| 1 | SalvageACTION (Play on your turn or in showdowns.)
You may kill a gear. Draw 1. | 82.7% | 91/110 | 2.3 |
| 2 | Hidden BladeHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Kill a unit at a battlefield. Its controller draws 2. | 67.3% | 74/110 | 2.4 |
| 3 | Cull the WeakEach player kills one of their units. | 50% | 55/110 | 2.5 |
| 4 | Vi, Peacekeeper[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
When I attack, [STUN] an enemy unit here. (It doesn't deal combat damage this turn.) | 49.1% | 54/110 | 2.0 |
| 5 | Ashe, FocusedWhen you play me, choose an opponent. They reveal their hand. Choose a card revealed this way and banish it. When they hold, return it to their hand (even if I'm no longer on the board). | 40.9% | 45/110 | 2.1 |
| 6 | Honest Broker[DEATHKNELL] — Play a gold gear token exhausted. (When I die, get the effect.) | 30% | 33/110 | 2.8 |
| 7 | Sacrifice[REACTION] (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, kill a friendly [MIGHTY] unit. (A unit is Mighty while it has 5+ Might.)
Draw 2 and channel 1 rune exhausted. | 29.1% | 32/110 | 2.6 |
| 8 | Forge of the FutureWhen you play this, play a 1 Might Recruit unit token at your base.
Kill this: Recycle up to 4 cards from trashes. | 28.2% | 31/110 | 2.3 |
| 9 | Deathgrip[REACTION] (Play any time, even before spells and abilities resolve)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1. | 28.2% | 31/110 | 2.1 |
| 10 | Decree of UnityKill an enemy Chaos (Chaos) unit or gear. | 28.2% | 31/110 | 1.9 |
| 11 | Harnessed DragonWhen you play me, kill an enemy unit. | 23.6% | 26/110 | 2.6 |
| 12 | Rift HeraldWhen I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
DEATHKNELL Play a unit from your hand to your base , ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.) | 20.9% | 23/110 | 1.9 |
| 13 | Imperial DecreeACTION (Play on your turn or in showdowns.) When any unit takes damage this turn, kill it. | 20% | 22/110 | 2.0 |
| 14 | B.F. Sword[EQUIP Order] (Order: Attach this to a unit you control.)
+3 Might | 19.1% | 21/110 | 2.5 |
| 15 | Fiora - VictoriousWhile I'm MIGHTY, I have DEFLECT, GANKING and SHIELD. (I'm Mighty while I have 5+ Might.) | 19.1% | 21/110 | 2.2 |
| 16 | Kennen, Keeper of Balance[HIDDEN] (Hide now for Rune to react with later for 0.)
When you play me or I attack, you may pay 2 to [STUN] a unit. (It doesn't deal combat damage this turn.)
While there's a stunned enemy unit here, I have +2 Might. | 17.3% | 19/110 | 1.8 |
| 17 | Blood Money[ACTION] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 Might or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two BGold gear tokens exhausted. | 16.4% | 18/110 | 2.3 |
| 18 | Vanguard ArmoryExhaust: Play three 1 Might Recruit unit tokens. (You may play them to different locations.) | 16.4% | 18/110 | 2.3 |
| 19 | Call to GloryREACTION (Play any time, even before spells and abilities resolve.)
As you play this, you may spend a buff as an additional cost. If you do, ignore this spell's cost.
Give a unit +3 Might this turn. | 16.4% | 18/110 | 2.2 |
| 20 | Elder DragonAny amount of your damage is enough to kill enemy units.
When you play me, choose up to one enemy unit at each location. Deal 1 to them. | 15.5% | 17/110 | 3.0 |
| 21 | Carrion Dredger[DEATHKNELL] Play a 1 Might Bird unit token with [DEFLECT] to your base. (When I die, get the effect. Opponents must pay 1 Rune to choose a [DEFLECT] unit with a spell or ability.) | 15.5% | 17/110 | 2.6 |
| 22 | Soaring ScoutDEATHKNELL - Channel 1 rune exhausted. (When I die, get the effect.) | 14.5% | 16/110 | 2.8 |
| 23 | Shadow's CallChoose a friendly unit without [TEMPORARY]. Give it [TEMPORARY]. Draw 2. (Kill it at the start of its controller's Beginning Phase, before scoring.) | 13.6% | 15/110 | 2.1 |
| 24 | Rally the Troops[ACTION] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 Might buff.)
Draw 1 | 11.8% | 13/110 | 2.4 |
| 25 | The RuinationKill all units. | 11.8% | 13/110 | 2.0 |
| 26 | Divine JudgmentEach player chooses 2 units, 2 gear, 2 runes, and 2 cards in their hands. Recycle the rest. | 10.9% | 12/110 | 1.7 |
| 27 | Azir, Sovereign[ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield. | 10.9% | 12/110 | 1.3 |
| 28 | Glasc Mixologist[DEATHKNELL] — You may play a unit with cost no more than 3 and no more than from your trash, ignoring its cost. (When I die, get the effect.) | 10% | 11/110 | 2.8 |
| 29 | Ki Barrier[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.) | 10% | 11/110 | 1.4 |
| 30 | Faithful ManufactorWhen you play me, play a 1 Might Recruit unit token here. | 9.1% | 10/110 | 2.9 |
| 31 | Xin Zhao, Vigilant[TANK] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base. | 9.1% | 10/110 | 2.9 |
| 32 | Trusty RamhoundWhile you have another unit here, I have +1 Might. | 9.1% | 10/110 | 2.7 |
| 33 | Fiora, WorthyWhen a unit you control becomes [MIGHTY], you may pay Order to ready it. (A unit is Mighty while it has 5+ Might.) | 9.1% | 10/110 | 1.0 |
| 34 | Baited Hook1 order exhaust: Kill a friendly unit. Look at the top 5 cards of your Main Deck. You may play a unit from among them that has Might up to 1 more than the killed unit, ignoring its cost. Then recycle the rest. | 8.2% | 9/110 | 2.9 |
| 35 | UndertitanWhen you play me, give your other units +2 Might this turn.
As I'm revealed from your deck, [ADD] 2. | 8.2% | 9/110 | 2.8 |
| 36 | Unsung Hero[DEATHKNELL] — If I was [MIGHTY], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ Might.) | 8.2% | 9/110 | 2.8 |
| 37 | Guards![HIDDEN] (Hide now for Rune to react with later for 0.)
Play a 2 Might Sand Soldier unit token. You may pay Order to ready it. | 8.2% | 9/110 | 2.4 |
| 38 | Eye of the Herald[EQUIP Order] (Order: Attach this to a unit you control.)
When I move, play a 1 Might Recruit unit token here. | 7.3% | 8/110 | 3.0 |
| 39 | Karthus - EternalYour DEATHKNELL trigger an additional time | 7.3% | 8/110 | 2.9 |
| 40 | Daring PoroASSAULT (+1 Might while I'm an attacker.) | 7.3% | 8/110 | 2.8 |
| 41 | Black Rose Dignitary[ASSAULT] (+1 Might while I'm attacking.)
[DEATHKNELL] Channel 1 rune exhausted.(When I die, get the effect.) | 7.3% | 8/110 | 2.5 |
| 42 | VengeanceKill a unit. | 7.3% | 8/110 | 1.2 |
| 43 | Shepherd's HeirloomWhen you play this, gain 1 XP.
[EQUIP] — Spend 1 XP (Pay the cost: Attach this to a unit you control.) | 6.4% | 7/110 | 2.7 |
| 44 | Vanguard CaptainLEGION - When you play me, play two 1 Might Recruit unit token here. (Get the effect if you've played another card this turn.) | 6.4% | 7/110 | 2.7 |
| 45 | Divining Shells[VISION] (When you play this, look at the top card of your Main Deck. You may recycle it.)
[ACTION] Kill this, Exhaust, Give a unit +2 Might this turn. | 6.4% | 7/110 | 2.6 |
| 46 | Safety InspectorYou may spend 3 XP as an additional cost to play me.
When you play me, each player must kill one of their units. If you paid my additional cost, you don't kill a unit this way. | 6.4% | 7/110 | 2.3 |
| 47 | Tactical Retreat[REACTION] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.) | 6.4% | 7/110 | 1.7 |
| 48 | FacebreakerHIDDEN (Hide now for 1 Rune to react with later for 0.)
ACTION (Play on your turn or in showdowns.)
Stun a friendly unit and an enemy unit at the same battlefield. (They don't deal combat damage this turn.) | 6.4% | 7/110 | 1.6 |
| 49 | LeBlanc, Fragmented[ASSAULT] (+1 Might while I'm an attacker.)
[DEATKNELL] Draw 1. If it's your Beginning Phase, draw 2 instead. (When I die, get the effect.) | 6.4% | 7/110 | 1.3 |
| 50 | Shen - KinkouREACTION (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
SHIELD 2 (+2 might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 6.4% | 7/110 | 1.3 |
| 51 | Lux, CrownguardExhaust: REACTION - ADD 2. Use only to play spells.
(Abilities that add resources can't be reacted to.) | 6.4% | 7/110 | 1.0 |
| 52 | Seal of UnityExhaust: REACTION - ADD order. (Abilities that add resources can't be reacted to.) | 5.5% | 6/110 | 2.7 |
| 53 | Spectral MatronWhen you play me, you may play a unit costing no more than 3 and no more than rune from your trash, ignoring its cost. | 4.5% | 5/110 | 2.4 |
| 54 | Solari Sunhawk[EMPOWER 2] (2: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +1 Might and [DEFLECT 2]. (Opponents must pay 2 Runes to choose me with a spell or ability.) | 4.5% | 5/110 | 2.2 |
| 55 | Grand StrategemACTION (Play on your turn or in showdowns.)
Give friendly units +5 Might this turn. | 4.5% | 5/110 | 1.4 |
| 56 | AtakhanYou may kill a friendly unit as an additional cost to play me. If you do, I cost 1 less for each Energy it costs and 1 Order less for each Power it costs.
[GANKING] (I can move from battlefield to battlefield.)
When I attack, the defender must kill one of their units here. | 4.5% | 5/110 | 1.2 |
| 57 | Viktor - LeaderWhen another non-Recruit unit you control dies, play a 1 might Recruit unit token into your base. | 4.5% | 5/110 | 1.0 |
| 58 | Kayle, Justified[EMPOWER 3] (3: Empower me.)
I can be [EMPOWERED] up to three times.
I have +2 Might for each time I'm [EMPOWERED].
While I'm [EMPOWERED] three times, I have [DEFLECT 3] and [GANKING]. | 3.6% | 4/110 | 2.5 |
| 59 | Ivern, Friend to AllAs you play me, choose Bird, Cat, Dog, or Poro. I gain that tag.
When I conquer or hold, score 1 point if your units have all of the following tags among them — Bird, Cat, Dog, and Poro. | 3.6% | 4/110 | 1.5 |
| 60 | Sett - KingpinTANK (I must be assigned combat damage first.)
I get +1 might for each buffed friendly unit at my battlefield. | 3.6% | 4/110 | 1.0 |
| 61 | Drag Under[Action] (Play on your turn or in showdowns.)
I cost less to play from anywhere other than your hand.
Kill a unit at a battlefield. | 2.7% | 3/110 | 2.7 |
| 62 | Trifarian GloryseekerLEGION When you play me, buff me. (If I don't have a buff, I get a +1 Might buff. Get the effect if you've played another card this turn.) | 2.7% | 3/110 | 2.7 |
| 63 | Loyal PoroDEATHKNELL If I didn't die alone, draw 1. (When I die, get the effect. I wasn't alone if there were other friendly units here.) | 2.7% | 3/110 | 2.3 |
| 64 | Noxian Emissary[EMPOWER 1 and 1 Order] (1 and 1 Order: Empower me. Use only if not Empowered.)
[EMPOWERED][DEATHKNELL] Play two 1 Might Recruit unit tokens to your base. (When I die while Empowered, get the effect.) | 2.7% | 3/110 | 2.0 |
| 65 | Disciple of Shen[HIDDEN] (Hide now for Rune to react with later for 0.)
I have [SHIELD 3] while I'm at a battlefield with exactly one other unit you control. (+3 Might while I'm a defender.) | 2.7% | 3/110 | 1.7 |
| 66 | Ultrasoft PoroExhaust: Play two 1 Might Bird unit tokens with DEFLECT. Use this ability only while I'm at a battlefield. (Opponents must pay 1 Rune to choose a DEFLECT unit with a spell or ability.) | 2.7% | 3/110 | 1.7 |
| 67 | Noxian DrummerWhen I move to a battlefield, play a 1 Might Recruit unit token here. (It is also at the battlefield.) | 1.8% | 2/110 | 2.5 |
| 68 | Galio, Indefatigable[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
[TANK] (I must be assigned combat damage first.)
I don't deal combat damage. | 1.8% | 2/110 | 2.0 |
| 69 | Leona - DeterminedSHIELD (+1 Might while I'm a defender.)
When I attack, stun an enemy unit here.
(It doesn't deal combat damage this turn.) | 1.8% | 2/110 | 2.0 |
| 70 | Recruit the VanguardACTION (Play on your turn or in showdowns.)
Play four 1 Might Recruit unit tokens. (They can be played to your base or to battlefields you control.) | 1.8% | 2/110 | 2.0 |
| 71 | Zaun PunkYou may kill a friendly gear as an additional cost to play me.
When you play me, if you paid the additional cost, kill a gear. | 1.8% | 2/110 | 2.0 |
| 72 | Corina Veraza[ACCELERATE] (You may pay 1 and Order as an additional cost to have me enter ready.)
When I move to a battlefield, play three 1 Might Recruit unit tokens here. | 1.8% | 2/110 | 1.5 |
| 73 | Dragon FormChoose a unit. Its base Might becomes 5 this turn.
[FLOW 3] (You may play this from your trash for its Flow cost. Then banish it.) | 1.8% | 2/110 | 1.5 |
| 74 | Ambessa, Respected and Feared[EMPOWER 1 and 2 Order] (1 and 2 Order: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [ASSAULT 2]. (+2 Might while I'm an attacker.)
[EMPOWERED] When I attack, kill an enemy unit here with less Might than me. | 1.8% | 2/110 | 1.0 |
| 75 | Garen, CommanderOther friendly units have +1 Might here. | 1.8% | 2/110 | 1.0 |
| 76 | Karma - ChannelerVISION (When you play me, look at the top card of your Main Deck. You may recycle it.)
When you recycle one or more cards, buff a friendly unit. (If it doesn't have a buff, it gets a +1 might buff. Runes aren't cards.) | 0.9% | 1/110 | 3.0 |
| 77 | Keeper of LawI cost 2 and 1 Order less if you control a battlefield with exactly two units there. | 0.9% | 1/110 | 3.0 |
| 78 | Altar of MemoriesWhen a friendly unit dies, you may exhaust me to draw 1, then put a card from your hand on the top or bottom of your Main Deck. | 0.9% | 1/110 | 2.0 |
| 79 | Crimson PigeonsI have +2 Might while I'm attacking with another unit. | 0.9% | 1/110 | 2.0 |
| 80 | Enthralling Protector[HUNT] (When I conquer or hold, gain 1 XP.)
Spend 2 XP: [BUFF] me. (Give me a +1 Might buff if I don't have one.) | 0.9% | 1/110 | 2.0 |
| 81 | Fallen FelineWhen you play me, name a spell.
While I'm at a battlefield, opponents can't play spells with that name. | 0.9% | 1/110 | 2.0 |
| 82 | King's EdictStarting with the next player, each other player chooses a unit you don't control that hasn't been chosen for this spell. Kill those units. | 0.9% | 1/110 | 2.0 |
| 83 | SandshifterWhen you play me, kill an enemy unit with 3 Might or less. | 0.9% | 1/110 | 2.0 |
| 84 | Shady Spectacles[EQUIP 1 and 1 Order] (1 and 1 Order: Attach this to a unit you control.)
As this is attached to a unit, choose another friendly unit. The equipped unit becomes a copy of that unit for as long as this is attached to it.
(I am a copy of the chosen unit.)
+0 Might | 0.9% | 1/110 | 2.0 |
| 85 | Escaped Grayback[EMPOWER] — Kill a friendly unit (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have +2 Might. | 0.9% | 1/110 | 1.0 |
| 86 | LacerateChoose a unit. If it's [EMPOWERED], disempower it. Then kill it if it has 3 Might or less.
[FLOW 4 and 2 Order] (You may play this from your trash for its Flow cost. Then banish it.) | 0.9% | 1/110 | 1.0 |
| 87 | Renata Glasc, IndustrialistYour tokens enter ready. | 0.9% | 1/110 | 1.0 |
| 88 | Shen, Leader of the Kinkou Order[SHIELD] (+1 Might while I'm a defender.)
When I hold, if there is exactly one other unit you control here, you score 1 point. | 0.9% | 1/110 | 1.0 |