| 1 | DefyREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell that costs no more than 4 and no more than 1 Power. | 100% | 52/52 | 3.0 |
| 2 | DisciplineREACTION (Play any time, even before spells and abilities resolve.)
Give a unit +2 Might this turn. Draw 1. | 98.1% | 51/52 | 2.8 |
| 3 | CharmMove an enemy unit. | 78.8% | 41/52 | 2.1 |
| 4 | Disarming RakeWhen you play me, you may kill a gear. | 59.6% | 31/52 | 2.3 |
| 5 | Zhonya's HourglassHIDDEN (Hide now for 1 Rune to react with later for 0.)
The next time a friendly unit would die, kill this instead. Recall that unit exhausted. (Send it to base. This isn't a move.) | 57.7% | 30/52 | 2.0 |
| 6 | Not So Fast[REACTION] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear. | 57.7% | 30/52 | 1.9 |
| 7 | Back OffHIDDEN (Hide now for 1 Rune to react with later 0.)
ACTION (Play on your turn or in showdowns.)
STUN a unit. (It doesn't deal combat damage this turn.)
If you played this from your hand, draw 1. | 51.9% | 27/52 | 1.9 |
| 8 | En GardeREACTION (Play any time, even before spells and abilities resolve.)
Give a friendly unit +1 Might this turn, then an additional +1 Might this turn if it is the only unit you control there. | 42.3% | 22/52 | 2.4 |
| 9 | Scuttle Crab(units with 0 Might can conquer and hold.)
When you play me, draw 1.
[DEATHKNELL] Choose an opponent. They reveal their hand. You can look at their facedown cards this turn. Gain 1 XP. (When I die, get the effects.) | 40.4% | 21/52 | 2.4 |
| 10 | Lonely Poro[DEATHKNELL] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.) | 38.5% | 20/52 | 2.8 |
| 11 | Stellacorn HerderWhen I move, draw 1. | 36.5% | 19/52 | 2.6 |
| 12 | Irelia - FerventDEFLECT (Opponents must pay Rune to choose me with a spell or ability)
When you choose or ready me, give me +1 Might this turn. | 36.5% | 19/52 | 1.8 |
| 13 | Guardian Angel[EQUIP Calm] (Calm: Attach this to a unit you control.)
If I would die, kill Guardian Angel instead. Heal me, Exhaust me, and recall me.
Might +1 | 34.6% | 18/52 | 2.4 |
| 14 | Emperor's Divide[HIDDEN] (Hide for now Rune to react with later for 0.)
[ACTION] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield on their base. | 28.8% | 15/52 | 2.0 |
| 15 | AdaptatronWhen I conquer, you may kill a gear. If you do, buff me. (If I don't have a buff, I get a +1 Might buff.) | 25% | 13/52 | 2.1 |
| 16 | Heart of Dark IceExhaust: Give a unit +3 Might this turn. | 23.1% | 12/52 | 1.8 |
| 17 | Stalwart PoroSHIELD (+1 Might while I'm a defender.) | 21.2% | 11/52 | 2.6 |
| 18 | Brutalizer[EQUIP Calm] (Calm: Attach this to a unit you control.)
If this was attached to me this turn, I have an additional +2 Might.
+1 Might. | 19.2% | 10/52 | 2.8 |
| 19 | Desert's Call[REPEAT 2] (You may pay the additional cost to repeat this spell's effect)
Play a 2 Might Sand Soldier unit token. | 19.2% | 10/52 | 2.7 |
| 20 | Vilemaw[AMBUSH] (You may play me as a [REACTION] to a battlefield where you have units.)
Enemy units here with less Might than me don't deal combat damage.
When I hold, draw 1. | 17.3% | 9/52 | 1.6 |
| 21 | Wind WallREACTION (Play any time, even before spells and abilities resolve.)
Counter a spell. | 15.4% | 8/52 | 1.4 |
| 22 | Mutated Mouser[SHIELD 2] (+2 Might while I'm a defender.)
[TANK] (I must be assigned combat damage first.) | 13.5% | 7/52 | 3.0 |
| 23 | Clockwork KeeperAs you play me, you may pay 1 Calm as an additional cost. If you do, draw 1. | 13.5% | 7/52 | 2.6 |
| 24 | Sona - HarmoniousWhile I'm at a battlefield, ready 4 friendly runes at the end of your turn. | 13.5% | 7/52 | 2.4 |
| 25 | Blitzcrank - ImpassiveTANK (I must be assigned combat damage first.)
When you play me to a battlefield, you may move an enemy unit to here.
When I hold, return me to my owner's hand. | 13.5% | 7/52 | 1.3 |
| 26 | Find Your CenterACTION (Play on your turn or in showdowns.)
If an opponent's score is within 3 points of the Victory Score, this costs 2 less.
Draw 1 and channel 1 rune exhausted. | 11.5% | 6/52 | 2.7 |
| 27 | Mask of ForesightWhen a friendly unit attacks or defends alone, give it +1 Might this turn. | 9.6% | 5/52 | 3.0 |
| 28 | Jax - Unmatched[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
Each Equipment in your hand has [QUICK-DRAW]. (It gains [REACTION]. When you play it, attach it to a unit you control.) | 9.6% | 5/52 | 1.0 |
| 29 | Doran's Shield[EQUIP Calm] (Calm: Attach this to a unit you control.)
TANK (I must be assigned combat damage first.) +1 Might | 7.7% | 4/52 | 3.0 |
| 30 | Sterak's Gage[QUICK-DRAW] (This has REACTION. When you play it, attach it to a unit you control.)
[EQUIP Calm] (Calm: Attach this to a unit you control.)
Might +3 | 7.7% | 4/52 | 2.5 |
| 31 | Thwonk![ACTION] (Play on your turn or in showdowns.)
[REPEAT] (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking unit. (It doesn't deal combat damage this turn.) | 7.7% | 4/52 | 2.0 |
| 32 | Allay, Eager Admirer[DEFLECT] (Opponents must pay 1 Rune to choose me with a spell or ability.)
While I'm at a battlefield, your other units here have [DEFLECT]. | 7.7% | 4/52 | 1.8 |
| 33 | Flurry of Feathers[REACTION] (Play any time, even before spells and abilities resolve.)
Choose one —
• Counter a spell
• Play four 1 Might Bird unit tokens with [DEFLECT] (Opponent's must pay 1 Rune to choose them with a spell or ability.) | 7.7% | 4/52 | 1.8 |
| 34 | Janna - Savior[REACTION] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base. | 7.7% | 4/52 | 1.5 |
| 35 | Leona - ZealotIf an opponent's score is within 3 points of the Victory Score, I enter ready.
Stunned enemy units here have -8 Might, to a minimum of 1 Might. | 7.7% | 4/52 | 1.0 |
| 36 | FriendshipREACTION (Play any time, even before spells and abilities resolve.)
Choose a unit. Give it +1 Might this turn for each of the following tags among your units — Birds, Cat, Dog, and Poro. | 5.8% | 3/52 | 3.0 |
| 37 | Frisky HunterWhen you play me, play a 1 Might Bird unit token with [DEFLECT] here. (Opponents must pay 1 Rune to choose it with a spell or ability.) | 5.8% | 3/52 | 3.0 |
| 38 | Master Yi - Unstoppable[LEVEL 3] I cost 2 and 1 Calm less. (While you have 3+ XP, get the effect.)
[LEVEL 6] I cost 4 and 2 Calm less instead.
[LEVEL 11] I cost 6 and 3 Calm less instead.
[LEVEL 16] I can't be chosen by enemy spells and abilities. | 5.8% | 3/52 | 3.0 |
| 39 | Nami - HeadstrongYou may pay 1 Calm as an additional cost to play me.
When you play me, if you paid the additional cost, [STUN] an enemy unit. (It doesn't deal combat damage this turn.)
When I hold, the next time you play a unit this turn, ready it and [BUFF] it. | 5.8% | 3/52 | 3.0 |
| 40 | Poro SnaxWhen you play this, draw 1.
1 Calm, Exhaust, Kill this: Draw 1. | 5.8% | 3/52 | 3.0 |
| 41 | Seal of FocusExhaust: REACTION - ADD calm. (Abilities that add resources can't be reacted to.) | 5.8% | 3/52 | 3.0 |
| 42 | Wuju Apprentice[HUNT] (When I conquer or hold, gain 1 XP.)
[LEVEL 6] When you play me, draw 1. (While you have 6+ XP, get the effect.) | 5.8% | 3/52 | 3.0 |
| 43 | Soul Sword[EQUIP Calm] (Calm: Attach this to a unit you control.)
[LEVEL 3] I have an additional +1 Might. (While you have 3+ XP, get the effect.)
+1 Might | 5.8% | 3/52 | 2.7 |
| 44 | Skyward StrikeMove an enemy unit.
[LEVEL 6] [STUN] an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.) | 5.8% | 3/52 | 2.3 |
| 45 | Alpha Wildclaw[TANK] (I must be assigned combat damage first.)
Your units here with less Might than me can't be chosen by enemy spells and abilities. | 5.8% | 3/52 | 1.3 |
| 46 | Ivern - NurturerWhen you play me or when I hold, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest. Then if you revealed a Bird, Cat, Dog, or Poro, do this: BUFF a friendly unit. (Give it a +1 Might buff if it doesn't have one.) | 5.8% | 3/52 | 1.3 |
| 47 | MeditationREACTION (Play any time, even before spells and abilities resolve.)
As an additional cost to play this, you may exhaust a friendly unit. If you do, draw 2. Otherwise, draw 1. | 5.8% | 3/52 | 1.3 |
| 48 | Ahri - AlluringWhen I hold, you score 1 point. | 5.8% | 3/52 | 1.0 |
| 49 | Yasuo - RemorsefulWhen I attack, deal damage equal to my Might to an enemy unit here. | 5.8% | 3/52 | 1.0 |
| 50 | Sunlit GuardianSHIELD (+1 Might while I'm a defender.)
TANK (I must be assigned combat damage first.) | 3.8% | 2/52 | 3.0 |
| 51 | Tasty FaefolkACCELERATE (You may play 1 Calm as an additional cost to have me enter ready.)
DEATHKNELL - Channel 2 runes exhausted and draw 1. (When I die, get the effect.) | 3.8% | 2/52 | 2.0 |
| 52 | Ornn - BlacksmithWhen you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest. | 3.8% | 2/52 | 1.0 |
| 53 | Feral StrengthREACTION (Play any time, even before spells and abilities resolve.)
[REPEAT 2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit +2 Might this turn. | 1.9% | 1/52 | 3.0 |
| 54 | Wizened ElderWhile I'm buffed, I have an additional +1 Might. | 1.9% | 1/52 | 3.0 |
| 55 | Aphelios - ExaltedWhen you attach an Equipment to me, choose one that hasn't been chosen this turn —
•Ready 2 runes.
•Channel 1 rune exhausted.
•Buff a friendly unit. | 1.9% | 1/52 | 2.0 |
| 56 | Herald of Spring[HUNT] (When I conquer or hold, gain 1 XP.)
When you play me, gain 2 XP. | 1.9% | 1/52 | 2.0 |
| 57 | Solari ShieldbearerWhen you play me, stun a unit. (It doesn't deal combat damage this turn.) | 1.9% | 1/52 | 2.0 |
| 58 | Svellsongur[EQUIP1, Calm] (1, Calm: Attach this to a unit you control.)
As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.
Might +0 | 1.9% | 1/52 | 2.0 |
| 59 | Guardian of the PassageWhen I hold, you may return a unit or gear from your trash to your hand. | 1.9% | 1/52 | 1.0 |
| 60 | Whiteflame ProtectorWhen you play me, give a unit +8 Might this turn. | 1.9% | 1/52 | 1.0 |
| 61 | Yuumi - Magical CatWhen I attack or defend, give on of your other units here +3 Might and TANK this turn. (It must be assigned combat damage first.) | 1.9% | 1/52 | 1.0 |