in showdowns.)
Give a unit +2 Might this turn. If it's [EMPOWERED], give it +4 Might this turn instead. | 100% | 3/3 | 2.0 |
| 3 | Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card. | 100% | 3/3 | 1.7 |
| 4 | Public ExecutionChoose a friendly unit. Kill an enemy unit with less Might than it.
[FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 100% | 3/3 | 1.7 |
| 5 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 100% | 3/3 | 1.7 |
| 6 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 100% | 3/3 | 1.7 |
| 7 | Ambessa, The Wolf[EMPOWER 3 and 1 Body] (3 and 1 Body: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +3 Might and can't be dealt damage unless I'm in combat. | 100% | 3/3 | 1.3 |
| 8 | Irresistible FaefolkChoose two units. They deal damage equal to their Mights to each other. | 66.7% | 2/3 | 3.0 |
| 9 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 66.7% | 2/3 | 3.0 |
| 10 | Kayle, Justified[EMPOWER 3] (3: Empower me.)
I can be [EMPOWERED] up to three times.
I have +2 Might for each time I'm [EMPOWERED].
While I'm [EMPOWERED] three times, I have [DEFLECT 3] and [GANKING]. | 66.7% | 2/3 | 2.5 |
| 11 | Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 66.7% | 2/3 | 2.5 |
| 12 | RampageAs you play this, you may pay Body as an additional cost.
Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other. | 66.7% | 2/3 | 2.5 |
| 13 | Solari Sunhawk[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might and [DEFLECT 2]. (Opponents must pay 2 Runes to choose me with a spell or ability.) | 66.7% | 2/3 | 2.5 |
| 14 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 66.7% | 2/3 | 2.0 |
| 15 | Ruin RunnerI can't be chosen by enemy spells and abilities. | 66.7% | 2/3 | 2.0 |
| 16 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 66.7% | 2/3 | 2.0 |
| 17 | Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Choose up to 3 cards from opponents' trashes. Their owners recycle them.
• Draw 1. | 66.7% | 2/3 | 1.5 |
| 18 | First MateWhen you play me, ready another unit. | 66.7% | 2/3 | 1.5 |
| 19 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 66.7% | 2/3 | 1.5 |
| 20 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 66.7% | 2/3 | 1.5 |
| 21 | OnslaughtGive a unit +6 Might this turn.
[FLOW 4] (You may play this from your trash for its Flow cost. Then banish it.) | 66.7% | 2/3 | 1.0 |
| 22 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 66.7% | 2/3 | 1.0 |
| 23 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 33.3% | 1/3 | 3.0 |
| 24 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 33.3% | 1/3 | 3.0 |
| 25 | Gentle GemdragonWhen you play me or another Dragon, ready up to 2 runes. | 33.3% | 1/3 | 3.0 |
| 26 | Harnessed DragonWhen you play me, kill an enemy unit. | 33.3% | 1/3 | 3.0 |
| 27 | Herald of ScalesYour Dragons' Energy costs are reduced by 2, to a minimum of 1. | 33.3% | 1/3 | 3.0 |
| 28 | Kinkou InitiateWhen you play me, draw 1 if your other units have total Might 5 or more | 33.3% | 1/3 | 3.0 |
| 29 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 33.3% | 1/3 | 3.0 |
| 30 | Dragonsoul Sage[REACTION] Exhaust: Add 1. (Abilities that add resources can't be responded to.) | 33.3% | 1/3 | 2.0 |
| 31 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 33.3% | 1/3 | 2.0 |
| 32 | Nidalee, Cat Form[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I win a combat, draw 1. (I win if I remain after combat.) | 33.3% | 1/3 | 2.0 |
| 33 | Pit RookieWhen you play me, buff another friendly unit. (If it doesn't have a buff, it gets +1 Might buff.) | 33.3% | 1/3 | 2.0 |
| 34 | Rengar, Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). | 33.3% | 1/3 | 2.0 |
| 35 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 33.3% | 1/3 | 2.0 |
| 36 | Show of Strength[REACTION] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [MIGHTY] units. (A unit is Mighty while it has 5+ Might) | 33.3% | 1/3 | 2.0 |
| 37 | Tactical Retreat[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) | 33.3% | 1/3 | 2.0 |
| 38 | Wild ClawLook at the top 5 cards of your Main Deck. You may banish a unit or gear from among them and play it, reducing its Energy cost by 5. Recycle the rest. Then you may do this: Empower it. (It becomes Empowered if it's not already.) | 33.3% | 1/3 | 2.0 |
| 39 | Ambessa, Respected and Feared[EMPOWER 1 and 2 Order] (1 and 2 Order: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [ASSAULT 2]. (+2 Might while I'm an attacker.)
[EMPOWERED] When I attack, kill an enemy unit here with less Might than me. | 33.3% | 1/3 | 1.0 |
| 40 | Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 33.3% | 1/3 | 1.0 |
| 41 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 33.3% | 1/3 | 1.0 |
| 42 | Corrupted DragonIf your score is not within 3 points of the Victory Score, I enter ready.
When I attack, you may move any number of enemy units here each with 5 Might or less to their base. | 33.3% | 1/3 | 1.0 |
| 43 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 33.3% | 1/3 | 1.0 |
| 44 | DirewingI enter ready if you control another Dragon. | 33.3% | 1/3 | 1.0 |
| 45 | Divine JudgmentEach player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. | 33.3% | 1/3 | 1.0 |
| 46 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 33.3% | 1/3 | 1.0 |
| 47 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 33.3% | 1/3 | 1.0 |
| 48 | Noxian Emissary[EMPOWER 1 and 1 Order] (1 and 1 Order: Empower me. Use only if not Empowered.)
[EMPOWERED][DEATHKNELL] Play two 1 Might Recruit unit tokens to your base. (When I die while Empowered, get the effect.) | 33.3% | 1/3 | 1.0 |
| 49 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 33.3% | 1/3 | 1.0 |
| 50 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 33.3% | 1/3 | 1.0 |