Magical Meta

Shop tools

Find high-demand cards worth watching for.

Pick a game, choose sets, rarities, and card types, then build a printable watchlist for your shop staff.

Game
Filters

Sets

Choose a game to load sets. Select all loads every set. Clear removes the selection. Latest 12 months and Main sets are shortcuts.

Filters

Rarity

Type

Finish

Products

Default hides boxes, packs, cases, and decks. Include sealed adds them. Only sealed to omit singles.

Targeting

Min price

Min sold/day

Sort

Ranks by average copies sold per day in the selected period.

Prioritizes cards with both higher market value and stronger recent sales activity.

Ranks by average copies sold per day in the selected period.

Ranks by current market price, regardless of how often the card sells.

Show

How many matching cards to list. All lists every match. Search always looks through every loaded card that passes these filters.

Watchlist

0 matches · 0 selected

Period

Buy price: what you pay when buying this card (buying at $X). Not a quantity. Use Buy % Apply or type the dollar amount for print.

Sell price: what you offer when a customer sells to you (sell to us at $X). Not a quantity. Use Sell % Apply or type the dollar amount for print.

Adds the Qty amount (or 1 if Qty is empty) to the Buying section of the active session.

Adds the Qty amount (or 1 if Qty is empty) to the Selling section of the active session.

Optional custom buy price per card. Leave blank to use the offered/default cascade from market.

Optional custom listing/sell price. Leave blank to use market.

MM $ is our latest captured Magical Meta market price since the last publish or set fetch.

Live $ is the live market price captured when this card was synced.

List $ is the lowest live listing price captured when this card was synced.

L+S $ is the lowest live listing price plus shipping (landed total).

Optional shop buy price. Leave blank to use MM $ as the rate base. Typing here sets the locked base for Apply %, but Apply never overwrites this field.

Optional shop sell price. Leave blank to use MM $ as the rate base. Typing here sets the locked base for Apply %, but Apply never overwrites this field.

Buy % updates Card(s) $ only. Base is your Buy $ if entered, otherwise MM $ (fallback Live $). The base locks on first Apply so repeat clicks do not compound. Buy $ itself is never changed by Apply. Clear removes the applied Buy % so Card(s) $ returns to Buy $ or MM $.

Store credit % also updates Card(s) $ using the same locked buy base (default 75%). Use when the customer takes store credit instead of cash. Does not change Buy $. Clear removes the applied store credit %.

Sell % updates Card(s) $ only. Base is your Sell $ if entered, otherwise MM $. Does not compound and does not change Sell $. Clear removes the applied Sell %.

Card(s) $ is quantity times the effective unit: applied % of the locked base, else Buy $/Sell $ if entered, else MM $. Buy totals show pink (cash out). Sell totals show green (cash in).