| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 33.3% | 11/33 | 3.0 |
| 2 | Stacked DeckACTION (Play on your turn or in showdowns.)
Look at the top 3 cards of your Main Deck. Put 1 into your hand and recycle the rest. | 33.3% | 11/33 | 2.8 |
| 3 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 30.3% | 10/33 | 3.0 |
| 4 | Ferrous Forerunner[DEATHKNELL] — Play two 3 Might Mech unit tokens to your base. (When I die, get the effect.) | 30.3% | 10/33 | 2.5 |
| 5 | SabotageChoose an opponent. They reveal their hand. Choose a non-unit card from it, and recycle that card. | 30.3% | 10/33 | 2.5 |
| 6 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 30.3% | 10/33 | 2.1 |
| 7 | Brittle SteelKill a gear.
[FLOW 4 and 1 Fury] (You may play this from your trash for its Flow cost. Then banish it.) | 30.3% | 10/33 | 1.8 |
| 8 | Noxus HopefulLEGION - I cost 2 less. (Get the effect if you've played another card this turn.) | 27.3% | 9/33 | 2.9 |
| 9 | Punch First[ACTION] (Play on your turn or in showdowns.)
Give a unit +5 Might this turn. | 27.3% | 9/33 | 2.7 |
| 10 | RampageAs you play this, you may pay Body as an additional cost.
Choose a friendly unit and an enemy unit. If you paid the additional cost, give the friendly unit +2 Might this turn. They deal damage equal to their Mights to each other. | 27.3% | 9/33 | 2.6 |
| 11 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 27.3% | 9/33 | 1.9 |
| 12 | Star-CrossedREACTION (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands. | 27.3% | 9/33 | 1.9 |
| 13 | StupefyREACTION (Play any time, even before spells and abilities resolve.)
Give a unit -1 Might this turn, to a minimum of 1 Might. Draw 1. | 24.2% | 8/33 | 3.0 |
| 14 | Thousand-Tailed WatcherACCELERATE (You may pay 1 mind as an additional cost to have me enter ready.)
When you play me, give enemy units -3 Might this turn, to a minimum of 1 Might. | 24.2% | 8/33 | 2.2 |
| 15 | Vex - Apathetic[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When an opponent plays a unit while I'm at a battlefield, [STUN] it. They can't move it this turn. (It doesn't deal combat damage this turn.) | 24.2% | 8/33 | 2.2 |
| 16 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 24.2% | 8/33 | 2.0 |
| 17 | PickpocketWhen you play me, you may kill a gear with Energy cost no more than 1. If you do, play a Gold gear token exhausted. | 24.2% | 8/33 | 1.9 |
| 18 | Falling StarDo this twice:
Deal 3 to a unit. (You can choose different units.) | 21.2% | 7/33 | 2.4 |
| 19 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 21.2% | 7/33 | 2.1 |
| 20 | GustREACTION (Play any time, even before spells and abilities resolve.)
Return a unit at a battlefield with 3 Might or less to its owner's hand. | 21.2% | 7/33 | 2.0 |
| 21 | Hard Bargain[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays 2. | 21.2% | 7/33 | 1.7 |
| 22 | Kennen - Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 21.2% | 7/33 | 1.7 |
| 23 | SingularityDeal 6 to each of up to two units. | 21.2% | 7/33 | 1.7 |
| 24 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 21.2% | 7/33 | 1.6 |
| 25 | Switcheroo[HIDDEN] (Hide now for 1 Rune to reach later for 0.)
[ACTION] {Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn. | 21.2% | 7/33 | 1.6 |
| 26 | Irresistible FaefolkChoose two units. They deal damage equal to their Mights to each other. | 18.2% | 6/33 | 3.0 |
| 27 | Disarming RakeWhen you play me, you may kill a gear. | 18.2% | 6/33 | 2.7 |
| 28 | Traveling MerchantWhen I move, discard 1, then draw 1. | 18.2% | 6/33 | 2.7 |
| 29 | First MateWhen you play me, ready another unit. | 18.2% | 6/33 | 2.5 |
| 30 | TideturnerHIDDEN (Hide now for 1 Rune to react with later for 0.)
When you play me, you may choose a friendly unit. Move me to its location and it to my original location. | 18.2% | 6/33 | 2.5 |
| 31 | Bellows Breath[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1, Mind] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location. | 18.2% | 6/33 | 2.3 |
| 32 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 18.2% | 6/33 | 2.3 |
| 33 | Fizz - TricksterWhen you play me, you may play a spell from your trash with Energy cost no more than 3, ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.) | 18.2% | 6/33 | 2.3 |
| 34 | Up from the DeepPlay two 1 Might Tentacle unit tokens from Bilgewater.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 18.2% | 6/33 | 2.3 |
| 35 | Rengar - Trophy Hunter[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
I can be played to a battlefield where there are enemy units (even if you don't have units there). | 18.2% | 6/33 | 2.2 |
| 36 | CharmMove an enemy unit. | 18.2% | 6/33 | 1.8 |
| 37 | Decree of StrengthChoose an opponent. They reveal their hand and you choose a Mind (Mind) card from it. They recycle that card. | 18.2% | 6/33 | 1.8 |
| 38 | Decree of Focus[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit that's in combat with an enemy Fury (Fury) unit or that's being chosen by an enemy Fury spell. Give it +4 Might this turn. | 18.2% | 6/33 | 1.7 |
| 39 | Decree of Insight[REACTION] (Play any time, even before spells and abilities resolve.)
Ignore [DEFLECT] while paying this spell's cost.
Give an enemy Body (Body) unit -5 Might this turn. | 18.2% | 6/33 | 1.7 |
| 40 | Vi - Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 18.2% | 6/33 | 1.7 |
| 41 | Ravenbloom PrefectWhen an opponent plays a gear, you may banish me to banish it. | 18.2% | 6/33 | 1.5 |
| 42 | Kai'Sa - SurvivorACCELERATE (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
When I conquer, draw 1. | 15.2% | 5/33 | 3.0 |
| 43 | Kinkou InitiateWhen you play me, draw 1 if your other units have total Might 5 or more | 15.2% | 5/33 | 3.0 |
| 44 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 15.2% | 5/33 | 2.8 |
| 45 | Sprite Fountain[TEMPORARY] (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base.
[DEATHKNELL] Repeat this gear's play effect. (When this dies, get the effect.) | 15.2% | 5/33 | 2.4 |
| 46 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 15.2% | 5/33 | 2.0 |
| 47 | Disposal Order[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Choose up to 3 cards from opponents' trashes. Their owners recycle them.
• Draw 1. | 15.2% | 5/33 | 1.8 |
| 48 | CleaveACTION (Play on your turn or in showdowns.)
Give a unit ASSAULT 3 this turn. (+3 Might while it's an attacker.) | 15.2% | 5/33 | 1.6 |
| 49 | Turn to DustGive a gear [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 15.2% | 5/33 | 1.4 |
| 50 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 12.1% | 4/33 | 3.0 |
| 51 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 12.1% | 4/33 | 3.0 |
| 52 | Pit RookieWhen you play me, buff another friendly unit. (If it doesn't have a buff, it gets +1 Might buff.) | 12.1% | 4/33 | 3.0 |
| 53 | Ravenbloom StudentWhen you play a spell, give me +1 Might this turn. | 12.1% | 4/33 | 3.0 |
| 54 | Brutalizer[EQUIP Calm] (Calm: Attach this to a unit you control.)
If this was attached to me this turn, I have an additional +2 Might.
+1 Might. | 12.1% | 4/33 | 2.5 |
| 55 | Boots of Swiftness[EQUIP Chaos] (Chaos: Attach this to a unit you control.)
[GANKING] (I can move from battlefield to battlefield) | 12.1% | 4/33 | 2.2 |
| 56 | Inferna[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
[ASSAULT 2] (+2 Might while I'm an attacker.) | 12.1% | 4/33 | 2.2 |
| 57 | Ride The WindACTION (Play on your turn or in showdowns.)
Move a friendly unit and ready it. | 12.1% | 4/33 | 2.2 |
| 58 | Temporal Breach[HIDDEN] (Hide now for Rune to react with later for 0.)
Banish a unit, then its owner plays it to the same location, ignoring its cost. | 12.1% | 4/33 | 2.0 |
| 59 | Brynhir ThundersongWhen you play me, opponents can't play cards this turn. | 12.1% | 4/33 | 1.5 |
| 60 | Gust MonkYou may pay 1 as an additional cost to play me.
When you play me, if you paid the additional cost, banish a card from any trash to give a unit [ASSAULT 2] this turn. (+2 Might while it's an attacker.) | 12.1% | 4/33 | 1.5 |
| 61 | Angler BeastWhen you play me, return all units with 2 Might or less to their owners' hands. | 12.1% | 4/33 | 1.2 |
| 62 | Kha'Zix - Mutating Horror[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack or defend, if an enemy unit is alone here, give me +2 Might this turn and gain 2 XP. | 12.1% | 4/33 | 1.2 |
| 63 | Rek'Sai - Breacher[ACCELERATE] (You may pay 1 Fury as an additional cost to have me enter ready.)
[ASSAULT] (+1 Might while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [ACCELERATE]. | 12.1% | 4/33 | 1.2 |
| 64 | Catalyst of AeonsChannel 2 runes exhausted. If you couldn't channel 2 runes this way, draw 1. | 9.1% | 3/33 | 3.0 |
| 65 | Dazzling AuroraAt the end of your turn, reveal cards from the top of your Main Deck until you reveal a unit. Play it, ignoring its cost, and recycle the rest. | 9.1% | 3/33 | 3.0 |
| 66 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 9.1% | 3/33 | 3.0 |
| 67 | Astral HeronWhen you play your first card each turn, if I'm at a battlefield, your next card costs 2 and 2 Runes less. | 9.1% | 3/33 | 2.7 |
| 68 | Deadly FlourishDeal 3 damage to an enemy unit. When it dies this turn, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 9.1% | 3/33 | 2.7 |
| 69 | Flurry of BladesREACTION (Play any time, even before spells and abilities resolve.)
Deal 1 to all units at battlefields. | 9.1% | 3/33 | 2.7 |
| 70 | Harnessed DragonWhen you play me, kill an enemy unit. | 9.1% | 3/33 | 2.7 |
| 71 | Long Sword[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Fury] (Fury: Attach this to a unit you control.)
Might +2 | 9.1% | 3/33 | 2.7 |
| 72 | Patched Porobot(I enter exhausted.)
When you play me, if you control 3 or more other gear, draw 1. | 9.1% | 3/33 | 2.7 |
| 73 | Sprite BurstPlay two ready 3 Might Sprite unit tokens with [TEMPORARY]. (Kill each at the start of its controller's Beginning Phase, before scoring.) | 9.1% | 3/33 | 2.7 |
| 74 | Time WarpTake a turn after this one. Banish this. | 9.1% | 3/33 | 2.7 |
| 75 | Cull the WeakEach player kills one of their units. | 9.1% | 3/33 | 2.3 |
| 76 | Evelynn - Entrancing[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[BACKLINE] (I must be assigned combat damage last.)
When you play me from face down on your turn, you may move an enemy unit at a different location to my battlefield. | 9.1% | 3/33 | 2.3 |
| 77 | Guardian Angel[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Exhaust me, and recall me.
Might +1 | 9.1% | 3/33 | 2.3 |
| 78 | RebukeACTION (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand. | 9.1% | 3/33 | 2.3 |
| 79 | ChallengeACTION (Play on your turn or in showdowns.)
Choose a friendly unit and an enemy unit. They deal damage equal to their Mights to each other. | 9.1% | 3/33 | 2.0 |
| 80 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 9.1% | 3/33 | 2.0 |
| 81 | Akali - SilentI can't be chosen by enemy spells and abilities unless I'm in combat.
When I move to a battlefield, give me +2 Might this turn. | 9.1% | 3/33 | 1.7 |
| 82 | Ashe - FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 9.1% | 3/33 | 1.7 |
| 83 | Baron NashorAs you play me, add the Baron Pit battlefield token to the board if it's not there already. If you do, I enter there. (It has "Units can move here from anywhere.")
I can't be chosen by enemy spells and abilities.
Other friendly units have +2 Might. | 9.1% | 3/33 | 1.7 |
| 84 | Janna - Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. | 9.1% | 3/33 | 1.7 |
| 85 | Smoke ScreenExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 9.1% | 3/33 | 1.7 |
| 86 | Tail-Cloaked Matriarch[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], you may choose a unit in your trash with Energy cost no more than 3 and Power cost no more than Rune. Play it to your base, ignoring its cost. | 9.1% | 3/33 | 1.7 |
| 87 | Acceptable LossesACTION (Play on your turn or in showdowns.)
Each player kills one of their gear. | 9.1% | 3/33 | 1.3 |
| 88 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 9.1% | 3/33 | 1.3 |
| 89 | Last Rites[EQUIP] — Chaos, Recycle 2 cards from your trash. (Pay the cost: Attach this to a unit you control.)
When I conquer or hold, you may play a unit from your trash. (You still pay its costs.) | 9.1% | 3/33 | 1.3 |
| 90 | Pyke - Dockside Butcher[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[GANKING] (I can move from battlefield to battlefield.)
You may pay 1 Fury as an additional cost to play me.
When you play me, if you paid the additional cost, ready me and five me +2 Might this turn. | 9.1% | 3/33 | 1.3 |
| 91 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 9.1% | 3/33 | 1.3 |
| 92 | Unchecked PowerExhaust all friendly units, then deal 12 to all units at battlefields. | 9.1% | 3/33 | 1.3 |
| 93 | Abandon[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Return it to its owner's hand instead of putting it in their trash.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 9.1% | 3/33 | 1.0 |
| 94 | Against the Odds[REACTION] (Play any time, even before spells and abilities resolve.)
Give a friendly unit at a battlefield +2 Might this turn for each enemy unit there. | 9.1% | 3/33 | 1.0 |
| 95 | Cloth Armor[QUICK-DRAW] (This has [REACTION]. When you play it, attach it to a unit you control.)
[EQUIP Mind] (Mind: Attach this to a unit you control.)
[SHIELD 2] (+2 Might while I'm a defender.)
Might +2 | 9.1% | 3/33 | 1.0 |
| 96 | FlashREACTION (Play at any time, even before spells and abilities resolve.)
Move up to 2 friendly units to base. | 9.1% | 3/33 | 1.0 |
| 97 | OnslaughtGive a unit +6 Might this turn.
[FLOW 4] (You may play this from your trash for its Flow cost. Then banish it.) | 9.1% | 3/33 | 1.0 |
| 98 | Bewitching SpiritWhen you play me, choose a player. They discard 1. | 6.1% | 2/33 | 3.0 |
| 99 | Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.) | 6.1% | 2/33 | 3.0 |
| 100 | Clockwork KeeperAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1. | 6.1% | 2/33 | 3.0 |
| 101 | Dredge UpDraw 1.
[FLOW 2] (You may play this from your trash for its Flow cost. Then banish it.) | 6.1% | 2/33 | 3.0 |
| 102 | MobilizeChannel 1 rune exhausted. If you can't, draw 1. | 6.1% | 2/33 | 3.0 |
| 103 | Pack of WondersExhaust: Return another friendly gear, unit, or HIDDEN card to its owner's hand. | 6.1% | 2/33 | 3.0 |
| 104 | Platewyrm EggThis enters exhausted.
[EMPOWER] — 1, Exhaust (Pay the cost: Empower this. Use only if not Empowered.)
[REACTION] Exhaust: [ADD] 1. If this is [EMPOWERED], [ADD] 2 instead. | 6.1% | 2/33 | 3.0 |
| 105 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 6.1% | 2/33 | 3.0 |
| 106 | Stellacorn HerderWhen I move, draw 1. | 6.1% | 2/33 | 3.0 |
| 107 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 6.1% | 2/33 | 3.0 |
| 108 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 6.1% | 2/33 | 2.5 |
| 109 | Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest. | 6.1% | 2/33 | 2.5 |
| 110 | ForecasterYour Mechs have [VISION]. (When you play us, look at the top card of your Main Deck. You may recycle it.) | 6.1% | 2/33 | 2.5 |
| 111 | Lucian - Merciless[WEAPONMASTER] (When you play me, you may [Equip] one of your Equipment to me for 1 Rune less, even if it's already attached.)
The first time I conquer each turn, ready me. | 6.1% | 2/33 | 2.5 |
| 112 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 6.1% | 2/33 | 2.5 |
| 113 | Nidalee - Cat Form[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I win a combat, draw 1. (I win if I remain after combat.) | 6.1% | 2/33 | 2.5 |
| 114 | Plundering PoroWhen I conquer, play a Gold gear token exhausted. | 6.1% | 2/33 | 2.5 |
| 115 | Ruin RunnerI can't be chosen by enemy spells and abilities. | 6.1% | 2/33 | 2.5 |
| 116 | Seal of DiscordExhaust: REACTION - ADD chaos. (Abilities that add resources can't be reacted to.) | 6.1% | 2/33 | 2.5 |
| 117 | Treasure TroveWhen this leaves the board, draw 1 and channel 1 rune exhausted. | 6.1% | 2/33 | 2.5 |
| 118 | Unsung Hero[DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) | 6.1% | 2/33 | 2.5 |
| 119 | Blighted BattleaxeEQUIP 1 and 1 Fury (1 and 1 Fury: Attach this to a unit you control.)
At the end of your turn, if I didn't conquer this turn, unattach this and deal 4 to me.
+4 Might | 6.1% | 2/33 | 2.0 |
| 120 | Blood Rush[ACTION] (Play on your turn or in showdowns.)
[REPEAT 1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [ASSAULT 2]. (+2 while it's an attacker.) | 6.1% | 2/33 | 2.0 |
| 121 | Consult the PastHIDDEN (Hide now for 1 Rune to react with later for 0.)
REACTION (Play any time, even before spells and abilities resolve.)
Draw 2. | 6.1% | 2/33 | 2.0 |
| 122 | Edge of Night[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
When you play this from face down, attach it to a unit you control here.
[Equip Chaos] (Chaos: Attach this to a unit you control.)
+2 Might | 6.1% | 2/33 | 2.0 |
| 123 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 6.1% | 2/33 | 2.0 |
| 124 | Grim Apothecary[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When you play me, you may return a friendly unit at a battlefield to its owner's hand. | 6.1% | 2/33 | 2.0 |
| 125 | Irelia - FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 6.1% | 2/33 | 2.0 |
| 126 | Mask of ForesightWhen a friendly unit attacks or defends alone, give it +1 Might this turn. | 6.1% | 2/33 | 2.0 |
| 127 | Noxian Emissary[EMPOWER 1 and 1 Order] (1 and 1 Order: Empower me. Use only if not Empowered.)
[EMPOWERED][DEATHKNELL] Play two 1 Might Recruit unit tokens to your base. (When I die while Empowered, get the effect.) | 6.1% | 2/33 | 2.0 |
| 128 | Rhasa the SundererI cost 1 less for each card in your trash. | 6.1% | 2/33 | 2.0 |
| 129 | Shadow Order DiscipleWhen I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Main Deck into your trash.) | 6.1% | 2/33 | 2.0 |
| 130 | Solari Sunhawk[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might and [DEFLECT 2]. (Opponents must pay 2 Runes to choose me with a spell or ability.) | 6.1% | 2/33 | 2.0 |
| 131 | The ListAs you play this, name a tag. (For example, Miss Fortune, Demacia, and Poro are tags.)
Exhaust: Give a unit with the named tag -2 Might this turn. | 6.1% | 2/33 | 2.0 |
| 132 | Wages of Pain[HIDDEN] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted. | 6.1% | 2/33 | 2.0 |
| 133 | AdaptatronWhen I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) | 6.1% | 2/33 | 1.5 |
| 134 | Ambessa - The Wolf[EMPOWER 3 and 1 Body] (3 and 1 Body: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +3 Might and can't be dealt damage unless I'm in combat. | 6.1% | 2/33 | 1.5 |
| 135 | Call to GloryREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn. | 6.1% | 2/33 | 1.5 |
| 136 | Helm of Suppression[EMPOWER 4 and 1 Calm] (4 and 1 Calm: Empower this. Use only if not Empowered.)
Opponents' spells cost 1 more. If this is [EMPOWERED], they cost 1 and 1 Rune more instead. | 6.1% | 2/33 | 1.5 |
| 137 | Progress DayDraw 4. | 6.1% | 2/33 | 1.5 |
| 138 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 6.1% | 2/33 | 1.5 |
| 139 | The HarrowingPlay a unit from your trash, ignoring its Energy cost. (You must still pay its Power cost.) | 6.1% | 2/33 | 1.5 |
| 140 | Watchful SentryDEATHKNELL - Draw 1. (When I die, get the effect.) | 6.1% | 2/33 | 1.5 |
| 141 | Zed - Without a SoundWhen I conquer, play a 0 Might Shadow Clone unit token to your base. (It has "When I attack, you may banish a unit from your trash. If you do, give me [ASSAULT 4] this turn.")
[ACTION] 1 and 1 Chaos: Move me and a Shadow Clone you control to each other's locations. | 6.1% | 2/33 | 1.5 |
| 142 | Darius - TrifarianWhen you play your second card in a turn, give me +2 Might this turn and ready me. | 6.1% | 2/33 | 1.0 |
| 143 | Ezreal - ProdigyWhen you play me, discard 1, then draw 2.
Optional additional costs you pay cost 1 or 1 Rune less. | 6.1% | 2/33 | 1.0 |
| 144 | Heart of Dark IceExhaust: Give a unit +3 Might this turn. | 6.1% | 2/33 | 1.0 |
| 145 | Invert TimelinesEach player discards their hand, then draws 4. | 6.1% | 2/33 | 1.0 |
| 146 | Mel - Newly AwakenedWhen you play me, draw 1.
[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells and abilities can't be countered. If a spell or ability you control would give -Might to a unit it chooses, it gives an additional -1 Might. | 6.1% | 2/33 | 1.0 |
| 147 | Rengar - Pouncing[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[ASSAULT 2] (+2 Might while I'm an attacker.)
I can be played to a battlefield you're attacking. | 6.1% | 2/33 | 1.0 |
| 148 | Rocket Barrage[REPEAT 4 Mind] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
• Deal 4 to a unit in a base.
• Kill a gear. | 6.1% | 2/33 | 1.0 |
| 149 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 6.1% | 2/33 | 1.0 |
| 150 | Tomb-Raider BarbaraWhen you play me, if you control 7 or more runes, choose an enemy gear. If it's [EMPOWERED], disempower it. Otherwise, kill it. | 6.1% | 2/33 | 1.0 |
| 151 | Applied Researchers[EMPOWER 3] (3: Empower me. Use only if not Empowered.)
[EMPOWERED] Your spells cost 1 and 1 Rune less, to a minimum of 1. | 3% | 1/33 | 3.0 |
| 152 | Arise!Play a 2 Might Sand Soldier unit token for each Equipment you control. Then ready two of them. | 3% | 1/33 | 3.0 |
| 153 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 3% | 1/33 | 3.0 |
| 154 | Bubble BotWhen you play me, ready another friendly Mech. | 3% | 1/33 | 3.0 |
| 155 | Clairvoyance[REACTION] (Play any time, even before spells and abilities resolve.)
[PREDICT 5]. (Look at the top 5 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Draw 2. | 3% | 1/33 | 3.0 |
| 156 | ConcentrateDraw 2.
[LEVEL 6] This costs 2 less. (While you have 6+ XP, get the effect.)
[LEVEL 11] This costs 4 less instead. | 3% | 1/33 | 3.0 |
| 157 | ConfrontACTION (Play on your turn or in showdowns.)
Units you play this turn enter ready.
Draw 1. | 3% | 1/33 | 3.0 |
| 158 | Counter Strike[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1. | 3% | 1/33 | 3.0 |
| 159 | Curtain Call[REPEAT] — 1 / 1 Rune / 1 + 1 Rune (You may pay each
additional cost to repeat this spell's effect.)
Choose one you haven't already chosen—
• Draw 1.
• Deal 2 to a unit at a battlefield.
• Deal 3 to a unit at a base.
• Give a unit at a battlefield-4 Might this turn. | 3% | 1/33 | 3.0 |
| 160 | Death Mark[BURN 3]. (Put the top 3 cards of your Main Deck into your trash.)
Play a 0 Might Shadow Clone unit token. (It has "When I attack, you may banish a unit from your trash. If you do, give me [ASSAULT 4] this turn.")
[FLOW 1 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 3.0 |
| 161 | Defiant Dance[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn and another unit -2 Might this turn. | 3% | 1/33 | 3.0 |
| 162 | Disciple of Shen[HIDDEN] (Hide now for Rune to react with later for 0.)
I have [SHIELD 3] while I'm at a battlefield with exactly one other unit you control. (+3 Might while I'm a defender.) | 3% | 1/33 | 3.0 |
| 163 | Doran's Blade[EQUIP Body] (Body: Attach this to a unit you control.)
+2 Might | 3% | 1/33 | 3.0 |
| 164 | Doran's Shield[EQUIP Calm] (Calm: Attach this to a unit you control.)
TANK (I must be assigned combat damage first.) +1 Might | 3% | 1/33 | 3.0 |
| 165 | Eye of the Herald[EQUIP Order] (Order: Attach this to a unit you control.)
When I move, play a 1 Might Recruit unit token here. | 3% | 1/33 | 3.0 |
| 166 | Faithful ManufactorWhen you play me, play a 1 Might Recruit unit token here. | 3% | 1/33 | 3.0 |
| 167 | Find Your CenterACTION (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs 2 less.
Draw 1 and channel 1 rune exhausted. | 3% | 1/33 | 3.0 |
| 168 | FriendshipREACTION (Play any time, even before spells and abilities resolve.)
Choose a unit. Give it +1 Might this turn for each of the following tags among your units — Birds, Cat, Dog, and Poro. | 3% | 1/33 | 3.0 |
| 169 | Gem JammerWhen you play me, give a unit [GANKING] this turn. (It can move from battlefield to battlefield) | 3% | 1/33 | 3.0 |
| 170 | Gemhand Hunter[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] I have +1 Might. (While you have 6+ XP, get the effect.) | 3% | 1/33 | 3.0 |
| 171 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 3% | 1/33 | 3.0 |
| 172 | Grim Resolve[ACTION] (Play on your turn or in showdowns.)
Give a friendly unit +3 Might this turn. When it wins a combat this turn, gain 2 XP. | 3% | 1/33 | 3.0 |
| 173 | Guards![HIDDEN] (Hide now for Rune to react with later for 0.)
Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. | 3% | 1/33 | 3.0 |
| 174 | Hextech GauntletsEQUIP 3 and 1 Rune. This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
When I conquer, if you assigned 3 or more excess damage, draw 1.
+3 Might | 3% | 1/33 | 3.0 |
| 175 | Hwei - Brooding PainterWhen I move, draw 1, then discard 1. Then, do the following based on the discarded card's type:
• Spell - Draw 1.
• Gear - Ready up to 2 runes.
• Unit - Give me +3 Might this turn. | 3% | 1/33 | 3.0 |
| 176 | Jayce - Man of ProgressWhen you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than 7 from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.) | 3% | 1/33 | 3.0 |
| 177 | Jhin - Murderous Artist[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[GANKING] (I can move from battlefield to battlefield.)
When I move, [Add] 1 + 1 Rune. (Abilities that add resources can't be reacted to.) | 3% | 1/33 | 3.0 |
| 178 | Karthus - EternalYour DEATHKNELL trigger an additional time | 3% | 1/33 | 3.0 |
| 179 | Kharox[EMPOWER 6 and 2 Chaos] (6 and 2 Chaos: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], choose an opponent. They [BURN 3]. Then you may do this: Choose a unit in their trash and play it, ignoring its cost. (To Burn 3, they put the top 3 cards of their Main Deck into their trash.) | 3% | 1/33 | 3.0 |
| 180 | Legion Marauder[EMPOWER] — 1 or Body (Pay either cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might. | 3% | 1/33 | 3.0 |
| 181 | Lightning RushLook at the top 3 cards of your Main Deck. You may choose a card from among them and draw it. Put the rest into your trash.
[FLOW 2 and 1 Rune] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 3.0 |
| 182 | Lunar Boon[REACTION] (Play any time, even before spells and abilities resolve.)
Discard 1, then draw 2. | 3% | 1/33 | 3.0 |
| 183 | Master Yi - Unstoppable[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.)
[LEVEL 6] I cost 4 and 2 Calm less instead.
[LEVEL 11] I cost 6 and 3 Calm less instead.
[LEVEL 16] I can't be chosen by enemy spells and abilities. | 3% | 1/33 | 3.0 |
| 184 | MoonfallACTION (Play on your turn or in showdowns.)
Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2 Might this turn. | 3% | 1/33 | 3.0 |
| 185 | Nocturne - HorrifyingGANKING (I can move from battlefield to battlefield.) When you look at cards from the top of your deck (and don't draw them) and see me, you may play me for [Power]. | 3% | 1/33 | 3.0 |
| 186 | Overzealous FanWhen I defend, you may kill me to move an attacking unit to its base. | 3% | 1/33 | 3.0 |
| 187 | Pit CrewWhen you play a gear, ready me. | 3% | 1/33 | 3.0 |
| 188 | Poro SnaxWhen you play this, draw 1.
1 Calm, Exhaust, Kill this: Draw 1. | 3% | 1/33 | 3.0 |
| 189 | Production SurgeThis costs 2 less if you control a Mech.
Play a 3 Might Mech unit token to your base.
Draw 1. | 3% | 1/33 | 3.0 |
| 190 | Promising FutureEach player looks at the top 5 cards of their Main Deck, chooses one, then recycles the rest.
Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.) | 3% | 1/33 | 3.0 |
| 191 | Rebuttal[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a spell with Energy cost no more than 4. You may pay Rune. If you do, gain control of it and you may make new choices for it. Otherwise, counter it. | 3% | 1/33 | 3.0 |
| 192 | Rengar - Unseen[ACCELERATE] (You may pay as an additional cost to have me enter ready.)
[ASSAULT 2] (+2 Might while I'm an attacker.)
[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[GANKING] (I can move from battlefield to battlefield.) | 3% | 1/33 | 3.0 |
| 193 | Ruined Rex[DEATHKNELL] Deal 4 to an enemy unit. (When I die, get the effect.) | 3% | 1/33 | 3.0 |
| 194 | Rumble - HotheadedYour Mechs each have [ASSAULT]. (+1 while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled. | 3% | 1/33 | 3.0 |
| 195 | Scryer's BloomThis enters exhausted.
Kill this, 1, Exhaust: [PREDICT 2], then draw 1. Gain 1 XP. (To Predict 2, look at the top two cards of your Main Deck. Recycle any of them and put the rest back in any order.) | 3% | 1/33 | 3.0 |
| 196 | Seal of FocusExhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.) | 3% | 1/33 | 3.0 |
| 197 | Sett - BrawlerWhen I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 Might buff.)
Spend my buff: Give me +4 Might this turn. | 3% | 1/33 | 3.0 |
| 198 | Shock Blast[ACTION] (Play on your turn or in showdowns.)
This costs 2 less if you control something that's [EMPOWERED].
Deal 4 to a unit at a battlefield. | 3% | 1/33 | 3.0 |
| 199 | Shuriken FlipDeal 2 to up to one enemy unit at a battlefield, then move a friendly unit.
[FLOW 3 and 1 Rune] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 3.0 |
| 200 | Skyward StrikeMove an enemy unit.
[LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.) | 3% | 1/33 | 3.0 |
| 201 | Smoke and Mirrors[Hidden] (Hide now for 1 Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Choose a unit you control and another unit you control at a different location. If at least one of them has [TEMPORARY], move each to the other's location. Draw 1. | 3% | 1/33 | 3.0 |
| 202 | Sneaky DeckhandYou may play me to an open battlefield. | 3% | 1/33 | 3.0 |
| 203 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 3% | 1/33 | 3.0 |
| 204 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 3% | 1/33 | 3.0 |
| 205 | Soul Sword[EQUIP Calm] (Calm: Attach this to a unit you control.)
[LEVEL 3] I have an additional +1 Might. (While you have 3+ XP, get the effect.)
+1 Might | 3% | 1/33 | 3.0 |
| 206 | Spectral MatronWhen you play me, you may play a unit costing no more than 3 and no more than rune from your trash, ignoring its cost. | 3% | 1/33 | 3.0 |
| 207 | Spinning Axe[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP 1 Rune] (1 Rune: Attach this to a unit you control.)
TEMPORARY (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.) | 3% | 1/33 | 3.0 |
| 208 | Sprite QueenWhen you play me or at the start of your Beginning Phase, play a ready 3 Might Sprite unit token with [TEMPORARY] to your base. (Kill them at the start of their controller's next Beginning Phase, before scoring.) | 3% | 1/33 | 3.0 |
| 209 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 3% | 1/33 | 3.0 |
| 210 | Sterak's Gage[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Calm] (Calm: Attach this to a unit you control.)
Might +3 | 3% | 1/33 | 3.0 |
| 211 | Thrill of the Hunt[REACTION] (Play any time, even before spells and abilities resolve.)
Banish a friendly unit, then its owner plays it to any battlefield, ignoring its cost. | 3% | 1/33 | 3.0 |
| 212 | Tornado Warrior[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me from face down, you may empower something here. Disempower it at end of turn. | 3% | 1/33 | 3.0 |
| 213 | Treasure HunterWhen I move, play a Gold gear token exhausted. | 3% | 1/33 | 3.0 |
| 214 | Trusty RamhoundWhile you have another unit here, I have +1 Might. | 3% | 1/33 | 3.0 |
| 215 | UndertitanWhen you play me, give your other units +2 Might this turn.
As I'm revealed from your deck, [ADD] 2. | 3% | 1/33 | 3.0 |
| 216 | Vanguard ArmoryExhaust: Play three 1 Might Recruit unit tokens. (You may play them to different locations.) | 3% | 1/33 | 3.0 |
| 217 | Void AssaultMove a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.) | 3% | 1/33 | 3.0 |
| 218 | Void RushReveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by 2. Draw any you did not play this way. | 3% | 1/33 | 3.0 |
| 219 | Void SeekerACTION (Play on your turn or in showdowns.)
Deal 4 to a unit at a battlefield. Draw 1. | 3% | 1/33 | 3.0 |
| 220 | Voracious Gromp[HUNT 3] (When I conquer or hold, gain 3 XP.) | 3% | 1/33 | 3.0 |
| 221 | Wuju Apprentice[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] When you play me, draw 1. (While you have 6+ XP, get the effect.) | 3% | 1/33 | 3.0 |
| 222 | Affectionate PoroWhen a combat that I was in ends, if I haven't been dealt damage this turn, draw 1. | 3% | 1/33 | 2.0 |
| 223 | Aspiring EngineerWhen you play me, return a gear from your trash to your hand. | 3% | 1/33 | 2.0 |
| 224 | Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.)
[DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) | 3% | 1/33 | 2.0 |
| 225 | Crumbling Sands[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn. | 3% | 1/33 | 2.0 |
| 226 | Daisy!I enter ready.
Reduce my cost by 1 for each of the following tags among your units — Bird, Cat, Dog, and Poro.
When I attack while your units have all 4 tags, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 3% | 1/33 | 2.0 |
| 227 | Divining Shells[VISION] (When you play this, look at the top card of your Main Deck. You may recycle it.)
[ACTION] Kill this, Exhaust, Give a unit +2 Might this turn. | 3% | 1/33 | 2.0 |
| 228 | Dragon FormChoose a unit. Its base Might becomes 5 this turn.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 2.0 |
| 229 | Eclipse[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.) | 3% | 1/33 | 2.0 |
| 230 | Fallen FelineWhen you play me, name a spell.
While I'm at a battlefield, opponents can't play spells with that name. | 3% | 1/33 | 2.0 |
| 231 | Flurry of Feathers[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Counter a spell
• Play four 1 Might Bird unit tokens with [DEFLECT] (Opponent's must pay 1 Rune to choose them with a spell or ability.) | 3% | 1/33 | 2.0 |
| 232 | Frisky HunterWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 Rune to choose it with a spell or ability.) | 3% | 1/33 | 2.0 |
| 233 | Garbage GrabberRecycle 3 from your trash, 1, Exhaust: Draw 1. | 3% | 1/33 | 2.0 |
| 234 | Grand StrategemACTION (Play on your turn or in showdowns.)
Give friendly units +5 Might this turn. | 3% | 1/33 | 2.0 |
| 235 | Gutter PalaceAt the start of your Beginning Phase, if you have exactly 4 cards in hand and 4 units at battlefields, you win the game.
Discard 1, Exhaust: Play a 1 Might Bird unit token with DEFLECT. (Opponents must pay 1 Rune to choose it with a spell or ability.) | 3% | 1/33 | 2.0 |
| 236 | Guttural Roar[ACTION] (Play on your turn or in showdowns.)
Give a unit +2 Might this turn. If it's [EMPOWERED], give it +4 Might this turn instead. | 3% | 1/33 | 2.0 |
| 237 | Herald of Spring[HUNT] (When I conquer or hold, gain 1 XP.)
When you play me, gain 2 XP. | 3% | 1/33 | 2.0 |
| 238 | Hostile Takeover[Hidden] (Hide now for Rune to react with later for 0)
Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.)
Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.) | 3% | 1/33 | 2.0 |
| 239 | Ivern - NurturerWhen you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: BUFF a friendly unit. (Give it a +1 Might buff if it doesn't have one.) | 3% | 1/33 | 2.0 |
| 240 | Kayle - Justified[EMPOWER 3] (3: Empower me.)
I can be [EMPOWERED] up to three times.
I have +2 Might for each time I'm [EMPOWERED].
While I'm [EMPOWERED] three times, I have [DEFLECT 3] and [GANKING]. | 3% | 1/33 | 2.0 |
| 241 | Legion RearguardACCELERATE (You may pay 1 Fury as an additional cost to have me enter ready.) | 3% | 1/33 | 2.0 |
| 242 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 3% | 1/33 | 2.0 |
| 243 | Mirror ImageChoose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [TEMPORARY]. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 3% | 1/33 | 2.0 |
| 244 | Nami - HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 3% | 1/33 | 2.0 |
| 245 | Perfect ExecutionReady a unit and give it [ASSAULT 3] this turn. (+3 Might while it's an attacker.)
[FLOW 3 and 1 Fury] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 2.0 |
| 246 | Public ExecutionChoose a friendly unit. Kill an enemy unit with less Might than it.
[FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 2.0 |
| 247 | Pyke - ReturnedHIDDEN (Hide now for 1 Rune to react with later for 0.)
BACKLINE (I must be assigned combat damage last.)
Once each turn, when an enemy unit dies while I'm at a battlefield, play a Gold gear token exhausted. (It has "REACTION Kill this, Exhaust: Add 1 Rune.") | 3% | 1/33 | 2.0 |
| 248 | Riposte[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit and a spell. Counter that spell and give that unit + Might equal to that spell's Energy cost this turn. | 3% | 1/33 | 2.0 |
| 249 | Shadow DashMove an enemy unit to a battlefield where you have units. If you have exactly two units there, they each get +1 Might this turn.
[FLOW 5 and 2 Runes] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 2.0 |
| 250 | Sky SplitterACTION (Play on your turn or in showdowns.)
This spell's Energy cost is reduced by the highest Might among units you control.
Deal 5 to a unit at a battlefield. | 3% | 1/33 | 2.0 |
| 251 | Tactical Retreat[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) | 3% | 1/33 | 2.0 |
| 252 | The RuinationKill all units. | 3% | 1/33 | 2.0 |
| 253 | Unyielding SpiritREACTION (Play at any time, even before spells and abilities resolve.)
Prevent all spell and ability damage this turn. | 3% | 1/33 | 2.0 |
| 254 | Vanguard CaptainLEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.) | 3% | 1/33 | 2.0 |
| 255 | Akali - Deadly Weapon[EMPOWER 2 and 1 Fury] (2 and 1 Fury: Empower me. Use only if not Empowered.)
When I move, you may deal 1 to a unit at a battlefield I moved to or from. If I'm [EMPOWERED], deal 2 instead.
[EMPOWERED] I have +1 Might. | 3% | 1/33 | 1.0 |
| 256 | Alpha Strike[ACTION] (Play on your turn or in showdowns.)
Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP. | 3% | 1/33 | 1.0 |
| 257 | AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs.
[GANKING] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here. | 3% | 1/33 | 1.0 |
| 258 | Azir - Sovereign[ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield. | 3% | 1/33 | 1.0 |
| 259 | Decree of DiscordReturn any number of enemy Order (Order) units with total Might 5 or less to their owners' hands. | 3% | 1/33 | 1.0 |
| 260 | Decree of Rage[ACTION] (Play on your turn or in showdowns.)
This can't be countered.
Deal 4 to an enemy Calm (Calm) unit. | 3% | 1/33 | 1.0 |
| 261 | Diana - LunariWhen a showdown begins here, you may pay 1. If you do, PREDICT, then reveal the top card of your Main Deck. If it's a spell, draw it. (To Predict, look at the top card of your Main Deck. You may recycle it.) | 3% | 1/33 | 1.0 |
| 262 | DownwellReturn all units and gear to their owners' hands. | 3% | 1/33 | 1.0 |
| 263 | Draven - ShowboatMy Might is increased by your points. | 3% | 1/33 | 1.0 |
| 264 | FacebreakerHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) | 3% | 1/33 | 1.0 |
| 265 | Falling CometACTION (play on your turn or in showdowns.) | 3% | 1/33 | 1.0 |
| 266 | Fiora - PeerlessWhen I attack or defend one on one, double my Might this combat. | 3% | 1/33 | 1.0 |
| 267 | Fiora - WorthyWhen a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) | 3% | 1/33 | 1.0 |
| 268 | Frigid Touch[REACTION] (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit -2 Might this turn. | 3% | 1/33 | 1.0 |
| 269 | Hand Hammer[EQUIP Calm] (Calm: Attach this to a unit you control.)
I have +2 Might while I'm at a battlefield with exactly one other unit you control.
+1 Might | 3% | 1/33 | 1.0 |
| 270 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 3% | 1/33 | 1.0 |
| 271 | Jax - Unmatched[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
Each Equipment in your hand has [QUICK-DRAW]. (It gains [REACTION]. When you play it, attach it to a unit you control.) | 3% | 1/33 | 1.0 |
| 272 | Jayce - Brilliant InventorWhen you play me or the first time you play a non-token gear each turn, you may ready something besides me that's exhausted. | 3% | 1/33 | 1.0 |
| 273 | Jhin - Meticulous Killer[VISION] (When you play me, look at the top card of your Main Deck. You may recycle it.)
If you've spent 4 or more to play a spell this turn, you may play me for 1 Mind. | 3% | 1/33 | 1.0 |
| 274 | Kennen - Storm of ShurikenWhen you play me, [BURN 2]. (Put the top 2 cards of your Main Deck into your trash.)
When I conquer, give a spell in your trash [FLOW] equal to its cost this turn. (You may play it from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 1.0 |
| 275 | LeBlanc - Everywhere At Once[BACKLINE] (I must be assigned combat damage last.)
Your [TEMPORARY] effects at my battlefield don't trigger. | 3% | 1/33 | 1.0 |
| 276 | LeBlanc - Fragmented[ASSAULT] (+1 Might while I'm an attacker.)
[DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.) | 3% | 1/33 | 1.0 |
| 277 | Lecturing YordleTANK (I must be assigned combat damage first.)
When you play me, draw 1. | 3% | 1/33 | 1.0 |
| 278 | Lillia - Fae Fawn[ACCELERATE] (You may pay 1 + 1 Calm as an additional cost to have me enter ready.)
When I move from a location, play a 3 Might Sprite unit token with [TEMPORARY] there. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 3% | 1/33 | 1.0 |
| 279 | Lilting Lullaby[REACTION] (Play any time, even before spells and abilities resolve.)
Counter a spell. Its controller can't play spells this turn. | 3% | 1/33 | 1.0 |
| 280 | Master Yi - TemperedHUNT 2 (When I conquer or hold, gain 2 XP.)
LEVEL 6 I have DEFLECT and GANKING. (While you have 6+ XP, opponent must play 1 Rune to choose me with a spell or ability and I can move from battlefield to battlefield.) | 3% | 1/33 | 1.0 |
| 281 | Mel - Defiant Soul[EMPOWER] — Discard a spell (Pay the cost: Empower me. Use only if not Empowered.)
When I become [EMPOWERED], banish an enemy unit at a battlefield with 3 Might or less. | 3% | 1/33 | 1.0 |
| 282 | MindsplitterWhen you play me, choose an opponent. They reveal their hand. Choose a card from it, and they discard that card. | 3% | 1/33 | 1.0 |
| 283 | Mournful WitnessWhen a combat that I was in ends, empower me. (I become Empowered if I'm not already.)
[EMPOWERED] I have +2 Might. | 3% | 1/33 | 1.0 |
| 284 | Nasus - Ascended[DEFLECT 2] (Opponents must pay 2 Runes to choose me with a spell or ability.)
[EMPOWER 8] (8: Empower me. Use only if not Empowered.)
[EMPOWERED] When I conquer, you score 1 point. | 3% | 1/33 | 1.0 |
| 285 | Noxian DemolitionistWhen I conquer, you may kill a gear with Energy cost no more than my Might. | 3% | 1/33 | 1.0 |
| 286 | Orb of RegretExhaust: Give a unit -1 Might this turn, to a minimum of 1 Might. | 3% | 1/33 | 1.0 |
| 287 | Ornn - BlacksmithWhen you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest. | 3% | 1/33 | 1.0 |
| 288 | Pakaa CubHIDDEN (Hide now for 1 Rune to react with later for 0.) | 3% | 1/33 | 1.0 |
| 289 | Pendulum Blade[EQUIP Fury] (Fury: Attach this to a unit you control.)
When I move to a battlefield, give me +2 Might this turn.
+1 Might | 3% | 1/33 | 1.0 |
| 290 | Piercing Light[REPEAT 2, Fury] (You may pay the additional cost to repeat this spell's effect.)
Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit. | 3% | 1/33 | 1.0 |
| 291 | Poppy - Paragon[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
When you play me, if an opponent's score is within 3 points of the Victory Score, ready me and gain 3 XP. | 3% | 1/33 | 1.0 |
| 292 | Rage Amplifier[EMPOWER 6 and 1 Fury] (6 and 1 Fury: Empower this. Use only if not Empowered.)
Your units have +1 Might. If I'm [EMPOWERED], they have +2 Might instead. | 3% | 1/33 | 1.0 |
| 293 | Relentless Pursuit[ACTION] (Play on your turn or in showdowns.)
Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base." | 3% | 1/33 | 1.0 |
| 294 | Renata Glasc - Mastermind1, Mind: Draw 1.
1,4 Mind, Exhaust: Score 1 point.
Use my abilities only while I'm at a battlefield. | 3% | 1/33 | 1.0 |
| 295 | Renekton - Rage Fueled[ACCELERATE] (You may pay 1 and 1 Fury as an additional cost to have me enter ready.)
When I attack, if you control 4 or fewer runes, deal 2 to all enemy units here. | 3% | 1/33 | 1.0 |
| 296 | Repulse[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit at a battlefield. Counter an enemy spell or ability that chooses it and no other friendly unit. | 3% | 1/33 | 1.0 |
| 297 | Rumble - ScrapperYour Mechs have +1 Might (including me).
When I hold, play a 3 Might Mech unit token to your base. | 3% | 1/33 | 1.0 |
| 298 | Seal of RageExhaust: REACTION - ADD 1 Fury. (Abilities that add resources can't be reacted to.) | 3% | 1/33 | 1.0 |
| 299 | Shen - Leader of the Kinkou Order[SHIELD] (+1 Might while I'm a defender.)
When I hold, if there is exactly one other unit you control here, you score 1 point. | 3% | 1/33 | 1.0 |
| 300 | Sivir - Mercenary[ACCELERATE] (You may pay 1, Chaos as an additional cost to have me enter ready.)
If you've spent at least 2 Runes this turn, I have +2 Might and [GANKING]. (I can move from battlefield to battlefield.) | 3% | 1/33 | 1.0 |
| 301 | Trinity Force[EQUIP Body] (Body: Attach this to a unit you control.)
When I hold, score 1 point. +2 Might | 3% | 1/33 | 1.0 |
| 302 | Twilight ShroudGive a friendly unit +1 Might this turn. It can't be chosen by enemy spells and abilities this turn.
[FLOW 2] (You may play this from your trash for its Flow cost. Then banish it.) | 3% | 1/33 | 1.0 |
| 303 | Vex - CheerlessWhile I'm in combat, friendly spells cost 1 Rune less to a minium of 1, and enemy spells cost 1 Rune more. | 3% | 1/33 | 1.0 |
| 304 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 3% | 1/33 | 1.0 |